#include "networkconnection.h"
+class CoreSession;
+
class BasicHandler : public QObject {
Q_OBJECT
inline Network *network() const { return _networkConnection->network(); }
inline NetworkConnection *networkConnection() const { return _networkConnection; }
+ inline CoreSession *coreSession() const { return _networkConnection->coreSession(); }
BufferInfo::Type typeByTarget(const QString &target) const;