#include <QObject>
#include <QVariantMap>
+#include "signalproxy.h"
+
+
+
+#define SYNCABLE_OBJECT static const int _classNameOffset__;
+#define INIT_SYNCABLE_OBJECT(x) const int x ::_classNameOffset__ = QByteArray(staticMetaObject.className()).length() + 2;
+
+#ifdef Q_CC_MSVC
+# define SYNC(...) sync_call__(SignalProxy::Server, (__FUNCTION__ + _classNameOffset__), __VA_ARGS__);
+# define REQUEST(...) sync_call__(SignalProxy::Client, (__FUNCTION__ + _classNameOffset__) , __VA_ARGS__);
+#else
+# define SYNC(...) sync_call__(SignalProxy::Server, __func__, __VA_ARGS__);
+# define REQUEST(...) sync_call__(SignalProxy::Client, __func__, __VA_ARGS__);
+#endif //Q_CC_MSVC
+
+#define SYNC_OTHER(x, ...) sync_call__(SignalProxy::Server, #x, __VA_ARGS__);
+#define REQUEST_OTHER(x, ...) sync_call__(SignalProxy::Client, #x, __VA_ARGS__);
+
+
+#define ARG(x) const_cast<void *>(reinterpret_cast<const void*>(&x))
+#define NO_ARG 0
+
+
class SyncableObject : public QObject {
+ SYNCABLE_OBJECT
Q_OBJECT
public:
SyncableObject(QObject *parent = 0);
SyncableObject(const QString &objectName, QObject *parent = 0);
SyncableObject(const SyncableObject &other, QObject *parent = 0);
+ ~SyncableObject();
//! Stores the object's state into a QVariantMap.
/** The default implementation takes dynamic properties as well as getters that have
virtual void update(const QVariantMap &properties);
protected:
+ void sync_call__(SignalProxy::ProxyMode modeType, const char *funcname, ...) const;
+
void renameObject(const QString &newName);
SyncableObject &operator=(const SyncableObject &other);
signals:
void initDone();
void updatedRemotely();
- void updated(const QVariantMap &properties);
- void updateRequested(const QVariantMap &properties);
- void objectRenamed(QString newName, QString oldName);
+ void updated();
private:
+ void synchronize(SignalProxy *proxy);
+ void stopSynchronize(SignalProxy *proxy);
+
bool setInitValue(const QString &property, const QVariant &value);
bool _initialized;
bool _allowClientUpdates;
+ QList<SignalProxy *> _signalProxies;
+
+ friend class SignalProxy;
};
#endif