#include <QPair>
#include <QString>
#include <QByteArray>
-
-#include <QMutex>
+#include <QTimer>
class SignalRelay;
class SyncableObject;
-class QMetaObject;
+struct QMetaObject;
class SignalProxy : public QObject {
Q_OBJECT
};
enum RequestType {
- Sync = 0,
+ Sync = 1,
+ RpcCall,
InitRequest,
- InitData
+ InitData,
+ HeartBeat,
+ HeartBeatReply
};
SignalProxy(QObject *parent);
virtual ~SignalProxy();
void setProxyMode(ProxyMode mode);
- ProxyMode proxyMode() const;
+ inline ProxyMode proxyMode() const { return _proxyMode; }
bool addPeer(QIODevice *iodev);
void removePeer(QIODevice *iodev = 0);
void synchronize(SyncableObject *obj);
- void setInitialized(SyncableObject *obj);
- bool initialized(SyncableObject *obj);
+// void setInitialized(SyncableObject *obj);
+// bool isInitialized(SyncableObject *obj) const;
void requestInit(SyncableObject *obj);
void detachObject(QObject *obj);
* so the corresponding function readDataFromDevice() can check if enough data is available
* at the device to reread the item.
*/
- static void writeDataToDevice(QIODevice *dev, const QVariant &item);
+ static void writeDataToDevice(QIODevice *dev, const QVariant &item, bool compressed = false);
//! Reads a data item from a device that has been written by writeDataToDevice().
/** If not enough data bytes are available, the function returns false and the QVariant reference
* remains untouched.
*/
- static bool readDataFromDevice(QIODevice *dev, quint32 &blockSize, QVariant &item);
+ static bool readDataFromDevice(QIODevice *dev, quint32 &blockSize, QVariant &item, bool compressed = false);
static QString methodBaseName(const QMetaMethod &method);
-
+
const QList<int> &argTypes(QObject *obj, int methodId);
- bool hasUpdateSignal(QObject *obj);
+ const int &returnType(QObject *obj, int methodId);
+ const int &minArgCount(QObject *obj, int methodId);
const QByteArray &methodName(QObject *obj, int methodId);
const QHash<QByteArray, int> &syncMap(SyncableObject *obj);
+ const QHash<int, int> &receiveMap(SyncableObject *obj);
+ int updatedRemotelyId(SyncableObject *obj);
typedef QHash<int, QList<int> > ArgHash;
typedef QHash<int, QByteArray> MethodNameHash;
struct ClassInfo {
ArgHash argTypes;
+ QHash<int, int> returnType;
+ QHash<int, int> minArgCount;
MethodNameHash methodNames;
+ int updatedRemotelyId; // id of the updatedRemotely() signal - makes things faster
QHash<QByteArray, int> syncMap;
- bool hasUpdateSignal;
+ QHash<int, int> receiveMap;
};
void dumpProxyStats();
void dataAvailable();
void detachSender();
void removePeerBySender();
- void objectRenamed(QString oldname, QString newname);
- void objectRenamed(QByteArray classname, QString oldname, QString newname);
-
+ void objectRenamed(const QString &newname, const QString &oldname);
+ void objectRenamed(const QByteArray &classname, const QString &newname, const QString &oldname);
+ void sendHeartBeat();
+ void receiveHeartBeat(QIODevice *dev, const QVariantList ¶ms);
+ void receiveHeartBeatReply(QIODevice *dev, const QVariantList ¶ms);
+
signals:
- void peerRemoved(QIODevice *obj);
+ void peerRemoved(QIODevice *dev);
void connected();
void disconnected();
+ void objectInitialized(SyncableObject *);
+ void lagUpdated(int lag);
private:
+ void init();
void initServer();
void initClient();
+ const QMetaObject *metaObject(QObject *obj);
void createClassInfo(QObject *obj);
void setArgTypes(QObject *obj, int methodId);
+ void setReturnType(QObject *obj, int methodId);
+ void setMinArgCount(QObject *obj, int methodId);
void setMethodName(QObject *obj, int methodId);
void setSyncMap(SyncableObject *obj);
+ void setReceiveMap(SyncableObject *obj);
+ void setUpdatedRemotelyId(SyncableObject *obj);
bool methodsMatch(const QMetaMethod &signal, const QMetaMethod &slot) const;
- void dispatchSignal(QIODevice *receiver, const QVariant &identifier, const QVariantList ¶ms);
- void dispatchSignal(const QVariant &identifier, const QVariantList ¶ms);
+ void dispatchSignal(QIODevice *receiver, const RequestType &requestType, const QVariantList ¶ms);
+ void dispatchSignal(const RequestType &requestType, const QVariantList ¶ms);
void receivePeerSignal(QIODevice *sender, const QVariant &packedFunc);
- void handleSync(QVariantList params);
+ void handleSync(QIODevice *sender, QVariantList params);
void handleInitRequest(QIODevice *sender, const QVariantList ¶ms);
void handleInitData(QIODevice *sender, const QVariantList ¶ms);
void handleSignal(const QByteArray &funcName, const QVariantList ¶ms);
- bool invokeSlot(QObject *receiver, int methodId, const QVariantList ¶ms);
+ bool invokeSlot(QObject *receiver, int methodId, const QVariantList ¶ms, QVariant &returnValue);
+ bool invokeSlot(QObject *receiver, int methodId, const QVariantList ¶ms = QVariantList());
QVariantMap initData(SyncableObject *obj) const;
void setInitData(SyncableObject *obj, const QVariantMap &properties);
- void _detachSignals(QObject *sender);
- void _detachSlots(QObject *receiver);
- void _stopSync(SyncableObject *obj);
+ void updateLag(QIODevice *dev, int lag);
+public:
void dumpSyncMap(SyncableObject *object);
-
+ inline int peerCount() const { return _peers.size(); }
+
+private:
// Hash of used QIODevices
- QHash<QIODevice*, quint32> _peerByteCount;
+ struct peerInfo {
+ quint32 byteCount;
+ bool usesCompression;
+ int sentHeartBeats;
+ int lag;
+ peerInfo() : byteCount(0), usesCompression(false), sentHeartBeats(0) {}
+ };
+ //QHash<QIODevice*, peerInfo> _peerByteCount;
+ QHash<QIODevice*, peerInfo> _peers;
// containg a list of argtypes for fast access
QHash<const QMetaObject *, ClassInfo*> _classInfo;
ProxyMode _proxyMode;
-
- // the slaveMutex protects both containers:
- // - _syncSlaves for sync and init calls
- // - _attachedSlots
- QMutex slaveMutex;
+ QTimer _heartBeatTimer;
friend class SignalRelay;
};