void SignalProxy::removePeerBySender() {
// OK we're brutal here... but since it's a private slot we know what we've got connected to it...
+ // this Slot is not triggered by destroyed, so the object is still alive and can be used!
QIODevice *ioDev = (QIODevice *)(sender());
removePeer(ioDev);
- qDebug() << "Client disconnected.";
}
void SignalProxy::objectRenamed(const QString &newname, const QString &oldname) {