Adding some debug output for finding out why this crashes sometimes...
[quassel.git] / src / common / network.cpp
index 05efa9c..b565a78 100644 (file)
@@ -117,6 +117,7 @@ NetworkInfo Network::networkInfo() const {
   info.networkName = networkName();
   info.networkId = networkId();
   info.identity = identity();
+  info.codecForServer = codecForServer();
   info.codecForEncoding = codecForEncoding();
   info.codecForDecoding = codecForDecoding();
   info.serverList = serverList();
@@ -128,6 +129,7 @@ NetworkInfo Network::networkInfo() const {
   info.useAutoReconnect = useAutoReconnect();
   info.autoReconnectInterval = autoReconnectInterval();
   info.autoReconnectRetries = autoReconnectRetries();
+  info.unlimitedReconnectRetries = unlimitedReconnectRetries();
   info.rejoinChannels = rejoinChannels();
   return info;
 }
@@ -723,7 +725,7 @@ void Network::requestConnect() const {
   if(proxy()->proxyMode() == SignalProxy::Client) emit connectRequested(); // on the client this triggers calling this slot on the core
   else {
     if(connectionState() != Disconnected) {
-      qWarning() << "Requesting connect while not being disconnected!";
+      qWarning() << "Requesting connect while already being connected!";
       return;
     }
     emit connectRequested(networkId());  // and this is for CoreSession :)