for (int i = 0; i < users.count(); i++) {
ircuser = users[i];
if (!ircuser || _userModes.contains(ircuser)) {
- addUserMode(ircuser, modes[i]);
+ if (modes[i].count() > 1) {
+ // Multiple modes received, do it one at a time
+ // TODO Better way of syncing this without breaking protocol?
+ for (int i_m = 0; i_m < modes[i].count(); ++i_m) {
+ addUserMode(ircuser, modes[i][i_m]);
+ }
+ } else {
+ addUserMode(ircuser, modes[i]);
+ }
continue;
}
_userModes[ircuser] = modes[i];
- ircuser->joinChannel(this);
+ ircuser->joinChannel(this, true);
connect(ircuser, SIGNAL(nickSet(QString)), this, SLOT(ircUserNickSet(QString)));
// connect(ircuser, SIGNAL(destroyed()), this, SLOT(ircUserDestroyed()));
// If you wonder why there is no counterpart to ircUserJoined:
// the joins are propagated by the ircuser. The signal ircUserJoined is only for convenience
+ // Also update the IRC user's record of modes; this allows easier tracking
+ ircuser->addUserModes(modes[i]);
+
newNicks << ircuser->nick();
newModes << modes[i];
newUsers << ircuser;
if (!_userModes[ircuser].contains(mode)) {
_userModes[ircuser] += mode;
+ // Also update the IRC user's record of modes; this allows easier tracking
+ ircuser->addUserModes(mode);
QString nick = ircuser->nick();
SYNC_OTHER(addUserMode, ARG(nick), ARG(mode))
emit ircUserModeAdded(ircuser, mode);
if (_userModes[ircuser].contains(mode)) {
_userModes[ircuser].remove(mode);
+ // Also update the IRC user's record of modes; this allows easier tracking
+ ircuser->removeUserModes(mode);
QString nick = ircuser->nick();
SYNC_OTHER(removeUserMode, ARG(nick), ARG(mode));
emit ircUserModeRemoved(ircuser, mode);