#define _GLOBAL_H_
/** The protocol version we use fo the communication between core and GUI */
-#define GUI_PROTOCOL 2
+#define GUI_PROTOCOL 3
#define BACKLOG_FORMAT 2
#define BACKLOG_STRING "QuasselIRC Backlog File"
-class Global;
+#define DEFAULT_PORT 4242
-#include <QtCore>
-//#include <QMutex>
+#include <QHash>
+#include <QMutex>
+#include <QString>
+#include <QVariant>
/* Some global stuff */
-typedef QMap<QString, QVariant> VarMap;
typedef uint UserId;
typedef uint MsgId;
+typedef uint BufferId;
+typedef uint NetworkId;
-/**
- * This class is mostly a globally synchronized data store, meant for storing systemwide settings such
- * as identities or network lists. This class is a singleton, but not static as we'd like to use signals and
- * slots with it.
- * The global object is used in both Core and GUI clients. Storing and retrieving data is thread-safe.
- * \note While updated data is propagated to all the remote parts of Quassel quite quickly, the synchronization
- * protocol is in no way designed to guarantee strict consistency at all times. In other words, it may
- * well happen that different instances of global data differ from one another for a little while until
- * all update messages have been processed. You should never rely on all global data stores being consistent.
-*/
-class Global : public QObject {
- Q_OBJECT
-
- public:
- //static Logger *getLogger();
- //static void setLogger(Logger *);
-
-// static QIcon *getIcon(QString symbol);
-
- static Global *instance();
- static void destroy();
- static void setGuiUser(UserId);
-
- static QVariant data(QString key, QVariant defaultValue = QVariant());
- static QVariant data(UserId, QString key, QVariant defaultValue = QVariant());
- static QStringList keys();
- static QStringList keys(UserId);
-
- static void putData(QString key, QVariant data); ///< Store data changed locally, will be propagated to all other clients and the core
- static void putData(UserId, QString key, QVariant data);
-
- static void updateData(QString key, QVariant data); ///< Update stored data if requested by the core or other clients
- static void updateData(UserId, QString key, QVariant data);
-
- signals:
- void dataPutLocally(UserId, QString key);
- void dataUpdatedRemotely(UserId, QString key); // sent by remote update only!
-
- public:
- enum RunMode { Monolithic, ClientOnly, CoreOnly };
- static RunMode runMode;
- static QString quasselDir;
-
- private:
- Global();
- ~Global();
- static Global *instanceptr;
-
- static UserId guiUser;
- //static void initIconMap();
-
- //static Logger *logger;
-
-// static QString iconPath;
- //QHash<QString, QString> iconMap;
- static QMutex mutex;
- QHash<UserId, QHash<QString, QVariant> > datastore;
-};
+namespace Global {
+ enum RunMode { Monolithic, ClientOnly, CoreOnly };
+ extern RunMode runMode;
+}
struct Exception {
Exception(QString msg = "Unknown Exception") : _msg(msg) {};
+ virtual ~Exception() {}; // make gcc happy
virtual inline QString msg() { return _msg; }
protected:
};
-class BufferId {
- public:
- BufferId() { id = gid = 0; } // FIXME
- BufferId(uint uid, QString net, QString buf, uint gid = 0);
-
- inline uint uid() const { return id; }
- inline uint groupId() const { return gid; }
- inline QString network() const { return net; }
- QString buffer() const; // nickfrommask?
-
- void setGroupId(uint _gid) { gid = _gid; }
-
- inline bool operator==(const BufferId &other) const { return id == other.id; }
-
- private:
- uint id;
- uint gid;
- QString net;
- QString buf;
-
- friend uint qHash(const BufferId &);
- friend QDataStream &operator<<(QDataStream &out, const BufferId &bufferId);
- friend QDataStream &operator>>(QDataStream &in, BufferId &bufferId);
-};
-
-QDataStream &operator<<(QDataStream &out, const BufferId &bufferId);
-QDataStream &operator>>(QDataStream &in, BufferId &bufferId);
-
-Q_DECLARE_METATYPE(BufferId);
-
-uint qHash(const BufferId &);
-
#endif