_model(model),
_blockSize(0),
_state(Disconnected),
+ _wantReconnect(false),
_progressMinimum(0),
_progressMaximum(-1),
_progressValue(-1)
{
qRegisterMetaType<ConnectionState>("CoreConnection::ConnectionState");
-
}
void CoreConnection::init() {
+ Client::signalProxy()->setHeartBeatInterval(30);
connect(Client::signalProxy(), SIGNAL(disconnected()), SLOT(coreSocketDisconnected()));
+ connect(Client::signalProxy(), SIGNAL(lagUpdated(int)), SIGNAL(lagUpdated(int)));
+
+ _reconnectTimer.setSingleShot(true);
+ connect(&_reconnectTimer, SIGNAL(timeout()), SLOT(reconnectTimeout()));
+
+#ifdef HAVE_KDE
+ connect(Solid::Networking::notifier(), SIGNAL(statusChanged(Solid::Networking::Status)),
+ SLOT(solidNetworkStatusChanged(Solid::Networking::Status)));
+#endif
+
+ CoreConnectionSettings s;
+ s.initAndNotify("PingTimeoutInterval", this, SLOT(pingTimeoutIntervalChanged(QVariant)), 60);
+ s.initAndNotify("ReconnectInterval", this, SLOT(reconnectIntervalChanged(QVariant)), 60);
+ s.notify("NetworkDetectionMode", this, SLOT(networkDetectionModeChanged(QVariant)));
+ networkDetectionModeChanged(s.networkDetectionMode());
}
void CoreConnection::setProgressText(const QString &text) {
setProgressValue(value);
}
-void CoreConnection::resetConnection() {
- if(_socket) {
- disconnect(_socket, 0, this, 0);
- _socket->deleteLater();
- _socket = 0;
+void CoreConnection::reconnectTimeout() {
+ if(!_socket) {
+ CoreConnectionSettings s;
+ if(_wantReconnect && s.autoReconnect()) {
+
+#ifdef HAVE_KDE
+ // If using Solid, we don't want to reconnect if we're offline
+ if(s.networkDetectionMode() == CoreConnectionSettings::UseSolid) {
+ if(Solid::Networking::status() != Solid::Networking::Connected
+ && Solid::Networking::status() != Solid::Networking::Unknown) {
+ return;
+ }
+ }
+#endif /* HAVE_KDE */
+
+ reconnectToCore();
+ }
}
- _blockSize = 0;
+}
- _coreMsgBuffer.clear();
+void CoreConnection::networkDetectionModeChanged(const QVariant &vmode) {
+ CoreConnectionSettings s;
+ CoreConnectionSettings::NetworkDetectionMode mode = (CoreConnectionSettings::NetworkDetectionMode)vmode.toInt();
+ if(mode == CoreConnectionSettings::UsePingTimeout)
+ Client::signalProxy()->setMaxHeartBeatCount(s.pingTimeoutInterval() / 30);
+ else {
+ Client::signalProxy()->setMaxHeartBeatCount(-1);
+ }
+}
- _netsToSync.clear();
- _numNetsToSync = 0;
+void CoreConnection::pingTimeoutIntervalChanged(const QVariant &interval) {
+ CoreConnectionSettings s;
+ if(s.networkDetectionMode() == CoreConnectionSettings::UsePingTimeout)
+ Client::signalProxy()->setMaxHeartBeatCount(interval.toInt() / 30); // interval is 30 seconds
+}
- setProgressMaximum(-1); // disable
- setState(Disconnected);
- emit connectionMsg(tr("Disconnected from core."));
- emit encrypted(false);
+void CoreConnection::reconnectIntervalChanged(const QVariant &interval) {
+ _reconnectTimer.setInterval(interval.toInt() * 1000);
+}
+
+#ifdef HAVE_KDE
+
+void CoreConnection::solidNetworkStatusChanged(Solid::Networking::Status status) {
+ CoreConnectionSettings s;
+ if(s.networkDetectionMode() != CoreConnectionSettings::UseSolid)
+ return;
+
+ switch(status) {
+ case Solid::Networking::Unknown:
+ case Solid::Networking::Connected:
+ //qDebug() << "Solid: Network status changed to connected or unknown";
+ if(state() == Disconnected) {
+ if(_wantReconnect && s.autoReconnect()) {
+ reconnectToCore();
+ }
+ }
+ break;
+ case Solid::Networking::Disconnecting:
+ case Solid::Networking::Unconnected:
+ if(state() != Disconnected && !isLocalConnection())
+ disconnectFromCore(tr("Network is down"), true);
+ break;
+ default:
+ break;
+ }
}
+#endif
+
bool CoreConnection::isEncrypted() const {
#ifndef HAVE_SSL
return false;
#endif
}
+bool CoreConnection::isLocalConnection() const {
+ if(!isConnected())
+ return false;
+ if(currentAccount().isInternal())
+ return true;
+ if(_socket->peerAddress().isInSubnet(QHostAddress::LocalHost, 0x00ffffff))
+ return true;
+
+ return false;
+}
+
void CoreConnection::socketStateChanged(QAbstractSocket::SocketState socketState) {
QString text;
void CoreConnection::coreSocketError(QAbstractSocket::SocketError) {
qDebug() << "coreSocketError" << _socket << _socket->errorString();
- emit connectionError(_socket->errorString());
- resetConnection();
+ disconnectFromCore(_socket->errorString(), true);
}
void CoreConnection::coreSocketDisconnected() {
- emit disconnected();
- resetConnection();
+ // qDebug() << Q_FUNC_INFO;
+ resetConnection(true);
// FIXME handle disconnects gracefully
}
if(!msg.contains("MsgType")) {
// This core is way too old and does not even speak our init protocol...
emit connectionErrorPopup(tr("The Quassel Core you try to connect to is too old! Please consider upgrading."));
- disconnectFromCore();
+ disconnectFromCore(QString(), false);
return;
}
if(msg["MsgType"] == "ClientInitAck") {
clientInitAck(msg);
} else if(msg["MsgType"] == "ClientInitReject") {
emit connectionErrorPopup(msg["Error"].toString());
- disconnectFromCore();
+ disconnectFromCore(QString(), false);
return;
} else if(msg["MsgType"] == "CoreSetupAck") {
emit coreSetupSuccess();
sessionStateReceived(msg["SessionState"].toMap());
break; // this is definitively the last message we process here!
} else {
- disconnectFromCore(tr("Invalid data received from core"));
+ disconnectFromCore(tr("Invalid data received from core"), false);
return;
}
}
}
}
-void CoreConnection::disconnectFromCore(const QString &errorString) {
+void CoreConnection::disconnectFromCore() {
+ disconnectFromCore(QString(), false); // requested disconnect, so don't try to reconnect
+}
+
+void CoreConnection::disconnectFromCore(const QString &errorString, bool wantReconnect) {
+ if(!wantReconnect)
+ _reconnectTimer.stop();
+
if(errorString.isEmpty())
emit connectionError(tr("Disconnected"));
else
emit connectionError(errorString);
Client::signalProxy()->removeAllPeers();
- resetConnection();
+ resetConnection(wantReconnect);
+}
+
+void CoreConnection::resetConnection(bool wantReconnect) {
+ _wantReconnect = wantReconnect;
+
+ if(_socket) {
+ disconnect(_socket, 0, this, 0);
+ _socket->deleteLater();
+ _socket = 0;
+ }
+ _blockSize = 0;
+
+ _coreMsgBuffer.clear();
+
+ _netsToSync.clear();
+ _numNetsToSync = 0;
+
+ setProgressMaximum(-1); // disable
+ setState(Disconnected);
+ emit lagUpdated(-1);
+
+ emit connectionMsg(tr("Disconnected from core."));
+ emit encrypted(false);
+
+ // initiate if a reconnect if appropriate
+ CoreConnectionSettings s;
+ if(wantReconnect && s.autoReconnect()) {
+ _reconnectTimer.start();
+ }
}
void CoreConnection::reconnectToCore() {
}
void CoreConnection::connectToCurrentAccount() {
- resetConnection();
+ resetConnection(false);
if(currentAccount().isInternal()) {
if(Quassel::runMode() != Quassel::Monolithic) {
if(ver < Quassel::buildInfo().clientNeedsProtocol) {
emit connectionErrorPopup(tr("<b>The Quassel Core you are trying to connect to is too old!</b><br>"
"Need at least core/client protocol v%1 to connect.").arg(Quassel::buildInfo().clientNeedsProtocol));
- disconnectFromCore();
+ disconnectFromCore(QString(), false);
return;
}
+ Client::setCoreFeatures((Quassel::Features)msg["CoreFeatures"].toUInt());
+
#ifndef QT_NO_COMPRESS
if(msg["SupportsCompression"].toBool()) {
_socket->setProperty("UseCompression", true);
bool accepted = false;
emit handleNoSslInCore(&accepted);
if(!accepted) {
- disconnectFromCore(tr("Unencrypted connection canceled"));
+ disconnectFromCore(tr("Unencrypted connection canceled"), false);
return;
}
s.setAccountValue("ShowNoCoreSslWarning", false);
emit handleSslErrors(socket, &accepted, &permanently);
if(!accepted) {
- disconnectFromCore(tr("Unencrypted connection canceled"));
+ disconnectFromCore(tr("Unencrypted connection canceled"), false);
return;
}
bool valid = false;
emit userAuthenticationRequired(&_account, &valid, prevError); // *must* be a synchronous call
if(!valid || currentAccount().user().isEmpty() || currentAccount().password().isEmpty()) {
- disconnectFromCore(tr("Login canceled"));
+ disconnectFromCore(tr("Login canceled"), false);
return;
}
}
_model->createOrUpdateAccount(currentAccount());
_model->save();
+ _reconnectTimer.stop();
+
setProgressText(tr("Receiving session state"));
setState(Synchronizing);
emit connectionMsg(tr("Synchronizing to %1...").arg(currentAccount().accountName()));
}
void CoreConnection::syncToCore(const QVariantMap &sessionState) {
+ if(sessionState.contains("CoreFeatures"))
+ Client::setCoreFeatures((Quassel::Features)sessionState["CoreFeatures"].toUInt());
+
setProgressText(tr("Receiving network states"));
updateProgress(0, 100);
checkSyncState();
}
+// this is also called for destroyed networks!
void CoreConnection::networkInitDone() {
- Network *net = qobject_cast<Network *>(sender());
+ QObject *net = sender();
Q_ASSERT(net);
disconnect(net, 0, this, 0);
_netsToSync.remove(net);
}
void CoreConnection::checkSyncState() {
- if(_netsToSync.isEmpty()) {
+ if(_netsToSync.isEmpty() && state() >= Synchronizing) {
setState(Synchronized);
setProgressText(tr("Synchronized to %1").arg(currentAccount().accountName()));
setProgressMaximum(-1);