: Transfer(uuid, parent),
_file(0)
{
- connect(this, SIGNAL(stateChanged(State)), SLOT(onStateChanged(State)));
+ connect(this, SIGNAL(stateChanged(Transfer::State)), SLOT(onStateChanged(Transfer::State)));
}
void ClientTransfer::onStateChanged(Transfer::State state)
{
switch(state) {
- case Completed:
+ case State::Completed:
if (_file)
_file->close();
break;
- case Failed:
+ case State::Failed:
if (_file)
_file->remove();
break;