/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel IRC Team *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
#include "client.h"
#include "identity.h"
-#include "ircuser.h"
-#include "ircchannel.h"
#include "network.h"
#include "networkmodel.h"
#include "quassel.h"
}
void ClientSyncer::useInternalCore() {
+ AccountId internalAccountId;
+
+ CoreAccountSettings accountSettings;
+ QList<AccountId> knownAccounts = accountSettings.knownAccounts();
+ foreach(AccountId id, knownAccounts) {
+ if(!id.isValid())
+ continue;
+ QVariantMap data = accountSettings.retrieveAccountData(id);
+ if(data.contains("InternalAccount") && data["InternalAccount"].toBool()) {
+ internalAccountId = id;
+ break;
+ }
+ }
+
+ if(!internalAccountId.isValid()) {
+ for(AccountId i = 1;; i++) {
+ if(!knownAccounts.contains(i)) {
+ internalAccountId = i;
+ break;
+ }
+ }
+ QVariantMap data;
+ data["InternalAccount"] = true;
+ accountSettings.storeAccountData(internalAccountId, data);
+ }
+
+ coreConnectionInfo["AccountId"] = QVariant::fromValue<AccountId>(internalAccountId);
+ emit startInternalCore(this);
emit connectToInternalCore(Client::instance()->signalProxy());
}
void ClientSyncer::internalSessionStateReceived(const QVariant &packedState) {
QVariantMap state = packedState.toMap();
emit sessionProgress(1, 1);
- // Client::instance()->setConnectedToCore(socket, AccountId());
+ Client::instance()->setConnectedToCore(coreConnectionInfo["AccountId"].value<AccountId>());
syncToCore(state);
}
emit sessionProgress(1, 1);
disconnect(this, SIGNAL(recvPartialItem(quint32, quint32)), this, SIGNAL(sessionProgress(quint32, quint32)));
disconnect(socket, 0, this, 0); // rest of communication happens through SignalProxy
- //Client::signalProxy()->addPeer(socket);
- Client::instance()->setConnectedToCore(socket, coreConnectionInfo["AccountId"].value<AccountId>());
+ Client::instance()->setConnectedToCore(coreConnectionInfo["AccountId"].value<AccountId>(), socket);
syncToCore(state);
}
void ClientSyncer::syncToCore(const QVariantMap &sessionState) {
-
// create identities
foreach(QVariant vid, sessionState["Identities"].toList()) {
Client::instance()->coreIdentityCreated(vid.value<Identity>());
// create network objects
foreach(QVariant networkid, networkids) {
NetworkId netid = networkid.value<NetworkId>();
+ if(Client::network(netid))
+ continue;
Network *net = new Network(netid, Client::instance());
netsToSync.insert(net);
connect(net, SIGNAL(initDone()), this, SLOT(networkInitDone()));