/***************************************************************************
- * Copyright (C) 2005-2013 by the Quassel Project *
+ * Copyright (C) 2005-2014 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
setSocket(socket);
// handled by the base class for now; may need to rethink for protocol detection
//connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(onSocketError(QAbstractSocket::SocketError)));
- //connect(socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), SLOT(onSocketStateChanged(QAbstractSocket::SocketState)));
+ connect(socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), SLOT(onSocketStateChanged(QAbstractSocket::SocketState)));
connect(socket, SIGNAL(connected()), SLOT(onSocketConnected()));
emit statusMessage(tr("Connecting to %1...").arg(_account.accountName()));
// TODO: handle protocol detection
-// This method might go away anyway, unless we really need our own states...
-/*
void ClientAuthHandler::onSocketStateChanged(QAbstractSocket::SocketState socketState)
{
- qDebug() << Q_FUNC_INFO << socketState;
QString text;
- AuthHandler::State state = UnconnectedState;
switch(socketState) {
case QAbstractSocket::UnconnectedState:
text = tr("Disconnected");
- state = UnconnectedState;
+ // Ensure the disconnected() signal is sent even if we haven't reached the Connected state yet.
+ // The baseclass implementation will make sure to only send the signal once.
+ onSocketDisconnected();
break;
case QAbstractSocket::HostLookupState:
text = tr("Looking up %1...").arg(_account.hostName());
- state = HostLookupState;
break;
case QAbstractSocket::ConnectingState:
text = tr("Connecting to %1...").arg(_account.hostName());
- state = ConnectingState;
break;
case QAbstractSocket::ConnectedState:
text = tr("Connected to %1").arg(_account.hostName());
- state = ConnectedState;
break;
case QAbstractSocket::ClosingState:
text = tr("Disconnecting from %1...").arg(_account.hostName());
- state = ClosingState;
break;
default:
break;
}
if (!text.isEmpty()) {
- setState(state);
emit statusMessage(text);
}
}
-*/
// TODO: handle protocol detection
/*
return;
}
+ socket()->setSocketOption(QAbstractSocket::KeepAliveOption, true);
+
_peer = new LegacyPeer(this, socket(), this);
connect(_peer, SIGNAL(transferProgress(int,int)), SIGNAL(transferProgress(int,int)));