* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
-#ifndef _CLIENT_H_
-#define _CLIENT_H_
+#ifndef CLIENT_H_
+#define CLIENT_H_
#include <QAbstractSocket>
#include <QTcpSocket>
#include <QList>
#include <QPointer>
-#include "buffer.h" // needed for activity lvl
+#include "bufferinfo.h"
+#include "types.h"
-class BufferInfo;
class Message;
+class MessageModel;
+class AbstractMessageProcessor;
class Identity;
class Network;
-
class AbstractUi;
class AbstractUiMsg;
class NetworkModel;
class BufferModel;
class BufferSyncer;
+class ClientBacklogManager;
+class ClientIrcListHelper;
+class ClientSyncer;
+class BufferViewManager;
class IrcUser;
class IrcChannel;
class SignalProxy;
struct NetworkInfo;
-class QTimer;
-
-
class Client : public QObject {
Q_OBJECT
public:
+ enum ClientMode {
+ LocalCore,
+ RemoteCore
+ };
+
static Client *instance();
static void destroy();
static void init(AbstractUi *);
- static QList<BufferInfo> allBufferInfos();
- static QList<Buffer *> buffers();
- static Buffer *buffer(BufferId bufferUid);
- static Buffer *buffer(BufferInfo);
- static inline Buffer *monitorBuffer() { return instance()->_monitorBuffer; }
-
static QList<NetworkId> networkIds();
static const Network * network(NetworkId);
//! Request update of an identity with the given data.
/** The request will be sent to the core, and will be propagated back to all the clients.
- * \param identity The identity to be updated.
+ * \param id The identity to be updated.
+ * \param serializedData The identity's content (cf. SyncableObject::toVariantMap())
*/
- static void updateIdentity(const Identity &identity);
+ static void updateIdentity(IdentityId id, const QVariantMap &serializedData);
//! Request removal of the identity with the given ID from the core (and all the clients, of course).
/** \param id The ID of the identity to be removed.
static inline NetworkModel *networkModel() { return instance()->_networkModel; }
static inline BufferModel *bufferModel() { return instance()->_bufferModel; }
+ static inline MessageModel *messageModel() { return instance()->_messageModel; }
+ static inline AbstractMessageProcessor *messageProcessor() { return instance()->_messageProcessor; }
static inline SignalProxy *signalProxy() { return instance()->_signalProxy; }
- static AccountId currentCoreAccount();
+ static inline ClientBacklogManager *backlogManager() { return instance()->_backlogManager; }
+ static inline ClientIrcListHelper *ircListHelper() { return instance()->_ircListHelper; }
+ static inline BufferViewManager *bufferViewManager() { return instance()->_bufferViewManager; }
- static AbstractUiMsg *layoutMsg(const Message &);
+ static AccountId currentCoreAccount();
static bool isConnected();
static bool isSynced();
static void userInput(BufferInfo bufferInfo, QString message);
- enum ClientMode { LocalCore, RemoteCore };
-
- static void checkForHighlight(Message &msg);
- static void setBufferLastSeen(BufferId id, const QDateTime &seen); // this is synced to core and other clients
+ static void setBufferLastSeenMsg(BufferId id, const MsgId &msgId); // this is synced to core and other clients
static void removeBuffer(BufferId id);
signals:
void sendInput(BufferInfo, QString message);
- void showBuffer(Buffer *);
- void bufferUpdated(BufferInfo bufferInfo);
- void backlogReceived(Buffer *, QList<Message>);
- void requestBacklog(BufferInfo, QVariant, QVariant);
void requestNetworkStates();
void showConfigWizard(const QVariantMap &coredata);
void connected();
+ void securedConnection();
void disconnected();
void coreConnectionStateChanged(bool);
//! Sent to the core when an identity shall be created. Should not be used elsewhere.
void requestCreateIdentity(const Identity &);
- //! Sent to the core when an identity shall be updated. Should not be used elsewhere.
- void requestUpdateIdentity(const Identity &);
//! Sent to the core when an identity shall be removed. Should not be used elsewhere.
void requestRemoveIdentity(IdentityId);
void networkRemoved(NetworkId id);
void requestCreateNetwork(const NetworkInfo &info);
- void requestUpdateNetwork(const NetworkInfo &info);
void requestRemoveNetwork(NetworkId);
+ void newClientSyncer(ClientSyncer *);
+
public slots:
//void selectBuffer(Buffer *);
void disconnectFromCore();
- void setCoreConfiguration(const QVariantMap &settings);
-
void bufferRemoved(BufferId bufferId);
void bufferRenamed(BufferId bufferId, const QString &newName);
private slots:
- //void coreSocketError(QAbstractSocket::SocketError);
-
- //void networkConnected(NetworkId);
- //void networkDisconnected(NetworkId);
+ void disconnectedFromCore();
void recvMessage(const Message &message);
void recvStatusMsg(QString network, QString message);
- void recvBacklogData(BufferInfo, QVariantList, bool);
- void updateBufferInfo(BufferInfo);
- void updateLastSeen(BufferId id, const QDateTime &lastSeen);
-
- void layoutMsg();
- void bufferDestroyed();
void networkDestroyed();
void coreIdentityCreated(const Identity &);
void coreIdentityRemoved(IdentityId);
void coreNetworkRemoved(NetworkId);
void setConnectedToCore(QIODevice *socket, AccountId id);
+ void setConnectedToInternalCore();
void setSyncedToCore();
+ void setSecuredConnection();
+
private:
Client(QObject *parent = 0);
static void setCurrentCoreAccount(AccountId);
static inline BufferSyncer *bufferSyncer() { return instance()->_bufferSyncer; }
- Buffer *statusBuffer(const NetworkId &networkid) const;
-
static QPointer<Client> instanceptr;
- QPointer<QIODevice> socket;
-
SignalProxy * _signalProxy;
AbstractUi * mainUi;
NetworkModel * _networkModel;
BufferModel * _bufferModel;
BufferSyncer * _bufferSyncer;
+ ClientBacklogManager *_backlogManager;
+ BufferViewManager *_bufferViewManager;
+ ClientIrcListHelper *_ircListHelper;
+
+ MessageModel *_messageModel;
+ AbstractMessageProcessor *_messageProcessor;
ClientMode clientMode;
bool _connectedToCore, _syncedToCore;
- QHash<BufferId, Buffer *> _buffers;
- QHash<NetworkId, Buffer *> _statusBuffers; // fast lookup
QHash<NetworkId, Network *> _networks;
QHash<IdentityId, Identity *> _identities;
- Buffer *_monitorBuffer;
-
- QTimer *layoutTimer;
- QList<Buffer *> layoutQueue;
-
static AccountId _currentCoreAccount;
friend class ClientSyncer;