class NetworkModel;
class BufferModel;
class BufferSyncer;
+class BufferViewOverlay;
+class ClientAliasManager;
class ClientBacklogManager;
+class ClientBufferViewManager;
class ClientIrcListHelper;
class ClientSyncer;
-class ClientBufferViewManager;
+class ClientUserInputHandler;
class IrcUser;
class IrcChannel;
+class NetworkConfig;
class SignalProxy;
struct NetworkInfo;
RemoteCore
};
+ static bool instanceExists();
static Client *instance();
static void destroy();
static void init(AbstractUi *);
static inline AbstractMessageProcessor *messageProcessor() { return instance()->_messageProcessor; }
static inline SignalProxy *signalProxy() { return instance()->_signalProxy; }
+ static inline ClientAliasManager *aliasManager() { return instance()->_aliasManager; }
static inline ClientBacklogManager *backlogManager() { return instance()->_backlogManager; }
static inline ClientIrcListHelper *ircListHelper() { return instance()->_ircListHelper; }
static inline ClientBufferViewManager *bufferViewManager() { return instance()->_bufferViewManager; }
+ static inline BufferViewOverlay *bufferViewOverlay() { return instance()->_bufferViewOverlay; }
+ static inline ClientUserInputHandler *inputHandler() { return instance()->_inputHandler; }
+ static inline NetworkConfig *networkConfig() { return instance()->_networkConfig; }
static AccountId currentCoreAccount();
static bool isSynced();
static inline bool internalCore() { return instance()->_internalCore; }
- static void userInput(BufferInfo bufferInfo, QString message);
+ static void userInput(const BufferInfo &bufferInfo, const QString &message);
static void setBufferLastSeenMsg(BufferId id, const MsgId &msgId); // this is synced to core and other clients
static void removeBuffer(BufferId id);
static void renameBuffer(BufferId bufferId, const QString &newName);
static void mergeBuffersPermanently(BufferId bufferId1, BufferId bufferId2);
+ static void purgeKnownBufferIds();
static void logMessage(QtMsgType type, const char *msg);
static inline const QString &debugLog() { return instance()->_debugLogBuffer; }
static inline void registerClientSyncer(ClientSyncer *syncer) { emit instance()->newClientSyncer(syncer); }
signals:
- void sendInput(BufferInfo, QString message);
void requestNetworkStates();
void showConfigWizard(const QVariantMap &coredata);
void logUpdated(const QString &msg);
public slots:
- //void selectBuffer(Buffer *);
-
void disconnectFromCore();
void bufferRemoved(BufferId bufferId);
void setSyncedToCore();
void requestInitialBacklog();
void createDefaultBufferView();
- void createDefaultIdentity();
- void createDefaultNetworks();
+
+ void sendBufferedUserInput();
private:
Client(QObject *parent = 0);
NetworkModel * _networkModel;
BufferModel * _bufferModel;
BufferSyncer * _bufferSyncer;
+ ClientAliasManager *_aliasManager;
ClientBacklogManager *_backlogManager;
ClientBufferViewManager *_bufferViewManager;
+ BufferViewOverlay *_bufferViewOverlay;
ClientIrcListHelper *_ircListHelper;
+ ClientUserInputHandler *_inputHandler;
+ NetworkConfig *_networkConfig;
MessageModel *_messageModel;
AbstractMessageProcessor *_messageProcessor;
QString _debugLogBuffer;
QTextStream _debugLog;
+ QList<QPair<BufferInfo, QString> > _userInputBuffer;
+
friend class ClientSyncer;
};