/***************************************************************************
- * Copyright (C) 2005-07 by The Quassel IRC Development Team *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
+ * (at your option) version 3. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
-#ifndef _CLIENT_H_
-#define _CLIENT_H_
+#ifndef CLIENT_H_
+#define CLIENT_H_
-#include <QAbstractSocket>
-#include <QTcpSocket>
#include <QList>
+#include <QPointer>
-#include "buffer.h"
-#include "message.h"
-#include "proxy_common.h"
+#include "bufferinfo.h"
+#include "coreconnection.h"
+#include "quassel.h"
+#include "types.h"
-class AbstractUi;
-class ClientProxy;
-class BufferTreeModel;
-class QtGui;
+class Message;
+class MessageModel;
+class AbstractMessageProcessor;
+
+class Identity;
+class CertIdentity;
+class Network;
-class QTimer;
+class AbstractUi;
+class AbstractUiMsg;
+class NetworkModel;
+class BufferModel;
+class BufferSyncer;
+class BufferViewOverlay;
+class ClientAliasManager;
+class ClientBacklogManager;
+class ClientBufferViewManager;
+class ClientIgnoreListManager;
+class ClientIrcListHelper;
+class ClientUserInputHandler;
+class CoreAccountModel;
+class CoreConnection;
+class IrcUser;
+class IrcChannel;
+class NetworkConfig;
+class SignalProxy;
+struct NetworkInfo;
class Client : public QObject {
Q_OBJECT
- public:
- static Client *instance();
- static void init(AbstractUi *);
- static void destroy();
-
- static QList<BufferId> allBufferIds();
- static Buffer *buffer(BufferId);
- static BufferId statusBufferId(QString net);
- static BufferId bufferId(QString net, QString buf);
-
- static BufferTreeModel *bufferModel();
-
- static AbstractUiMsg *layoutMsg(const Message &);
-
- static bool isConnected();
-
- static void storeSessionData(const QString &key, const QVariant &data);
- static QVariant retrieveSessionData(const QString &key, const QVariant &def = QVariant());
- static QStringList sessionDataKeys();
-
- signals:
- void sendInput(BufferId, QString message);
- void showBuffer(Buffer *);
- void bufferSelected(Buffer *);
- void bufferUpdated(Buffer *);
- void bufferActivity(Buffer::ActivityLevel, Buffer *);
- void bufferDestroyed(Buffer *);
- void backlogReceived(Buffer *, QList<Message>);
- void requestBacklog(BufferId, QVariant, QVariant);
- void requestNetworkStates();
-
- void recvPartialItem(quint32 avail, quint32 size);
- void coreConnectionError(QString errorMsg);
- void coreConnectionMsg(const QString &msg);
- void coreConnectionProgress(uint part, uint total);
-
- void connected();
- void disconnected();
-
- void sessionDataChanged(const QString &key);
- void sessionDataChanged(const QString &key, const QVariant &data);
- void sendSessionData(const QString &key, const QVariant &data);
-
- public slots:
- //void selectBuffer(Buffer *);
- //void connectToLocalCore();
- void connectToCore(const VarMap &);
- void disconnectFromCore();
-
- private slots:
- void updateCoreData(UserId, QString);
- void updateLocalData(QString, QVariant);
- void recvSessionData(const QString &key, const QVariant &data);
- void recvProxySignal(ClientSignal sig, QVariant arg1, QVariant arg2, QVariant arg3);
-
- void serverError(QAbstractSocket::SocketError);
- void serverHasData();
- void coreConnected();
- void coreDisconnected();
-
- void userInput(BufferId, QString);
- void networkConnected(QString);
- void networkDisconnected(QString);
- void recvNetworkState(QString, QVariant);
- void recvMessage(const Message &message);
- void recvStatusMsg(QString network, QString message);
- void setTopic(QString net, QString buf, QString);
- void addNick(QString net, QString nick, VarMap props);
- void removeNick(QString net, QString nick);
- void renameNick(QString net, QString oldnick, QString newnick);
- void updateNick(QString net, QString nick, VarMap props);
- void setOwnNick(QString net, QString nick);
- void recvBacklogData(BufferId, const QList<QVariant> &, bool);
- void updateBufferId(BufferId);
-
- void layoutMsg();
-
- private:
- Client();
- ~Client();
- void init();
- static Client *instanceptr;
-
- void syncToCore();
- QVariant connectToLocalCore(QString user, QString passwd); // defined in main.cpp
- void disconnectFromLocalCore(); // defined in main.cpp
-
- enum ClientMode { LocalCore, RemoteCore };
- static ClientMode clientMode;
-
- AbstractUi *mainUi;
- ClientProxy *clientProxy;
- BufferTreeModel *_bufferModel;
-
- QTcpSocket socket;
- quint32 blockSize;
-
- static bool connectedToCore;
- static VarMap coreConnectionInfo;
- static QHash<BufferId, Buffer *> buffers;
- static QHash<uint, BufferId> bufferIds;
- static QHash<QString, QHash<QString, VarMap> > nicks;
- static QHash<QString, bool> netConnected;
- static QStringList netsAwaitingInit;
- static QHash<QString, QString> ownNick;
-
- QTimer *layoutTimer;
- QList<Buffer *> layoutQueue;
-
- VarMap sessionData;
+public:
+ enum ClientMode {
+ LocalCore,
+ RemoteCore
+ };
+
+ static bool instanceExists();
+ static Client *instance();
+ static void destroy();
+ static void init(AbstractUi *);
+ static AbstractUi *mainUi();
+
+ static QList<NetworkId> networkIds();
+ static const Network * network(NetworkId);
+
+ static QList<IdentityId> identityIds();
+ static const Identity *identity(IdentityId);
+
+ //! Request creation of an identity with the given data.
+ /** The request will be sent to the core, and will be propagated back to all the clients
+ * with a new valid IdentityId.
+ * \param identity The identity template for the new identity. It does not need to have a valid ID.
+ */
+ static void createIdentity(const CertIdentity &identity);
+
+ //! Request update of an identity with the given data.
+ /** The request will be sent to the core, and will be propagated back to all the clients.
+ * \param id The identity to be updated.
+ * \param serializedData The identity's content (cf. SyncableObject::toVariantMap())
+ */
+ static void updateIdentity(IdentityId id, const QVariantMap &serializedData);
+
+ //! Request removal of the identity with the given ID from the core (and all the clients, of course).
+ /** \param id The ID of the identity to be removed.
+ */
+ static void removeIdentity(IdentityId id);
+
+ static void createNetwork(const NetworkInfo &info, const QStringList &persistentChannels = QStringList());
+ static void updateNetwork(const NetworkInfo &info);
+ static void removeNetwork(NetworkId id);
+
+ static inline NetworkModel *networkModel() { return instance()->_networkModel; }
+ static inline BufferModel *bufferModel() { return instance()->_bufferModel; }
+ static inline MessageModel *messageModel() { return instance()->_messageModel; }
+ static inline AbstractMessageProcessor *messageProcessor() { return instance()->_messageProcessor; }
+ static inline SignalProxy *signalProxy() { return instance()->_signalProxy; }
+
+ static inline ClientAliasManager *aliasManager() { return instance()->_aliasManager; }
+ static inline ClientBacklogManager *backlogManager() { return instance()->_backlogManager; }
+ static inline ClientIrcListHelper *ircListHelper() { return instance()->_ircListHelper; }
+ static inline ClientBufferViewManager *bufferViewManager() { return instance()->_bufferViewManager; }
+ static inline BufferViewOverlay *bufferViewOverlay() { return instance()->_bufferViewOverlay; }
+ static inline ClientUserInputHandler *inputHandler() { return instance()->_inputHandler; }
+ static inline NetworkConfig *networkConfig() { return instance()->_networkConfig; }
+ static inline ClientIgnoreListManager *ignoreListManager() { return instance()->_ignoreListManager; }
+
+ static inline CoreAccountModel *coreAccountModel() { return instance()->_coreAccountModel; }
+ static inline CoreConnection *coreConnection() { return instance()->_coreConnection; }
+ static inline CoreAccount currentCoreAccount() { return coreConnection()->currentAccount(); }
+ static inline Quassel::Features coreFeatures() { return _coreFeatures; }
+
+ static bool isConnected();
+ static bool internalCore();
+
+ static void userInput(const BufferInfo &bufferInfo, const QString &message);
+
+ static void setBufferLastSeenMsg(BufferId id, const MsgId &msgId); // this is synced to core and other clients
+ static void setBufferMarkerLine(BufferId id, const MsgId &msgId); // this is synced to core and other clients
+ static void removeBuffer(BufferId id);
+ static void renameBuffer(BufferId bufferId, const QString &newName);
+ static void mergeBuffersPermanently(BufferId bufferId1, BufferId bufferId2);
+ static void purgeKnownBufferIds();
+
+ static void logMessage(QtMsgType type, const char *msg);
+ static inline const QString &debugLog() { return instance()->_debugLogBuffer; }
+
+signals:
+ void requestNetworkStates();
+
+ void showConfigWizard(const QVariantMap &coredata);
+
+ void connected();
+ void disconnected();
+ void coreConnectionStateChanged(bool);
+
+ //! The identity with the given ID has been newly created in core and client.
+ /** \param id The ID of the newly created identity.
+ */
+ void identityCreated(IdentityId id);
+
+ //! The identity with the given ID has been removed.
+ /** Upon emitting this signal, the identity is already gone from the core, and it will
+ * be deleted from the client immediately afterwards, so connected slots need to clean
+ * up their stuff.
+ * \param id The ID of the identity about to be removed.
+ */
+ void identityRemoved(IdentityId id);
+
+ //! Sent to the core when an identity shall be created. Should not be used elsewhere.
+ void requestCreateIdentity(const Identity &, const QVariantMap &);
+ //! Sent to the core when an identity shall be removed. Should not be used elsewhere.
+ void requestRemoveIdentity(IdentityId);
+
+ void networkCreated(NetworkId id);
+ void networkRemoved(NetworkId id);
+
+ void requestCreateNetwork(const NetworkInfo &info, const QStringList &persistentChannels = QStringList());
+ void requestRemoveNetwork(NetworkId);
+
+ void logUpdated(const QString &msg);
+
+ //! Emitted when a buffer has been marked as read
+ /** This is currently triggered by setting lastSeenMsg, either local or remote,
+ * or by bringing the window to front.
+ * \param id The buffer that has been marked as read
+ */
+ void bufferMarkedAsRead(BufferId id);
+
+public slots:
+ void disconnectFromCore();
+
+ void bufferRemoved(BufferId bufferId);
+ void bufferRenamed(BufferId bufferId, const QString &newName);
+ void buffersPermanentlyMerged(BufferId bufferId1, BufferId bufferId2);
+
+ void markBufferAsRead(BufferId id);
+
+private slots:
+ void setSyncedToCore();
+ void setDisconnectedFromCore();
+ void connectionStateChanged(CoreConnection::ConnectionState);
+
+ void recvMessage(const Message &message);
+ void recvStatusMsg(QString network, QString message);
+
+ void networkDestroyed();
+ void coreIdentityCreated(const Identity &);
+ void coreIdentityRemoved(IdentityId);
+ void coreNetworkCreated(NetworkId);
+ void coreNetworkRemoved(NetworkId);
+
+ void requestInitialBacklog();
+ void createDefaultBufferView();
+
+ void sendBufferedUserInput();
+
+private:
+ Client(QObject *parent = 0);
+ virtual ~Client();
+ void init();
+
+ static void addNetwork(Network *);
+ static void setCoreFeatures(Quassel::Features);
+ static inline BufferSyncer *bufferSyncer() { return instance()->_bufferSyncer; }
+
+ static QPointer<Client> instanceptr;
+
+ SignalProxy * _signalProxy;
+ AbstractUi * _mainUi;
+ NetworkModel * _networkModel;
+ BufferModel * _bufferModel;
+ BufferSyncer * _bufferSyncer;
+ ClientAliasManager *_aliasManager;
+ ClientBacklogManager *_backlogManager;
+ ClientBufferViewManager *_bufferViewManager;
+ BufferViewOverlay *_bufferViewOverlay;
+ ClientIrcListHelper *_ircListHelper;
+ ClientUserInputHandler *_inputHandler;
+ NetworkConfig *_networkConfig;
+ ClientIgnoreListManager *_ignoreListManager;
+
+ MessageModel *_messageModel;
+ AbstractMessageProcessor *_messageProcessor;
+
+ CoreAccountModel *_coreAccountModel;
+ CoreConnection *_coreConnection;
+
+ ClientMode clientMode;
+
+ QHash<NetworkId, Network *> _networks;
+ QHash<IdentityId, Identity *> _identities;
+
+ bool _connected;
+ static Quassel::Features _coreFeatures;
+
+ QString _debugLogBuffer;
+ QTextStream _debugLog;
+
+ QList<QPair<BufferInfo, QString> > _userInputBuffer;
+
+ friend class CoreConnection;
};
#endif