class BufferInfo;
class Message;
+class MessageModel;
+class AbstractMessageProcessor;
class Identity;
class Network;
-
class AbstractUi;
class AbstractUiMsg;
class NetworkModel;
class BufferModel;
class BufferSyncer;
+class ClientBacklogManager;
+class ClientIrcListHelper;
+class BufferViewManager;
class IrcUser;
class IrcChannel;
class SignalProxy;
struct NetworkInfo;
-class QTimer;
-
-
class Client : public QObject {
Q_OBJECT
public:
+ enum ClientMode {
+ LocalCore,
+ RemoteCore
+ };
+
static Client *instance();
static void destroy();
static void init(AbstractUi *);
static Buffer *buffer(BufferInfo);
static inline Buffer *monitorBuffer() { return instance()->_monitorBuffer; }
- Buffer *statusBuffer(const NetworkId &networkid) const;
-
static QList<NetworkId> networkIds();
static const Network * network(NetworkId);
static inline NetworkModel *networkModel() { return instance()->_networkModel; }
static inline BufferModel *bufferModel() { return instance()->_bufferModel; }
+ static inline MessageModel *messageModel() { return instance()->_messageModel; }
+ static inline AbstractMessageProcessor *messageProcessor() { return instance()->_messageProcessor; }
static inline SignalProxy *signalProxy() { return instance()->_signalProxy; }
- static AccountId currentCoreAccount();
+ static inline ClientBacklogManager *backlogManager() { return instance()->_backlogManager; }
+ static inline ClientIrcListHelper *ircListHelper() { return instance()->_ircListHelper; }
+ static inline BufferViewManager *bufferViewManager() { return instance()->_bufferViewManager; }
- static AbstractUiMsg *layoutMsg(const Message &);
+ static AccountId currentCoreAccount();
static bool isConnected();
static bool isSynced();
static void userInput(BufferInfo bufferInfo, QString message);
- enum ClientMode { LocalCore, RemoteCore };
-
- static void checkForHighlight(Message &msg);
- static void setBufferLastSeen(BufferId id, const QDateTime &seen); // this is synced to core and other clients
+ static void setBufferLastSeenMsg(BufferId id, const MsgId &msgId); // this is synced to core and other clients
static void removeBuffer(BufferId id);
signals:
void showConfigWizard(const QVariantMap &coredata);
void connected();
+ void securedConnection();
void disconnected();
void coreConnectionStateChanged(bool);
void recvMessage(const Message &message);
void recvStatusMsg(QString network, QString message);
- void recvBacklogData(BufferInfo, QVariantList, bool);
+ void receiveBacklog(BufferId bufferId, const QVariantList &msgs);
void updateBufferInfo(BufferInfo);
- void updateLastSeen(BufferId id, const QDateTime &lastSeen);
-
- void layoutMsg();
+ void updateLastSeenMsg(BufferId id, const MsgId &msgId);
void bufferDestroyed();
void networkDestroyed();
void setConnectedToCore(QIODevice *socket, AccountId id);
void setSyncedToCore();
+ void setSecuredConnection();
+
private:
Client(QObject *parent = 0);
static void setCurrentCoreAccount(AccountId);
static inline BufferSyncer *bufferSyncer() { return instance()->_bufferSyncer; }
+ Buffer *statusBuffer(const NetworkId &networkid) const;
+
static QPointer<Client> instanceptr;
QPointer<QIODevice> socket;
NetworkModel * _networkModel;
BufferModel * _bufferModel;
BufferSyncer * _bufferSyncer;
+ ClientBacklogManager *_backlogManager;
+ BufferViewManager *_bufferViewManager;
+ ClientIrcListHelper *_ircListHelper;
+
+ MessageModel *_messageModel;
+ AbstractMessageProcessor *_messageProcessor;
ClientMode clientMode;
Buffer *_monitorBuffer;
- QTimer *layoutTimer;
- QList<Buffer *> layoutQueue;
-
static AccountId _currentCoreAccount;
friend class ClientSyncer;