#include "buffertreemodel.h"
#include "quasselui.h"
#include "signalproxy.h"
-#include "synchronizer.h"
#include "util.h"
QPointer<Client> Client::instanceptr = 0;
client, SLOT(userInput(BufferInfo, QString)));
connect(buff, SIGNAL(bufferUpdated(Buffer *)),
client, SIGNAL(bufferUpdated(Buffer *)));
- connect(buff, SIGNAL(bufferDestroyed(Buffer *)),
- client, SIGNAL(bufferDestroyed(Buffer *)));
- connect(buff, SIGNAL(bufferDestroyed(Buffer *)),
- client, SLOT(removeBuffer(Buffer *)));
-
+ connect(buff, SIGNAL(destroyed()),
+ client, SLOT(bufferDestroyed()));
client->_buffers[id.uid()] = buff;
emit client->bufferUpdated(buff);
}
Client::Client(QObject *parent)
: QObject(parent),
socket(0),
- _signalProxy(new SignalProxy(SignalProxy::Client, 0, this)),
+ _signalProxy(new SignalProxy(SignalProxy::Client, this)),
mainUi(0),
_bufferModel(0),
connectedToCore(false)
return instance()->connectedToCore;
}
+void Client::fakeInput(uint bufferUid, QString message) {
+ Buffer *buff = buffer(bufferUid);
+ if(!buff)
+ qWarning() << "No Buffer with uid" << bufferUid << "can't send Input" << message;
+ else
+ emit instance()->sendInput(buff->bufferInfo(), message);
+}
+
+void Client::fakeInput(BufferInfo bufferInfo, QString message) {
+ fakeInput(bufferInfo, message);
+}
+
void Client::connectToCore(const QVariantMap &conn) {
// TODO implement SSL
coreConnectionInfo = conn;
-
if(isConnected()) {
emit coreConnectionError(tr("Already connected to Core!"));
return;
socket = sock;
connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData()));
connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected()));
- connect(sock, SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected()));
- connect(signalProxy(), SIGNAL(peerDisconnected()), this, SLOT(coreSocketDisconnected()));
- //connect(sock, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(coreSocketStateChanged(QAbstractSocket::SocketState)));
+ connect(signalProxy(), SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected()));
connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError)));
sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt());
}
void Client::disconnectFromCore() {
socket->close();
- if(clientMode == LocalCore)
- coreSocketDisconnected();
+}
+
+void Client::setCoreConfiguration(const QVariantMap &settings) {
+ writeDataToDevice(socket, settings);
}
void Client::coreSocketConnected() {
/* Clear internal data. Hopefully nothing relies on it at this point. */
_bufferModel->clear();
- foreach(Buffer *buffer, _buffers.values()) {
- delete buffer;
+ QHash<uint, Buffer *>::iterator bufferIter = _buffers.begin();
+ while(bufferIter != _buffers.end()) {
+ Buffer *buffer = bufferIter.value();
+ disconnect(buffer, SIGNAL(destroyed()), this, 0);
+ bufferIter = _buffers.erase(bufferIter);
+ buffer->deleteLater();
}
- Q_ASSERT(_buffers.empty());
+ Q_ASSERT(_buffers.isEmpty());
- foreach(NetworkInfo *networkinfo, _networkInfo.values()) {
- delete networkinfo;
- }
- Q_ASSERT(_networkInfo.empty());
+ QHash<uint, NetworkInfo*>::iterator netIter = _networkInfo.begin();
+ while(netIter != _networkInfo.end()) {
+ NetworkInfo *net = netIter.value();
+ disconnect(net, SIGNAL(destroyed()), this, 0);
+ netIter = _networkInfo.erase(netIter);
+ net->deleteLater();
+ }
+ Q_ASSERT(_networkInfo.isEmpty());
+
coreConnectionInfo.clear();
sessionData.clear();
layoutQueue.clear();
layoutTimer->stop();
}
-void Client::coreSocketStateChanged(QAbstractSocket::SocketState state) {
- if(state == QAbstractSocket::UnconnectedState) coreSocketDisconnected();
-}
-
void Client::recvCoreState(const QVariant &state) {
disconnect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
disconnect(socket, 0, this, 0); // rest of communication happens through SignalProxy
foreach(QVariant networkid, networkids) {
networkConnected(networkid.toUInt());
}
-
+
instance()->connectedToCore = true;
updateCoreConnectionProgress();
+
}
void Client::updateCoreConnectionProgress() {
if(! channel->initialized())
numChannelsWaiting++;
}
-
}
if(numNetsWaiting > 0) {
emit coreConnectionProgress(1,1);
emit connected();
+ foreach(NetworkInfo *net, networkInfos()) {
+ disconnect(net, 0, this, SLOT(updateCoreConnectionProgress()));
+ }
+
+ // signalProxy()->dumpProxyStats();
}
void Client::recvSessionData(const QString &key, const QVariant &data) {
QVariant item;
if(readDataFromDevice(socket, blockSize, item)) {
emit recvPartialItem(1,1);
- recvCoreState(item);
+ QVariantMap msg = item.toMap();
+ if (!msg["StartWizard"].toBool()) {
+ recvCoreState(msg["Reply"]);
+ } else {
+ qWarning("Core not configured!");
+ qDebug() << "Available storage providers: " << msg["StorageProviders"].toStringList();
+ emit showConfigWizard(msg);
+ }
blockSize = 0;
return;
}
//Buffer *b = buffer(id);
//b->setActive(true);
- NetworkInfo *netinfo = new NetworkInfo(netid, signalProxy(), this);
- connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress()));
- connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress()));
- connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress()));
+ NetworkInfo *netinfo = new NetworkInfo(netid, this);
+ netinfo->setProxy(signalProxy());
+
+ if(!isConnected()) {
+ connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress()));
+ connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress()));
+ connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress()));
+ }
+ connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkInfoDestroyed()));
_networkInfo[netid] = netinfo;
}
buffer(id)->updateBufferInfo(id);
}
+void Client::bufferDestroyed() {
+ Buffer *buffer = static_cast<Buffer *>(sender());
+ uint bufferUid = buffer->uid();
+ if(_buffers.contains(bufferUid))
+ _buffers.remove(bufferUid);
+}
-void Client::removeBuffer(Buffer *b) {
- _buffers.remove(b->bufferInfo().uid());
+void Client::networkInfoDestroyed() {
+ NetworkInfo *netinfo = static_cast<NetworkInfo *>(sender());
+ uint networkId = netinfo->networkId();
+ if(_networkInfo.contains(networkId))
+ _networkInfo.remove(networkId);
}
void Client::recvMessage(const Message &msg) {