#include "network.h"
#include "networkmodel.h"
#include "buffermodel.h"
-#include "nickmodel.h"
#include "quasselui.h"
#include "signalproxy.h"
#include "util.h"
mainUi(0),
_networkModel(0),
_bufferModel(0),
- _nickModel(0),
_connectedToCore(false),
_syncedToCore(false)
{
_networkModel, SLOT(bufferUpdated(BufferInfo)));
_bufferModel = new BufferModel(_networkModel);
- _nickModel = new NickModel(_networkModel);
SignalProxy *p = signalProxy();
p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)),
return instance()->_bufferModel;
}
-NickModel *Client::nickModel() {
- return instance()->_nickModel;
-}
-
-
SignalProxy *Client::signalProxy() {
return instance()->_signalProxy;
}