/***************************************************************************
- * Copyright (C) 2005-2015 by the Quassel Project *
+ * Copyright (C) 2005-2018 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
#include "clientuserinputhandler.h"
#include "coreaccountmodel.h"
#include "coreconnection.h"
+#include "dccconfig.h"
#include "ircchannel.h"
#include "ircuser.h"
#include "message.h"
#include "networkmodel.h"
#include "quassel.h"
#include "signalproxy.h"
+#include "transfermodel.h"
#include "util.h"
#include "clientauthhandler.h"
#include <stdio.h>
#include <stdlib.h>
-QPointer<Client> Client::instanceptr = 0;
-Quassel::Features Client::_coreFeatures = 0;
-
-/*** Initialization/destruction ***/
-
-bool Client::instanceExists()
-{
- return instanceptr;
-}
-
-
-Client *Client::instance()
-{
- if (!instanceptr)
- instanceptr = new Client();
- return instanceptr;
-}
-
-
-void Client::destroy()
-{
- if (instanceptr) {
- delete instanceptr->mainUi();
- instanceptr->deleteLater();
- instanceptr = 0;
- }
-}
-
-
-void Client::init(AbstractUi *ui)
-{
- instance()->_mainUi = ui;
- instance()->init();
-}
-
-
-Client::Client(QObject *parent)
- : QObject(parent),
+Client::Client(std::unique_ptr<AbstractUi> ui, QObject *parent)
+ : QObject(parent), Singleton<Client>(this),
_signalProxy(new SignalProxy(SignalProxy::Client, this)),
- _mainUi(0),
- _networkModel(0),
- _bufferModel(0),
+ _mainUi(std::move(ui)),
+ _networkModel(new NetworkModel(this)),
+ _bufferModel(new BufferModel(_networkModel)),
_bufferSyncer(0),
_aliasManager(0),
_backlogManager(new ClientBacklogManager(this)),
_bufferViewManager(0),
_bufferViewOverlay(new BufferViewOverlay(this)),
+ _coreInfo(new CoreInfo(this)),
+ _dccConfig(0),
_ircListHelper(new ClientIrcListHelper(this)),
- _inputHandler(0),
+ _inputHandler(new ClientUserInputHandler(this)),
_networkConfig(0),
_ignoreListManager(0),
+ _highlightRuleManager(0),
_transferManager(0),
- _messageModel(0),
- _messageProcessor(0),
+ _transferModel(new TransferModel(this)),
+ _messageModel(_mainUi->createMessageModel(this)),
+ _messageProcessor(_mainUi->createMessageProcessor(this)),
_coreAccountModel(new CoreAccountModel(this)),
_coreConnection(new CoreConnection(this)),
- _connected(false),
- _debugLog(&_debugLogBuffer)
+ _connected(false)
{
- _signalProxy->synchronize(_ircListHelper);
-}
-
-
-Client::~Client()
-{
- disconnectFromCore();
-}
-
+#ifdef EMBED_DATA
+ Q_INIT_RESOURCE(data);
+#endif
-void Client::init()
-{
- _networkModel = new NetworkModel(this);
+ //connect(mainUi(), SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
+ connect(mainUi(), SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
+ connect(this, SIGNAL(connected()), mainUi(), SLOT(connectedToCore()));
+ connect(this, SIGNAL(disconnected()), mainUi(), SLOT(disconnectedFromCore()));
- connect(this, SIGNAL(networkRemoved(NetworkId)),
- _networkModel, SLOT(networkRemoved(NetworkId)));
+ connect(this, SIGNAL(networkRemoved(NetworkId)), _networkModel, SLOT(networkRemoved(NetworkId)));
+ connect(this, SIGNAL(networkRemoved(NetworkId)), _messageProcessor, SLOT(networkRemoved(NetworkId)));
- _bufferModel = new BufferModel(_networkModel);
- _messageModel = mainUi()->createMessageModel(this);
- _messageProcessor = mainUi()->createMessageProcessor(this);
- _inputHandler = new ClientUserInputHandler(this);
+ connect(backlogManager(), SIGNAL(messagesReceived(BufferId, int)), _messageModel, SLOT(messagesReceived(BufferId, int)));
+ connect(coreConnection(), SIGNAL(stateChanged(CoreConnection::ConnectionState)), SLOT(connectionStateChanged(CoreConnection::ConnectionState)));
SignalProxy *p = signalProxy();
p->attachSignal(this, SIGNAL(requestPasswordChange(PeerPtr,QString,QString,QString)), SIGNAL(changePassword(PeerPtr,QString,QString,QString)));
p->attachSlot(SIGNAL(passwordChanged(PeerPtr,bool)), this, SLOT(corePasswordChanged(PeerPtr,bool)));
- //connect(mainUi(), SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
- connect(mainUi(), SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
- connect(this, SIGNAL(connected()), mainUi(), SLOT(connectedToCore()));
- connect(this, SIGNAL(disconnected()), mainUi(), SLOT(disconnectedFromCore()));
+ p->attachSignal(this, SIGNAL(requestKickClient(int)), SIGNAL(kickClient(int)));
+ p->attachSlot(SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
- // attach backlog manager
p->synchronize(backlogManager());
- connect(backlogManager(), SIGNAL(messagesReceived(BufferId, int)), _messageModel, SLOT(messagesReceived(BufferId, int)));
+ p->synchronize(coreInfo());
+ p->synchronize(_ircListHelper);
coreAccountModel()->load();
-
- connect(coreConnection(), SIGNAL(stateChanged(CoreConnection::ConnectionState)), SLOT(connectionStateChanged(CoreConnection::ConnectionState)));
coreConnection()->init();
}
-/*** public static methods ***/
+Client::~Client()
+{
+ disconnectFromCore();
+}
+
AbstractUi *Client::mainUi()
{
- return instance()->_mainUi;
+ return instance()->_mainUi.get();
}
-void Client::setCoreFeatures(Quassel::Features features)
+bool Client::isCoreFeatureEnabled(Quassel::Feature feature)
{
- _coreFeatures = features;
+ return coreConnection()->peer() ? coreConnection()->peer()->hasFeature(feature) : false;
}
}
+void Client::onDbUpgradeInProgress(bool inProgress)
+{
+ emit dbUpgradeInProgress(inProgress);
+}
+
+
+void Client::onExitRequested(int exitCode, const QString &reason)
+{
+ if (!reason.isEmpty()) {
+ qCritical() << reason;
+ emit exitRequested(reason);
+ }
+ QCoreApplication::exit(exitCode);
+}
+
+
/*** Network handling ***/
QList<NetworkId> Client::networkIds()
connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
connect(bufferSyncer(), SIGNAL(bufferMarkedAsRead(BufferId)), SIGNAL(bufferMarkedAsRead(BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferActivityChanged(BufferId, const Message::Types)), _networkModel, SLOT(bufferActivityChanged(BufferId, const Message::Types)));
+ connect(bufferSyncer(), SIGNAL(highlightCountChanged(BufferId, int)), _networkModel, SLOT(highlightCountChanged(BufferId, int)));
connect(networkModel(), SIGNAL(requestSetLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
SignalProxy *p = signalProxy();
_ignoreListManager = new ClientIgnoreListManager(this);
p->synchronize(ignoreListManager());
+ // create Core-Side HighlightRuleManager
+ Q_ASSERT(!_highlightRuleManager);
+ _highlightRuleManager = new HighlightRuleManager(this);
+ p->synchronize(highlightRuleManager());
+ // Listen to network removed events
+ connect(this, SIGNAL(networkRemoved(NetworkId)),
+ _highlightRuleManager, SLOT(networkRemoved(NetworkId)));
+
+/* not ready yet
+ // create TransferManager and DccConfig if core supports them
+ Q_ASSERT(!_dccConfig);
Q_ASSERT(!_transferManager);
- _transferManager = new ClientTransferManager(this);
- p->synchronize(transferManager());
+ if (isCoreFeatureEnabled(Quassel::Feature::DccFileTransfer)) {
+ _dccConfig = new DccConfig(this);
+ p->synchronize(dccConfig());
+ _transferManager = new ClientTransferManager(this);
+ _transferModel->setManager(_transferManager);
+ p->synchronize(transferManager());
+ }
+*/
// trigger backlog request once all active bufferviews are initialized
- connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
_connected = true;
emit connected();
emit coreConnectionStateChanged(true);
}
-
-void Client::requestInitialBacklog()
+void Client::finishConnectionInitialization()
{
// usually it _should_ take longer until the bufferViews are initialized, so that's what
// triggers this slot. But we have to make sure that we know all buffers yet.
// so we check the BufferSyncer and in case it wasn't initialized we wait for that instead
if (!bufferSyncer()->isInitialized()) {
- disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
- connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
+ connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
return;
}
- disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
- disconnect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
+ disconnect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
+ requestInitialBacklog();
+ if (isCoreFeatureEnabled(Quassel::Feature::BufferActivitySync)) {
+ bufferSyncer()->markActivitiesChanged();
+ bufferSyncer()->markHighlightCountsChanged();
+ }
+}
+
+
+void Client::requestInitialBacklog()
+{
_backlogManager->requestInitialBacklog();
}
+void Client::requestLegacyCoreInfo()
+{
+ // On older cores, the CoreInfo object was only synchronized on demand. Synchronize now if
+ // needed.
+ if (isConnected() && !isCoreFeatureEnabled(Quassel::Feature::SyncedCoreInfo)) {
+ // Delete the existing core info object (it will always exist as client is single-threaded)
+ _coreInfo->deleteLater();
+ // No need to set to null when creating new one immediately after
+
+ // Create a fresh, unsynchronized CoreInfo object, emulating legacy behavior of CoreInfo not
+ // persisting
+ _coreInfo = new CoreInfo(this);
+ // Synchronize the new object
+ signalProxy()->synchronize(_coreInfo);
+
+ // Let others know signal handlers have been reset
+ emit coreInfoResynchronized();
+ }
+}
+
+
void Client::disconnectFromCore()
{
if (!coreConnection()->isConnected())
void Client::setDisconnectedFromCore()
{
_connected = false;
- _coreFeatures = 0;
emit disconnected();
emit coreConnectionStateChanged(false);
_bufferSyncer = 0;
}
+ _coreInfo->reset();
+
if (_bufferViewManager) {
_bufferViewManager->deleteLater();
_bufferViewManager = 0;
_ignoreListManager = 0;
}
+ if (_highlightRuleManager) {
+ _highlightRuleManager->deleteLater();
+ _highlightRuleManager = nullptr;
+ }
+
if (_transferManager) {
+ _transferModel->setManager(nullptr);
_transferManager->deleteLater();
- _transferManager = 0;
+ _transferManager = nullptr;
+ }
+
+ if (_dccConfig) {
+ _dccConfig->deleteLater();
+ _dccConfig = nullptr;
}
// we probably don't want to save pending input for reconnect
break;
}
else {
- netIter++;
+ ++netIter;
}
}
}
}
+void Client::refreshLegacyCoreInfo()
+{
+ instance()->requestLegacyCoreInfo();
+}
+
+
void Client::changePassword(const QString &oldPassword, const QString &newPassword) {
CoreAccount account = currentCoreAccount();
account.setPassword(newPassword);
}
-void Client::corePasswordChanged(PeerPtr, bool success)
+void Client::kickClient(int peerId)
{
- if (success)
- coreAccountModel()->save();
- emit passwordChanged(success);
+ emit instance()->requestKickClient(peerId);
}
-#if QT_VERSION < 0x050000
-void Client::logMessage(QtMsgType type, const char *msg)
-{
- fprintf(stderr, "%s\n", msg);
- fflush(stderr);
- if (type == QtFatalMsg) {
- Quassel::logFatalMessage(msg);
- }
- else {
- QString msgString = QString("%1\n").arg(msg);
-
- //Check to see if there is an instance around, else we risk recursions
- //when calling instance() and creating new ones.
- if (!instanceExists())
- return;
-
- instance()->_debugLog << msgString;
- emit instance()->logUpdated(msgString);
- }
-}
-#else
-void Client::logMessage(QtMsgType type, const QMessageLogContext &context, const QString &msg)
+void Client::corePasswordChanged(PeerPtr, bool success)
{
- Q_UNUSED(context);
-
- fprintf(stderr, "%s\n", msg.toLocal8Bit().constData());
- fflush(stderr);
- if (type == QtFatalMsg) {
- Quassel::logFatalMessage(msg.toLocal8Bit().constData());
- }
- else {
- QString msgString = QString("%1\n").arg(msg);
-
- //Check to see if there is an instance around, else we risk recursions
- //when calling instance() and creating new ones.
- if (!instanceExists())
- return;
-
- instance()->_debugLog << msgString;
- emit instance()->logUpdated(msgString);
- }
+ if (success)
+ coreAccountModel()->save();
+ emit passwordChanged(success);
}
-#endif