/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-2018 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#include "client.h"
#include "abstractmessageprocessor.h"
+#include "abstractui.h"
#include "bufferinfo.h"
#include "buffermodel.h"
#include "buffersettings.h"
#include "buffersyncer.h"
-#include "bufferviewmanager.h"
+#include "bufferviewconfig.h"
+#include "bufferviewoverlay.h"
+#include "clientaliasmanager.h"
#include "clientbacklogmanager.h"
+#include "clientbufferviewmanager.h"
#include "clientirclisthelper.h"
#include "clientidentity.h"
+#include "clientignorelistmanager.h"
+#include "clienttransfermanager.h"
+#include "clientuserinputhandler.h"
+#include "coreaccountmodel.h"
+#include "coreconnection.h"
+#include "dccconfig.h"
#include "ircchannel.h"
#include "ircuser.h"
#include "message.h"
#include "messagemodel.h"
#include "network.h"
+#include "networkconfig.h"
#include "networkmodel.h"
#include "quassel.h"
-#include "quasselui.h"
#include "signalproxy.h"
+#include "transfermodel.h"
#include "util.h"
+#include "clientauthhandler.h"
#include <stdio.h>
#include <stdlib.h>
QPointer<Client> Client::instanceptr = 0;
-AccountId Client::_currentCoreAccount = 0;
/*** Initialization/destruction ***/
-Client *Client::instance() {
- if(!instanceptr)
- instanceptr = new Client();
- return instanceptr;
+bool Client::instanceExists()
+{
+ return instanceptr;
}
-void Client::destroy() {
- if(instanceptr) {
- delete instanceptr->mainUi();
- instanceptr->deleteLater();
- instanceptr = 0;
- }
+
+Client *Client::instance()
+{
+ if (!instanceptr)
+ instanceptr = new Client();
+ return instanceptr;
}
-void Client::init(AbstractUi *ui) {
- instance()->_mainUi = ui;
- instance()->init();
+
+void Client::destroy()
+{
+ if (instanceptr) {
+ delete instanceptr->mainUi();
+ instanceptr->deleteLater();
+ instanceptr = 0;
+ }
}
+
+void Client::init(AbstractUi *ui)
+{
+ instance()->_mainUi = ui;
+ instance()->init();
+}
+
+
Client::Client(QObject *parent)
- : QObject(parent),
+ : QObject(parent),
_signalProxy(new SignalProxy(SignalProxy::Client, this)),
_mainUi(0),
_networkModel(0),
_bufferModel(0),
_bufferSyncer(0),
+ _aliasManager(0),
_backlogManager(new ClientBacklogManager(this)),
_bufferViewManager(0),
+ _bufferViewOverlay(new BufferViewOverlay(this)),
+ _dccConfig(0),
_ircListHelper(new ClientIrcListHelper(this)),
+ _inputHandler(0),
+ _networkConfig(0),
+ _ignoreListManager(0),
+ _highlightRuleManager(0),
+ _transferManager(0),
+ _transferModel(new TransferModel(this)),
_messageModel(0),
_messageProcessor(0),
- _connectedToCore(false),
- _syncedToCore(false),
- _internalCore(false),
+ _coreAccountModel(new CoreAccountModel(this)),
+ _coreConnection(new CoreConnection(this)),
+ _connected(false),
_debugLog(&_debugLogBuffer)
{
- _signalProxy->synchronize(_ircListHelper);
+ _signalProxy->synchronize(_ircListHelper);
}
-Client::~Client() {
- disconnectFromCore();
+
+Client::~Client()
+{
+ disconnectFromCore();
}
-void Client::init() {
- _currentCoreAccount = 0;
- _networkModel = new NetworkModel(this);
- connect(this, SIGNAL(networkRemoved(NetworkId)),
- _networkModel, SLOT(networkRemoved(NetworkId)));
+void Client::init()
+{
+ _networkModel = new NetworkModel(this);
+
+ connect(this, SIGNAL(networkRemoved(NetworkId)),
+ _networkModel, SLOT(networkRemoved(NetworkId)));
+
+ _bufferModel = new BufferModel(_networkModel);
+ _messageModel = mainUi()->createMessageModel(this);
+ _messageProcessor = mainUi()->createMessageProcessor(this);
+ _inputHandler = new ClientUserInputHandler(this);
- _bufferModel = new BufferModel(_networkModel);
- _messageModel = mainUi()->createMessageModel(this);
- _messageProcessor = mainUi()->createMessageProcessor(this);
+ SignalProxy *p = signalProxy();
- SignalProxy *p = signalProxy();
+ p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
+ p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
- p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
- p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
+ p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo)));
+ p->attachSignal(inputHandler(), SIGNAL(sendInput(BufferInfo, QString)));
+ p->attachSignal(this, SIGNAL(requestNetworkStates()));
- p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo)));
- p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
- p->attachSignal(this, SIGNAL(requestNetworkStates()));
+ p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &, const QVariantMap &)), SIGNAL(createIdentity(const Identity &, const QVariantMap &)));
+ p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
+ p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
+ p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
- p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &, const QVariantMap &)), SIGNAL(createIdentity(const Identity &, const QVariantMap &)));
- p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
- p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
- p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
+ p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &, const QStringList &)), SIGNAL(createNetwork(const NetworkInfo &, const QStringList &)));
+ p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
+ p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
+ p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
- p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
- p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
- p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
- p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
+ p->attachSignal(this, SIGNAL(requestPasswordChange(PeerPtr,QString,QString,QString)), SIGNAL(changePassword(PeerPtr,QString,QString,QString)));
+ p->attachSlot(SIGNAL(passwordChanged(PeerPtr,bool)), this, SLOT(corePasswordChanged(PeerPtr,bool)));
- connect(p, SIGNAL(disconnected()), this, SLOT(disconnectedFromCore()));
+ p->attachSignal(this, SIGNAL(requestKickClient(int)), SIGNAL(kickClient(int)));
+ p->attachSlot(SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
- //connect(mainUi(), SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
- connect(mainUi(), SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
- connect(this, SIGNAL(connected()), mainUi(), SLOT(connectedToCore()));
- connect(this, SIGNAL(disconnected()), mainUi(), SLOT(disconnectedFromCore()));
+ //connect(mainUi(), SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
+ connect(mainUi(), SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
+ connect(this, SIGNAL(connected()), mainUi(), SLOT(connectedToCore()));
+ connect(this, SIGNAL(disconnected()), mainUi(), SLOT(disconnectedFromCore()));
- // attach backlog manager
- p->synchronize(backlogManager());
- connect(backlogManager(), SIGNAL(messagesReceived(BufferId, int)), _messageModel, SLOT(messagesReceived(BufferId, int)));
+ // attach backlog manager
+ p->synchronize(backlogManager());
+ connect(backlogManager(), SIGNAL(messagesReceived(BufferId, int)), _messageModel, SLOT(messagesReceived(BufferId, int)));
+
+ coreAccountModel()->load();
+
+ connect(coreConnection(), SIGNAL(stateChanged(CoreConnection::ConnectionState)), SLOT(connectionStateChanged(CoreConnection::ConnectionState)));
+ coreConnection()->init();
}
+
/*** public static methods ***/
-AbstractUi *Client::mainUi() {
- return instance()->_mainUi;
+AbstractUi *Client::mainUi()
+{
+ return instance()->_mainUi;
}
-AccountId Client::currentCoreAccount() {
- return _currentCoreAccount;
-}
-void Client::setCurrentCoreAccount(AccountId id) {
- _currentCoreAccount = id;
+bool Client::isCoreFeatureEnabled(Quassel::Feature feature)
+{
+ return coreConnection()->peer() ? coreConnection()->peer()->hasFeature(feature) : false;
}
-bool Client::isConnected() {
- return instance()->_connectedToCore;
+
+bool Client::isConnected()
+{
+ return instance()->_connected;
}
-bool Client::isSynced() {
- return instance()->_syncedToCore;
+
+bool Client::internalCore()
+{
+ return currentCoreAccount().isInternal();
}
+
/*** Network handling ***/
-QList<NetworkId> Client::networkIds() {
- return instance()->_networks.keys();
+QList<NetworkId> Client::networkIds()
+{
+ return instance()->_networks.keys();
}
-const Network * Client::network(NetworkId networkid) {
- if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
- else return 0;
+
+const Network *Client::network(NetworkId networkid)
+{
+ if (instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
+ else return 0;
}
-void Client::createNetwork(const NetworkInfo &info) {
- emit instance()->requestCreateNetwork(info);
+
+void Client::createNetwork(const NetworkInfo &info, const QStringList &persistentChannels)
+{
+ emit instance()->requestCreateNetwork(info, persistentChannels);
}
-void Client::removeNetwork(NetworkId id) {
- emit instance()->requestRemoveNetwork(id);
+
+void Client::removeNetwork(NetworkId id)
+{
+ emit instance()->requestRemoveNetwork(id);
}
-void Client::updateNetwork(const NetworkInfo &info) {
- Network *netptr = instance()->_networks.value(info.networkId, 0);
- if(!netptr) {
- qWarning() << "Update for unknown network requested:" << info;
- return;
- }
- netptr->requestSetNetworkInfo(info);
+
+void Client::updateNetwork(const NetworkInfo &info)
+{
+ Network *netptr = instance()->_networks.value(info.networkId, 0);
+ if (!netptr) {
+ qWarning() << "Update for unknown network requested:" << info;
+ return;
+ }
+ netptr->requestSetNetworkInfo(info);
}
-void Client::addNetwork(Network *net) {
- net->setProxy(signalProxy());
- signalProxy()->synchronize(net);
- networkModel()->attachNetwork(net);
- connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
- instance()->_networks[net->networkId()] = net;
- emit instance()->networkCreated(net->networkId());
+
+void Client::addNetwork(Network *net)
+{
+ net->setProxy(signalProxy());
+ signalProxy()->synchronize(net);
+ networkModel()->attachNetwork(net);
+ connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
+ instance()->_networks[net->networkId()] = net;
+ emit instance()->networkCreated(net->networkId());
}
-void Client::coreNetworkCreated(NetworkId id) {
- if(_networks.contains(id)) {
- qWarning() << "Creation of already existing network requested!";
- return;
- }
- Network *net = new Network(id, this);
- addNetwork(net);
+
+void Client::coreNetworkCreated(NetworkId id)
+{
+ if (_networks.contains(id)) {
+ qWarning() << "Creation of already existing network requested!";
+ return;
+ }
+ Network *net = new Network(id, this);
+ addNetwork(net);
}
-void Client::coreNetworkRemoved(NetworkId id) {
- if(!_networks.contains(id))
- return;
- Network *net = _networks.take(id);
- emit networkRemoved(net->networkId());
- net->deleteLater();
+
+void Client::coreNetworkRemoved(NetworkId id)
+{
+ if (!_networks.contains(id))
+ return;
+ Network *net = _networks.take(id);
+ emit networkRemoved(net->networkId());
+ net->deleteLater();
}
+
/*** Identity handling ***/
-QList<IdentityId> Client::identityIds() {
- return instance()->_identities.keys();
+QList<IdentityId> Client::identityIds()
+{
+ return instance()->_identities.keys();
}
-const Identity *Client::identity(IdentityId id) {
- if(instance()->_identities.contains(id)) return instance()->_identities[id];
- else return 0;
+
+const Identity *Client::identity(IdentityId id)
+{
+ if (instance()->_identities.contains(id)) return instance()->_identities[id];
+ else return 0;
}
-void Client::createIdentity(const CertIdentity &id) {
- QVariantMap additional;
+
+void Client::createIdentity(const CertIdentity &id)
+{
+ QVariantMap additional;
#ifdef HAVE_SSL
- additional["KeyPem"] = id.sslKey().toPem();
- additional["CertPem"] = id.sslCert().toPem();
+ additional["KeyPem"] = id.sslKey().toPem();
+ additional["CertPem"] = id.sslCert().toPem();
#endif
- emit instance()->requestCreateIdentity(id, additional);
+ emit instance()->requestCreateIdentity(id, additional);
}
-void Client::updateIdentity(IdentityId id, const QVariantMap &ser) {
- Identity *idptr = instance()->_identities.value(id, 0);
- if(!idptr) {
- qWarning() << "Update for unknown identity requested:" << id;
- return;
- }
- idptr->requestUpdate(ser);
+
+void Client::updateIdentity(IdentityId id, const QVariantMap &ser)
+{
+ Identity *idptr = instance()->_identities.value(id, 0);
+ if (!idptr) {
+ qWarning() << "Update for unknown identity requested:" << id;
+ return;
+ }
+ idptr->requestUpdate(ser);
+}
+
+
+void Client::removeIdentity(IdentityId id)
+{
+ emit instance()->requestRemoveIdentity(id);
}
-void Client::removeIdentity(IdentityId id) {
- emit instance()->requestRemoveIdentity(id);
+
+void Client::coreIdentityCreated(const Identity &other)
+{
+ if (!_identities.contains(other.id())) {
+ Identity *identity = new Identity(other, this);
+ _identities[other.id()] = identity;
+ identity->setInitialized();
+ signalProxy()->synchronize(identity);
+ emit identityCreated(other.id());
+ }
+ else {
+ qWarning() << tr("Identity already exists in client!");
+ }
}
-void Client::coreIdentityCreated(const Identity &other) {
- if(!_identities.contains(other.id())) {
- Identity *identity = new Identity(other, this);
- _identities[other.id()] = identity;
- identity->setInitialized();
- signalProxy()->synchronize(identity);
- emit identityCreated(other.id());
- } else {
- qWarning() << tr("Identity already exists in client!");
- }
+
+void Client::coreIdentityRemoved(IdentityId id)
+{
+ if (_identities.contains(id)) {
+ emit identityRemoved(id);
+ Identity *i = _identities.take(id);
+ i->deleteLater();
+ }
}
-void Client::coreIdentityRemoved(IdentityId id) {
- if(_identities.contains(id)) {
- emit identityRemoved(id);
- Identity *i = _identities.take(id);
- i->deleteLater();
- }
+
+/*** User input handling ***/
+
+void Client::userInput(const BufferInfo &bufferInfo, const QString &message)
+{
+ // we need to make sure that AliasManager is ready before processing input
+ if (aliasManager() && aliasManager()->isInitialized())
+ inputHandler()->handleUserInput(bufferInfo, message);
+ else
+ instance()->_userInputBuffer.append(qMakePair(bufferInfo, message));
}
-/*** ***/
-void Client::userInput(BufferInfo bufferInfo, QString message) {
- emit instance()->sendInput(bufferInfo, message);
+
+void Client::sendBufferedUserInput()
+{
+ for (int i = 0; i < _userInputBuffer.count(); i++)
+ userInput(_userInputBuffer.at(i).first, _userInputBuffer.at(i).second);
+
+ _userInputBuffer.clear();
}
+
/*** core connection stuff ***/
-void Client::setConnectedToCore(AccountId id, QIODevice *socket) {
- if(socket) { // external core
- // if the socket is an orphan, the signalProxy adopts it.
- // -> we don't need to care about it anymore
- socket->setParent(0);
- signalProxy()->addPeer(socket);
- }
- _internalCore = !socket;
- _connectedToCore = true;
- setCurrentCoreAccount(id);
+void Client::connectionStateChanged(CoreConnection::ConnectionState state)
+{
+ switch (state) {
+ case CoreConnection::Disconnected:
+ setDisconnectedFromCore();
+ break;
+ case CoreConnection::Synchronized:
+ setSyncedToCore();
+ break;
+ default:
+ break;
+ }
}
-void Client::setSyncedToCore() {
- // create buffersyncer
- Q_ASSERT(!_bufferSyncer);
- _bufferSyncer = new BufferSyncer(this);
- connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
- connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
- connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
- connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
- connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
- connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
- connect(networkModel(), SIGNAL(setLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
- signalProxy()->synchronize(bufferSyncer());
- // create a new BufferViewManager
- Q_ASSERT(!_bufferViewManager);
- _bufferViewManager = new BufferViewManager(signalProxy(), this);
- connect(bufferViewManager(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+void Client::setSyncedToCore()
+{
+ // create buffersyncer
+ Q_ASSERT(!_bufferSyncer);
+ _bufferSyncer = new BufferSyncer(this);
+ connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
+ connect(bufferSyncer(), SIGNAL(markerLineSet(BufferId, MsgId)), _networkModel, SLOT(setMarkerLineMsgId(BufferId, MsgId)));
+ connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferMarkedAsRead(BufferId)), SIGNAL(bufferMarkedAsRead(BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferActivityChanged(BufferId, const Message::Types)), _networkModel, SLOT(bufferActivityChanged(BufferId, const Message::Types)));
+ connect(networkModel(), SIGNAL(requestSetLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
+
+ SignalProxy *p = signalProxy();
+ p->synchronize(bufferSyncer());
+
+ // create a new BufferViewManager
+ Q_ASSERT(!_bufferViewManager);
+ _bufferViewManager = new ClientBufferViewManager(p, this);
+ connect(_bufferViewManager, SIGNAL(initDone()), _bufferViewOverlay, SLOT(restore()));
+
+ // create AliasManager
+ Q_ASSERT(!_aliasManager);
+ _aliasManager = new ClientAliasManager(this);
+ connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput()));
+ p->synchronize(aliasManager());
+
+ // create NetworkConfig
+ Q_ASSERT(!_networkConfig);
+ _networkConfig = new NetworkConfig("GlobalNetworkConfig", this);
+ p->synchronize(networkConfig());
+
+ // create IgnoreListManager
+ Q_ASSERT(!_ignoreListManager);
+ _ignoreListManager = new ClientIgnoreListManager(this);
+ p->synchronize(ignoreListManager());
+
+ // create Core-Side HighlightRuleManager
+ Q_ASSERT(!_highlightRuleManager);
+ _highlightRuleManager = new HighlightRuleManager(this);
+ p->synchronize(highlightRuleManager());
+
+/* not ready yet
+ // create TransferManager and DccConfig if core supports them
+ Q_ASSERT(!_dccConfig);
+ Q_ASSERT(!_transferManager);
+ if (isCoreFeatureEnabled(Quassel::Feature::DccFileTransfer)) {
+ _dccConfig = new DccConfig(this);
+ p->synchronize(dccConfig());
+ _transferManager = new ClientTransferManager(this);
+ _transferModel->setManager(_transferManager);
+ p->synchronize(transferManager());
+ }
+*/
- _syncedToCore = true;
- emit connected();
- emit coreConnectionStateChanged(true);
+ // trigger backlog request once all active bufferviews are initialized
+ connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
+
+ _connected = true;
+ emit connected();
+ emit coreConnectionStateChanged(true);
}
-void Client::requestInitialBacklog() {
- if(bufferViewManager()->isInitialized() && bufferSyncer()->isInitialized())
- Client::backlogManager()->requestInitialBacklog();
+void Client::finishConnectionInitialization()
+{
+ // usually it _should_ take longer until the bufferViews are initialized, so that's what
+ // triggers this slot. But we have to make sure that we know all buffers yet.
+ // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead
+ if (!bufferSyncer()->isInitialized()) {
+ disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
+ connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
+ return;
+ }
+ disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
+ disconnect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
+
+ requestInitialBacklog();
+ if (isCoreFeatureEnabled(Quassel::Feature::BufferActivitySync))
+ bufferSyncer()->markActivitiesChanged();
}
-void Client::setSecuredConnection() {
- emit securedConnection();
+
+void Client::requestInitialBacklog()
+{
+ _backlogManager->requestInitialBacklog();
}
-void Client::disconnectFromCore() {
- if(!isConnected())
- return;
- signalProxy()->removeAllPeers();
+void Client::disconnectFromCore()
+{
+ if (!coreConnection()->isConnected())
+ return;
+
+ coreConnection()->disconnectFromCore();
}
-void Client::disconnectedFromCore() {
- _connectedToCore = false;
- _syncedToCore = false;
- emit disconnected();
- emit coreConnectionStateChanged(false);
- backlogManager()->reset();
- messageProcessor()->reset();
+void Client::setDisconnectedFromCore()
+{
+ _connected = false;
- // Clear internal data. Hopefully nothing relies on it at this point.
- setCurrentCoreAccount(0);
+ emit disconnected();
+ emit coreConnectionStateChanged(false);
- if(_bufferSyncer) {
- _bufferSyncer->deleteLater();
- _bufferSyncer = 0;
- }
+ backlogManager()->reset();
+ messageProcessor()->reset();
- if(_bufferViewManager) {
- _bufferViewManager->deleteLater();
- _bufferViewManager = 0;
- }
+ // Clear internal data. Hopefully nothing relies on it at this point.
- _messageModel->clear();
- _networkModel->clear();
+ if (_bufferSyncer) {
+ _bufferSyncer->deleteLater();
+ _bufferSyncer = 0;
+ }
- QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
- while(netIter != _networks.end()) {
- Network *net = netIter.value();
- emit networkRemoved(net->networkId());
- disconnect(net, SIGNAL(destroyed()), this, 0);
- netIter = _networks.erase(netIter);
- net->deleteLater();
- }
- Q_ASSERT(_networks.isEmpty());
+ if (_bufferViewManager) {
+ _bufferViewManager->deleteLater();
+ _bufferViewManager = 0;
+ }
+
+ _bufferViewOverlay->reset();
+
+ if (_aliasManager) {
+ _aliasManager->deleteLater();
+ _aliasManager = 0;
+ }
+
+ if (_ignoreListManager) {
+ _ignoreListManager->deleteLater();
+ _ignoreListManager = 0;
+ }
- QHash<IdentityId, Identity *>::iterator idIter = _identities.begin();
- while(idIter != _identities.end()) {
- emit identityRemoved(idIter.key());
- Identity *id = idIter.value();
- idIter = _identities.erase(idIter);
- id->deleteLater();
- }
- Q_ASSERT(_identities.isEmpty());
+ if (_highlightRuleManager) {
+ _highlightRuleManager->deleteLater();
+ _highlightRuleManager = nullptr;
+ }
+
+ if (_transferManager) {
+ _transferModel->setManager(nullptr);
+ _transferManager->deleteLater();
+ _transferManager = nullptr;
+ }
+
+ if (_dccConfig) {
+ _dccConfig->deleteLater();
+ _dccConfig = nullptr;
+ }
+
+ // we probably don't want to save pending input for reconnect
+ _userInputBuffer.clear();
+
+ _messageModel->clear();
+ _networkModel->clear();
+
+ QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
+ while (netIter != _networks.end()) {
+ Network *net = netIter.value();
+ emit networkRemoved(net->networkId());
+ disconnect(net, SIGNAL(destroyed()), this, 0);
+ netIter = _networks.erase(netIter);
+ net->deleteLater();
+ }
+ Q_ASSERT(_networks.isEmpty());
+
+ QHash<IdentityId, Identity *>::iterator idIter = _identities.begin();
+ while (idIter != _identities.end()) {
+ emit identityRemoved(idIter.key());
+ Identity *id = idIter.value();
+ idIter = _identities.erase(idIter);
+ id->deleteLater();
+ }
+ Q_ASSERT(_identities.isEmpty());
+ if (_networkConfig) {
+ _networkConfig->deleteLater();
+ _networkConfig = 0;
+ }
}
+
/*** ***/
-void Client::networkDestroyed() {
- Network *net = static_cast<Network *>(sender());
- QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
- while(netIter != _networks.end()) {
- if(*netIter == net) {
- netIter = _networks.erase(netIter);
- break;
- } else {
- netIter++;
+void Client::networkDestroyed()
+{
+ Network *net = static_cast<Network *>(sender());
+ QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
+ while (netIter != _networks.end()) {
+ if (*netIter == net) {
+ netIter = _networks.erase(netIter);
+ break;
+ }
+ else {
+ ++netIter;
+ }
}
- }
}
+
// Hmm... we never used this...
-void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
- //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
+void Client::recvStatusMsg(QString /*net*/, QString /*msg*/)
+{
+ //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
+}
+
+
+void Client::recvMessage(const Message &msg)
+{
+ Message msg_ = msg;
+ messageProcessor()->process(msg_);
+}
+
+
+void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId)
+{
+ if (bufferSyncer())
+ bufferSyncer()->requestSetLastSeenMsg(id, msgId);
+}
+
+
+void Client::setMarkerLine(BufferId id, const MsgId &msgId)
+{
+ if (bufferSyncer())
+ bufferSyncer()->requestSetMarkerLine(id, msgId);
+}
+
+
+MsgId Client::markerLine(BufferId id)
+{
+ if (id.isValid() && networkModel())
+ return networkModel()->markerLineMsgId(id);
+ return MsgId();
}
-void Client::recvMessage(const Message &msg) {
- Message msg_ = msg;
- messageProcessor()->process(msg_);
+
+void Client::removeBuffer(BufferId id)
+{
+ if (!bufferSyncer()) return;
+ bufferSyncer()->requestRemoveBuffer(id);
}
-void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
- if(!bufferSyncer())
- return;
- bufferSyncer()->requestSetLastSeenMsg(id, msgId);
+
+void Client::renameBuffer(BufferId bufferId, const QString &newName)
+{
+ if (!bufferSyncer())
+ return;
+ bufferSyncer()->requestRenameBuffer(bufferId, newName);
}
-void Client::removeBuffer(BufferId id) {
- if(!bufferSyncer()) return;
- bufferSyncer()->requestRemoveBuffer(id);
+
+void Client::mergeBuffersPermanently(BufferId bufferId1, BufferId bufferId2)
+{
+ if (!bufferSyncer())
+ return;
+ bufferSyncer()->requestMergeBuffersPermanently(bufferId1, bufferId2);
+}
+
+
+void Client::purgeKnownBufferIds()
+{
+ if (!bufferSyncer())
+ return;
+ bufferSyncer()->requestPurgeBufferIds();
+}
+
+
+void Client::bufferRemoved(BufferId bufferId)
+{
+ // select a sane buffer (status buffer)
+ /* we have to manually select a buffer because otherwise inconsitent changes
+ * to the model might occur:
+ * the result of a buffer removal triggers a change in the selection model.
+ * the newly selected buffer might be a channel that hasn't been selected yet
+ * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
+ * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
+ */
+ QModelIndex current = bufferModel()->currentIndex();
+ if (current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
+ bufferModel()->setCurrentIndex(current.sibling(0, 0));
+ }
+
+ // and remove it from the model
+ networkModel()->removeBuffer(bufferId);
+}
+
+
+void Client::bufferRenamed(BufferId bufferId, const QString &newName)
+{
+ QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
+ if (bufferIndex.isValid()) {
+ networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
+ }
}
-void Client::renameBuffer(BufferId bufferId, const QString &newName) {
- if(!bufferSyncer())
- return;
- bufferSyncer()->requestRenameBuffer(bufferId, newName);
+
+void Client::buffersPermanentlyMerged(BufferId bufferId1, BufferId bufferId2)
+{
+ QModelIndex idx = networkModel()->bufferIndex(bufferId1);
+ bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(idx));
+ networkModel()->removeBuffer(bufferId2);
}
-void Client::mergeBuffersPermanently(BufferId bufferId1, BufferId bufferId2) {
- if(!bufferSyncer())
- return;
- bufferSyncer()->requestMergeBuffersPermanently(bufferId1, bufferId2);
+
+void Client::markBufferAsRead(BufferId id)
+{
+ if (bufferSyncer() && id.isValid())
+ bufferSyncer()->requestMarkBufferAsRead(id);
}
-void Client::bufferRemoved(BufferId bufferId) {
- // select a sane buffer (status buffer)
- /* we have to manually select a buffer because otherwise inconsitent changes
- * to the model might occur:
- * the result of a buffer removal triggers a change in the selection model.
- * the newly selected buffer might be a channel that hasn't been selected yet
- * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
- * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
- */
- QModelIndex current = bufferModel()->currentIndex();
- if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
- bufferModel()->setCurrentIndex(current.sibling(0,0));
- }
- // and remove it from the model
- networkModel()->removeBuffer(bufferId);
+void Client::changePassword(const QString &oldPassword, const QString &newPassword) {
+ CoreAccount account = currentCoreAccount();
+ account.setPassword(newPassword);
+ coreAccountModel()->createOrUpdateAccount(account);
+ emit instance()->requestPasswordChange(nullptr, account.user(), oldPassword, newPassword);
}
-void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
- QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
- if(bufferIndex.isValid()) {
- networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
- }
+
+void Client::kickClient(int peerId)
+{
+ emit instance()->requestKickClient(peerId);
}
-void Client::buffersPermanentlyMerged(BufferId bufferId1, BufferId bufferId2) {
- QModelIndex idx = networkModel()->bufferIndex(bufferId1);
- bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(idx));
- networkModel()->removeBuffer(bufferId2);
+
+void Client::corePasswordChanged(PeerPtr, bool success)
+{
+ if (success)
+ coreAccountModel()->save();
+ emit passwordChanged(success);
}
-void Client::logMessage(QtMsgType type, const char *msg) {
- fprintf(stderr, "%s\n", msg);
- fflush(stderr);
- if(type == QtFatalMsg) {
- Quassel::logFatalMessage(msg);
- } else {
- QString msgString = QString("%1\n").arg(msg);
- instance()->_debugLog << msgString;
- emit instance()->logUpdated(msgString);
- }
+
+#if QT_VERSION < 0x050000
+void Client::logMessage(QtMsgType type, const char *msg)
+{
+ fprintf(stderr, "%s\n", msg);
+ fflush(stderr);
+ if (type == QtFatalMsg) {
+ Quassel::logFatalMessage(msg);
+ }
+ else {
+ QString msgString = QString("%1\n").arg(msg);
+
+ //Check to see if there is an instance around, else we risk recursions
+ //when calling instance() and creating new ones.
+ if (!instanceExists())
+ return;
+
+ instance()->_debugLog << msgString;
+ emit instance()->logUpdated(msgString);
+ }
}
+#else
+void Client::logMessage(QtMsgType type, const QMessageLogContext &context, const QString &msg)
+{
+ Q_UNUSED(context);
+
+ fprintf(stderr, "%s\n", msg.toLocal8Bit().constData());
+ fflush(stderr);
+ if (type == QtFatalMsg) {
+ Quassel::logFatalMessage(msg.toLocal8Bit().constData());
+ }
+ else {
+ QString msgString = QString("%1\n").arg(msg);
+
+ //Check to see if there is an instance around, else we risk recursions
+ //when calling instance() and creating new ones.
+ if (!instanceExists())
+ return;
+ instance()->_debugLog << msgString;
+ emit instance()->logUpdated(msgString);
+ }
+}
+#endif