/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-2016 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#include "client.h"
+#include "abstractmessageprocessor.h"
+#include "abstractui.h"
#include "bufferinfo.h"
#include "buffermodel.h"
#include "buffersettings.h"
#include "buffersyncer.h"
-#include "bufferviewmanager.h"
+#include "bufferviewconfig.h"
+#include "bufferviewoverlay.h"
+#include "clientaliasmanager.h"
#include "clientbacklogmanager.h"
+#include "clientbufferviewmanager.h"
#include "clientirclisthelper.h"
-#include "global.h"
-#include "identity.h"
+#include "clientidentity.h"
+#include "clientignorelistmanager.h"
+#include "clienttransfermanager.h"
+#include "clientuserinputhandler.h"
+#include "coreaccountmodel.h"
+#include "coreconnection.h"
+#include "dccconfig.h"
#include "ircchannel.h"
#include "ircuser.h"
#include "message.h"
#include "messagemodel.h"
#include "network.h"
+#include "networkconfig.h"
#include "networkmodel.h"
-#include "quasselui.h"
+#include "quassel.h"
#include "signalproxy.h"
+#include "transfermodel.h"
#include "util.h"
+#include "clientauthhandler.h"
+
+#include <stdio.h>
+#include <stdlib.h>
QPointer<Client> Client::instanceptr = 0;
-AccountId Client::_currentCoreAccount = 0;
+Quassel::Features Client::_coreFeatures = 0;
/*** Initialization/destruction ***/
-Client *Client::instance() {
- if(!instanceptr)
- instanceptr = new Client();
- return instanceptr;
+bool Client::instanceExists()
+{
+ return instanceptr;
}
-void Client::destroy() {
- //delete instanceptr;
- instanceptr->deleteLater();
+
+Client *Client::instance()
+{
+ if (!instanceptr)
+ instanceptr = new Client();
+ return instanceptr;
}
-void Client::init(AbstractUi *ui) {
- instance()->mainUi = ui;
- instance()->init();
+
+void Client::destroy()
+{
+ if (instanceptr) {
+ delete instanceptr->mainUi();
+ instanceptr->deleteLater();
+ instanceptr = 0;
+ }
+}
+
+
+void Client::init(AbstractUi *ui)
+{
+ instance()->_mainUi = ui;
+ instance()->init();
}
+
Client::Client(QObject *parent)
- : QObject(parent),
- socket(0),
+ : QObject(parent),
_signalProxy(new SignalProxy(SignalProxy::Client, this)),
- mainUi(0),
+ _mainUi(0),
_networkModel(0),
_bufferModel(0),
_bufferSyncer(0),
+ _aliasManager(0),
_backlogManager(new ClientBacklogManager(this)),
_bufferViewManager(0),
+ _bufferViewOverlay(new BufferViewOverlay(this)),
+ _dccConfig(0),
_ircListHelper(new ClientIrcListHelper(this)),
+ _inputHandler(0),
+ _networkConfig(0),
+ _ignoreListManager(0),
+ _transferManager(0),
+ _transferModel(new TransferModel(this)),
_messageModel(0),
- _connectedToCore(false),
- _syncedToCore(false)
+ _messageProcessor(0),
+ _coreAccountModel(new CoreAccountModel(this)),
+ _coreConnection(new CoreConnection(this)),
+ _connected(false),
+ _debugLog(&_debugLogBuffer)
{
- _monitorBuffer = new Buffer(BufferInfo(), this);
- _signalProxy->synchronize(_ircListHelper);
-
- connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
- this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
+ _signalProxy->synchronize(_ircListHelper);
}
-Client::~Client() {
- disconnectFromCore();
+
+Client::~Client()
+{
+ disconnectFromCore();
}
-void Client::init() {
- _currentCoreAccount = 0;
- _networkModel = new NetworkModel(this);
- connect(this, SIGNAL(bufferUpdated(BufferInfo)),
- _networkModel, SLOT(bufferUpdated(BufferInfo)));
- connect(this, SIGNAL(networkRemoved(NetworkId)),
- _networkModel, SLOT(networkRemoved(NetworkId)));
+void Client::init()
+{
+ _networkModel = new NetworkModel(this);
+
+ connect(this, SIGNAL(networkRemoved(NetworkId)),
+ _networkModel, SLOT(networkRemoved(NetworkId)));
+
+ _bufferModel = new BufferModel(_networkModel);
+ _messageModel = mainUi()->createMessageModel(this);
+ _messageProcessor = mainUi()->createMessageProcessor(this);
+ _inputHandler = new ClientUserInputHandler(this);
- _bufferModel = new BufferModel(_networkModel);
- _messageModel = mainUi->createMessageModel(this);
+ SignalProxy *p = signalProxy();
- SignalProxy *p = signalProxy();
+ p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
+ p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
- p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
- p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
+ p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo)));
+ p->attachSignal(inputHandler(), SIGNAL(sendInput(BufferInfo, QString)));
+ p->attachSignal(this, SIGNAL(requestNetworkStates()));
- p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
- p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
- p->attachSignal(this, SIGNAL(requestNetworkStates()));
+ p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &, const QVariantMap &)), SIGNAL(createIdentity(const Identity &, const QVariantMap &)));
+ p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
+ p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
+ p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
- p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
- p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
- p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
- p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
- p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
+ p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &, const QStringList &)), SIGNAL(createNetwork(const NetworkInfo &, const QStringList &)));
+ p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
+ p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
+ p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
- p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
- p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
- p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
- p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
- p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
+ p->attachSignal(this, SIGNAL(requestPasswordChange(PeerPtr,QString,QString,QString)), SIGNAL(changePassword(PeerPtr,QString,QString,QString)));
+ p->attachSlot(SIGNAL(passwordChanged(PeerPtr,bool)), this, SLOT(corePasswordChanged(PeerPtr,bool)));
- connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
+ //connect(mainUi(), SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
+ connect(mainUi(), SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
+ connect(this, SIGNAL(connected()), mainUi(), SLOT(connectedToCore()));
+ connect(this, SIGNAL(disconnected()), mainUi(), SLOT(disconnectedFromCore()));
- //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
- connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
- connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
- connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
+ // attach backlog manager
+ p->synchronize(backlogManager());
+ connect(backlogManager(), SIGNAL(messagesReceived(BufferId, int)), _messageModel, SLOT(messagesReceived(BufferId, int)));
- layoutTimer = new QTimer(this);
- layoutTimer->setInterval(0);
- layoutTimer->setSingleShot(false);
- connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
+ coreAccountModel()->load();
+ connect(coreConnection(), SIGNAL(stateChanged(CoreConnection::ConnectionState)), SLOT(connectionStateChanged(CoreConnection::ConnectionState)));
+ coreConnection()->init();
}
+
/*** public static methods ***/
-AccountId Client::currentCoreAccount() {
- return _currentCoreAccount;
+AbstractUi *Client::mainUi()
+{
+ return instance()->_mainUi;
}
-void Client::setCurrentCoreAccount(AccountId id) {
- _currentCoreAccount = id;
-}
-QList<BufferInfo> Client::allBufferInfos() {
- QList<BufferInfo> bufferids;
- foreach(Buffer *buffer, buffers()) {
- bufferids << buffer->bufferInfo();
- }
- return bufferids;
+void Client::setCoreFeatures(Quassel::Features features)
+{
+ _coreFeatures = features;
}
-QList<Buffer *> Client::buffers() {
- return instance()->_buffers.values();
+
+bool Client::isConnected()
+{
+ return instance()->_connected;
}
-Buffer *Client::statusBuffer(const NetworkId &networkId) const {
- if(_statusBuffers.contains(networkId))
- return _statusBuffers[networkId];
- else
- return 0;
+bool Client::internalCore()
+{
+ return currentCoreAccount().isInternal();
}
-Buffer *Client::buffer(BufferId bufferId) {
- if(instance()->_buffers.contains(bufferId))
- return instance()->_buffers[bufferId];
- else
- return 0;
-}
-Buffer *Client::buffer(BufferInfo bufferInfo) {
- Buffer *buff = buffer(bufferInfo.bufferId());
+/*** Network handling ***/
- if(!buff) {
- Client *client = Client::instance();
- buff = new Buffer(bufferInfo, client);
- connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
- client->_buffers[bufferInfo.bufferId()] = buff;
- if(bufferInfo.type() == BufferInfo::StatusBuffer)
- client->_statusBuffers[bufferInfo.networkId()] = buff;
+QList<NetworkId> Client::networkIds()
+{
+ return instance()->_networks.keys();
+}
- emit client->bufferUpdated(bufferInfo);
- // I don't like this: but currently there isn't really a prettier way:
- if(isSynced()) { // this slows down syncing a lot, so disable it during sync
- QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
- bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
- }
- }
- Q_ASSERT(buff);
- return buff;
+const Network *Client::network(NetworkId networkid)
+{
+ if (instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
+ else return 0;
}
-bool Client::isConnected() {
- return instance()->_connectedToCore;
-}
-bool Client::isSynced() {
- return instance()->_syncedToCore;
+void Client::createNetwork(const NetworkInfo &info, const QStringList &persistentChannels)
+{
+ emit instance()->requestCreateNetwork(info, persistentChannels);
}
-/*** Network handling ***/
-QList<NetworkId> Client::networkIds() {
- return instance()->_networks.keys();
+void Client::removeNetwork(NetworkId id)
+{
+ emit instance()->requestRemoveNetwork(id);
}
-const Network * Client::network(NetworkId networkid) {
- if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
- else return 0;
-}
-void Client::createNetwork(const NetworkInfo &info) {
- emit instance()->requestCreateNetwork(info);
+void Client::updateNetwork(const NetworkInfo &info)
+{
+ Network *netptr = instance()->_networks.value(info.networkId, 0);
+ if (!netptr) {
+ qWarning() << "Update for unknown network requested:" << info;
+ return;
+ }
+ netptr->requestSetNetworkInfo(info);
}
-void Client::updateNetwork(const NetworkInfo &info) {
- emit instance()->requestUpdateNetwork(info);
-}
-void Client::removeNetwork(NetworkId id) {
- emit instance()->requestRemoveNetwork(id);
+void Client::addNetwork(Network *net)
+{
+ net->setProxy(signalProxy());
+ signalProxy()->synchronize(net);
+ networkModel()->attachNetwork(net);
+ connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
+ instance()->_networks[net->networkId()] = net;
+ emit instance()->networkCreated(net->networkId());
}
-void Client::addNetwork(Network *net) {
- net->setProxy(signalProxy());
- signalProxy()->synchronize(net);
- networkModel()->attachNetwork(net);
- connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
- instance()->_networks[net->networkId()] = net;
- emit instance()->networkCreated(net->networkId());
-}
-void Client::coreNetworkCreated(NetworkId id) {
- if(_networks.contains(id)) {
- qWarning() << "Creation of already existing network requested!";
- return;
- }
- Network *net = new Network(id, this);
- addNetwork(net);
+void Client::coreNetworkCreated(NetworkId id)
+{
+ if (_networks.contains(id)) {
+ qWarning() << "Creation of already existing network requested!";
+ return;
+ }
+ Network *net = new Network(id, this);
+ addNetwork(net);
}
-void Client::coreNetworkRemoved(NetworkId id) {
- if(!_networks.contains(id))
- return;
- Network *net = _networks.take(id);
- emit networkRemoved(net->networkId());
- net->deleteLater();
+
+void Client::coreNetworkRemoved(NetworkId id)
+{
+ if (!_networks.contains(id))
+ return;
+ Network *net = _networks.take(id);
+ emit networkRemoved(net->networkId());
+ net->deleteLater();
}
+
/*** Identity handling ***/
-QList<IdentityId> Client::identityIds() {
- return instance()->_identities.keys();
+QList<IdentityId> Client::identityIds()
+{
+ return instance()->_identities.keys();
}
-const Identity * Client::identity(IdentityId id) {
- if(instance()->_identities.contains(id)) return instance()->_identities[id];
- else return 0;
+
+const Identity *Client::identity(IdentityId id)
+{
+ if (instance()->_identities.contains(id)) return instance()->_identities[id];
+ else return 0;
}
-void Client::createIdentity(const Identity &id) {
- emit instance()->requestCreateIdentity(id);
+
+void Client::createIdentity(const CertIdentity &id)
+{
+ QVariantMap additional;
+#ifdef HAVE_SSL
+ additional["KeyPem"] = id.sslKey().toPem();
+ additional["CertPem"] = id.sslCert().toPem();
+#endif
+ emit instance()->requestCreateIdentity(id, additional);
}
-void Client::updateIdentity(const Identity &id) {
- emit instance()->requestUpdateIdentity(id);
+
+void Client::updateIdentity(IdentityId id, const QVariantMap &ser)
+{
+ Identity *idptr = instance()->_identities.value(id, 0);
+ if (!idptr) {
+ qWarning() << "Update for unknown identity requested:" << id;
+ return;
+ }
+ idptr->requestUpdate(ser);
}
-void Client::removeIdentity(IdentityId id) {
- emit instance()->requestRemoveIdentity(id);
+
+void Client::removeIdentity(IdentityId id)
+{
+ emit instance()->requestRemoveIdentity(id);
}
-void Client::coreIdentityCreated(const Identity &other) {
- if(!_identities.contains(other.id())) {
- Identity *identity = new Identity(other, this);
- _identities[other.id()] = identity;
- identity->setInitialized();
- signalProxy()->synchronize(identity);
- emit identityCreated(other.id());
- } else {
- qWarning() << tr("Identity already exists in client!");
- }
+
+void Client::coreIdentityCreated(const Identity &other)
+{
+ if (!_identities.contains(other.id())) {
+ Identity *identity = new Identity(other, this);
+ _identities[other.id()] = identity;
+ identity->setInitialized();
+ signalProxy()->synchronize(identity);
+ emit identityCreated(other.id());
+ }
+ else {
+ qWarning() << tr("Identity already exists in client!");
+ }
+}
+
+
+void Client::coreIdentityRemoved(IdentityId id)
+{
+ if (_identities.contains(id)) {
+ emit identityRemoved(id);
+ Identity *i = _identities.take(id);
+ i->deleteLater();
+ }
}
-void Client::coreIdentityRemoved(IdentityId id) {
- if(_identities.contains(id)) {
- emit identityRemoved(id);
- Identity *i = _identities.take(id);
- i->deleteLater();
- }
+
+/*** User input handling ***/
+
+void Client::userInput(const BufferInfo &bufferInfo, const QString &message)
+{
+ // we need to make sure that AliasManager is ready before processing input
+ if (aliasManager() && aliasManager()->isInitialized())
+ inputHandler()->handleUserInput(bufferInfo, message);
+ else
+ instance()->_userInputBuffer.append(qMakePair(bufferInfo, message));
}
-/*** ***/
-void Client::userInput(BufferInfo bufferInfo, QString message) {
- emit instance()->sendInput(bufferInfo, message);
+
+void Client::sendBufferedUserInput()
+{
+ for (int i = 0; i < _userInputBuffer.count(); i++)
+ userInput(_userInputBuffer.at(i).first, _userInputBuffer.at(i).second);
+
+ _userInputBuffer.clear();
}
+
/*** core connection stuff ***/
-void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
- socket = sock;
- signalProxy()->addPeer(socket);
- _connectedToCore = true;
- setCurrentCoreAccount(id);
+void Client::connectionStateChanged(CoreConnection::ConnectionState state)
+{
+ switch (state) {
+ case CoreConnection::Disconnected:
+ setDisconnectedFromCore();
+ break;
+ case CoreConnection::Synchronized:
+ setSyncedToCore();
+ break;
+ default:
+ break;
+ }
}
-void Client::setSyncedToCore() {
- // create buffersyncer
- Q_ASSERT(!_bufferSyncer);
- _bufferSyncer = new BufferSyncer(this);
- connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId)));
- connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
- connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
- signalProxy()->synchronize(bufferSyncer());
- // attach backlog manager
- signalProxy()->synchronize(backlogManager());
+void Client::setSyncedToCore()
+{
+ // create buffersyncer
+ Q_ASSERT(!_bufferSyncer);
+ _bufferSyncer = new BufferSyncer(this);
+ connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
+ connect(bufferSyncer(), SIGNAL(markerLineSet(BufferId, MsgId)), _networkModel, SLOT(setMarkerLineMsgId(BufferId, MsgId)));
+ connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferMarkedAsRead(BufferId)), SIGNAL(bufferMarkedAsRead(BufferId)));
+ connect(networkModel(), SIGNAL(requestSetLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
+
+ SignalProxy *p = signalProxy();
+ p->synchronize(bufferSyncer());
+
+ // create a new BufferViewManager
+ Q_ASSERT(!_bufferViewManager);
+ _bufferViewManager = new ClientBufferViewManager(p, this);
+ connect(_bufferViewManager, SIGNAL(initDone()), _bufferViewOverlay, SLOT(restore()));
+
+ // create AliasManager
+ Q_ASSERT(!_aliasManager);
+ _aliasManager = new ClientAliasManager(this);
+ connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput()));
+ p->synchronize(aliasManager());
+
+ // create NetworkConfig
+ Q_ASSERT(!_networkConfig);
+ _networkConfig = new NetworkConfig("GlobalNetworkConfig", this);
+ p->synchronize(networkConfig());
+
+ // create IgnoreListManager
+ Q_ASSERT(!_ignoreListManager);
+ _ignoreListManager = new ClientIgnoreListManager(this);
+ p->synchronize(ignoreListManager());
+
+ // create TransferManager and DccConfig if core supports them
+ Q_ASSERT(!_dccConfig);
+ Q_ASSERT(!_transferManager);
+ if (coreFeatures() & Quassel::DccFileTransfer) {
+ _dccConfig = new DccConfig(this);
+ p->synchronize(dccConfig());
+ _transferManager = new ClientTransferManager(this);
+ _transferModel->setManager(_transferManager);
+ p->synchronize(transferManager());
+ }
- // create a new BufferViewManager
- _bufferViewManager = new BufferViewManager(signalProxy(), this);
+ // trigger backlog request once all active bufferviews are initialized
+ connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
- _syncedToCore = true;
- emit connected();
- emit coreConnectionStateChanged(true);
+ _connected = true;
+ emit connected();
+ emit coreConnectionStateChanged(true);
}
-void Client::setSecuredConnection() {
- emit securedConnection();
+
+void Client::requestInitialBacklog()
+{
+ // usually it _should_ take longer until the bufferViews are initialized, so that's what
+ // triggers this slot. But we have to make sure that we know all buffers yet.
+ // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead
+ if (!bufferSyncer()->isInitialized()) {
+ disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ return;
+ }
+ disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ disconnect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+
+ _backlogManager->requestInitialBacklog();
}
-void Client::disconnectFromCore() {
- if(!isConnected())
- return;
- _connectedToCore = false;
- if(socket) {
- socket->close();
- socket->deleteLater();
- }
- _syncedToCore = false;
- emit disconnected();
- emit coreConnectionStateChanged(false);
+void Client::disconnectFromCore()
+{
+ if (!coreConnection()->isConnected())
+ return;
- // Clear internal data. Hopefully nothing relies on it at this point.
- setCurrentCoreAccount(0);
+ coreConnection()->disconnectFromCore();
+}
- if(_bufferSyncer) {
- _bufferSyncer->deleteLater();
- _bufferSyncer = 0;
- }
- if(_bufferViewManager) {
- _bufferViewManager->deleteLater();
- _bufferViewManager = 0;
- }
+void Client::setDisconnectedFromCore()
+{
+ _connected = false;
+ _coreFeatures = 0;
- _networkModel->clear();
+ emit disconnected();
+ emit coreConnectionStateChanged(false);
- QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
- while(bufferIter != _buffers.end()) {
- Buffer *buffer = bufferIter.value();
- disconnect(buffer, SIGNAL(destroyed()), this, 0);
- bufferIter = _buffers.erase(bufferIter);
- buffer->deleteLater();
- }
- Q_ASSERT(_buffers.isEmpty());
+ backlogManager()->reset();
+ messageProcessor()->reset();
- _statusBuffers.clear();
+ // Clear internal data. Hopefully nothing relies on it at this point.
- QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
- while(netIter != _networks.end()) {
- Network *net = netIter.value();
- emit networkRemoved(net->networkId());
- disconnect(net, SIGNAL(destroyed()), this, 0);
- netIter = _networks.erase(netIter);
- net->deleteLater();
- }
- Q_ASSERT(_networks.isEmpty());
+ if (_bufferSyncer) {
+ _bufferSyncer->deleteLater();
+ _bufferSyncer = 0;
+ }
- QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
- while(idIter != _identities.end()) {
- Identity *id = idIter.value();
- emit identityRemoved(id->id());
- idIter = _identities.erase(idIter);
- id->deleteLater();
- }
- Q_ASSERT(_identities.isEmpty());
+ if (_bufferViewManager) {
+ _bufferViewManager->deleteLater();
+ _bufferViewManager = 0;
+ }
- layoutQueue.clear();
- layoutTimer->stop();
-}
+ _bufferViewOverlay->reset();
-void Client::setCoreConfiguration(const QVariantMap &settings) {
- SignalProxy::writeDataToDevice(socket, settings);
-}
+ if (_aliasManager) {
+ _aliasManager->deleteLater();
+ _aliasManager = 0;
+ }
-/*** ***/
+ if (_ignoreListManager) {
+ _ignoreListManager->deleteLater();
+ _ignoreListManager = 0;
+ }
-void Client::updateBufferInfo(BufferInfo id) {
- emit bufferUpdated(id);
-}
+ if (_transferManager) {
+ _transferModel->setManager(nullptr);
+ _transferManager->deleteLater();
+ _transferManager = nullptr;
+ }
-void Client::bufferDestroyed() {
- Buffer *buffer = static_cast<Buffer *>(sender());
- QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
- while(iter != _buffers.end()) {
- if(iter.value() == buffer) {
- iter = _buffers.erase(iter);
- break;
+ if (_dccConfig) {
+ _dccConfig->deleteLater();
+ _dccConfig = nullptr;
}
- iter++;
- }
-
- QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
- while(statusIter != _statusBuffers.end()) {
- if(statusIter.value() == buffer) {
- statusIter = _statusBuffers.erase(statusIter);
- break;
+
+ // we probably don't want to save pending input for reconnect
+ _userInputBuffer.clear();
+
+ _messageModel->clear();
+ _networkModel->clear();
+
+ QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
+ while (netIter != _networks.end()) {
+ Network *net = netIter.value();
+ emit networkRemoved(net->networkId());
+ disconnect(net, SIGNAL(destroyed()), this, 0);
+ netIter = _networks.erase(netIter);
+ net->deleteLater();
+ }
+ Q_ASSERT(_networks.isEmpty());
+
+ QHash<IdentityId, Identity *>::iterator idIter = _identities.begin();
+ while (idIter != _identities.end()) {
+ emit identityRemoved(idIter.key());
+ Identity *id = idIter.value();
+ idIter = _identities.erase(idIter);
+ id->deleteLater();
}
- statusIter++;
- }
-}
-
-void Client::networkDestroyed() {
- Network *net = static_cast<Network *>(sender());
- QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
- while(netIter != _networks.end()) {
- if(*netIter == net) {
- netIter = _networks.erase(netIter);
- break;
- } else {
- netIter++;
+ Q_ASSERT(_identities.isEmpty());
+
+ if (_networkConfig) {
+ _networkConfig->deleteLater();
+ _networkConfig = 0;
}
- }
}
-void Client::recvMessage(const Message &msg_) {
- Message msg = msg_;
- checkForHighlight(msg);
- _messageModel->insertMessage(msg);
+
+/*** ***/
+
+void Client::networkDestroyed()
+{
+ Network *net = static_cast<Network *>(sender());
+ QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
+ while (netIter != _networks.end()) {
+ if (*netIter == net) {
+ netIter = _networks.erase(netIter);
+ break;
+ }
+ else {
+ ++netIter;
+ }
+ }
}
-void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
- //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
+
+// Hmm... we never used this...
+void Client::recvStatusMsg(QString /*net*/, QString /*msg*/)
+{
+ //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
}
-void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
- //QTime start = QTime::currentTime();
- foreach(QVariant v, msgs) {
- Message msg = v.value<Message>();
- checkForHighlight(msg);
- _messageModel->insertMessage(msg);
- }
- //qDebug() << "processed" << msgs.count() << "backlog lines in" << start.msecsTo(QTime::currentTime());
+
+void Client::recvMessage(const Message &msg)
+{
+ Message msg_ = msg;
+ messageProcessor()->process(msg_);
}
-void Client::layoutMsg() {
- if(layoutQueue.isEmpty()) {
- layoutTimer->stop();
- return;
- }
- Buffer *buffer = layoutQueue.takeFirst();
- if(buffer->layoutMsg()) {
- layoutQueue.append(buffer); // Buffer has more messages in its queue --> Round Robin
- return;
- }
+void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId)
+{
+ if (bufferSyncer())
+ bufferSyncer()->requestSetLastSeenMsg(id, msgId);
+}
+
- if(layoutQueue.isEmpty())
- layoutTimer->stop();
+void Client::setMarkerLine(BufferId id, const MsgId &msgId)
+{
+ if (bufferSyncer())
+ bufferSyncer()->requestSetMarkerLine(id, msgId);
}
-AbstractUiMsg *Client::layoutMsg(const Message &msg) {
- return instance()->mainUi->layoutMsg(msg);
+
+MsgId Client::markerLine(BufferId id)
+{
+ if (id.isValid() && networkModel())
+ return networkModel()->markerLineMsgId(id);
+ return MsgId();
}
-// TODO optimize checkForHighlight
-void Client::checkForHighlight(Message &msg) {
- if(!((msg.type() & (Message::Plain | Message::Notice | Message::Action)) && !(msg.flags() & Message::Self)))
- return;
- NotificationSettings notificationSettings;
- const Network *net = network(msg.bufferInfo().networkId());
- if(net && !net->myNick().isEmpty()) {
- QStringList nickList;
- if(notificationSettings.highlightNick() == NotificationSettings::CurrentNick) {
- nickList << net->myNick();
- } else if(notificationSettings.highlightNick() == NotificationSettings::AllNicks) {
- const Identity *myIdentity = identity(net->identity());
- if(myIdentity)
- nickList = myIdentity->nicks();
- }
- foreach(QString nickname, nickList) {
- QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(nickname) + "(\\W.*)?$");
- if(nickRegExp.exactMatch(msg.contents())) {
- msg.setFlags(msg.flags() | Message::Highlight);
+void Client::removeBuffer(BufferId id)
+{
+ if (!bufferSyncer()) return;
+ bufferSyncer()->requestRemoveBuffer(id);
+}
+
+
+void Client::renameBuffer(BufferId bufferId, const QString &newName)
+{
+ if (!bufferSyncer())
return;
- }
- }
+ bufferSyncer()->requestRenameBuffer(bufferId, newName);
+}
+
+
+void Client::mergeBuffersPermanently(BufferId bufferId1, BufferId bufferId2)
+{
+ if (!bufferSyncer())
+ return;
+ bufferSyncer()->requestMergeBuffersPermanently(bufferId1, bufferId2);
+}
+
- foreach(QVariant highlight, notificationSettings.highlightList()) {
- QVariantMap highlightRule = highlight.toMap();
- if(!highlightRule["enable"].toBool())
- continue;
- Qt::CaseSensitivity caseSensitivity = highlightRule["cs"].toBool() ? Qt::CaseSensitive : Qt::CaseInsensitive;
- QString name = highlightRule["name"].toString();
- QRegExp userRegExp;
- if(highlightRule["regex"].toBool()) {
- userRegExp = QRegExp(name, caseSensitivity);
- } else {
- userRegExp = QRegExp("^(.*\\W)?" + QRegExp::escape(name) + "(\\W.*)?$", caseSensitivity);
- }
- if(userRegExp.exactMatch(msg.contents())) {
- msg.setFlags(msg.flags() | Message::Highlight);
+void Client::purgeKnownBufferIds()
+{
+ if (!bufferSyncer())
return;
- }
+ bufferSyncer()->requestPurgeBufferIds();
+}
+
+
+void Client::bufferRemoved(BufferId bufferId)
+{
+ // select a sane buffer (status buffer)
+ /* we have to manually select a buffer because otherwise inconsitent changes
+ * to the model might occur:
+ * the result of a buffer removal triggers a change in the selection model.
+ * the newly selected buffer might be a channel that hasn't been selected yet
+ * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
+ * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
+ */
+ QModelIndex current = bufferModel()->currentIndex();
+ if (current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
+ bufferModel()->setCurrentIndex(current.sibling(0, 0));
+ }
+
+ // and remove it from the model
+ networkModel()->removeBuffer(bufferId);
+}
+
+
+void Client::bufferRenamed(BufferId bufferId, const QString &newName)
+{
+ QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
+ if (bufferIndex.isValid()) {
+ networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
}
- }
}
-void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
- Buffer *b = buffer(id);
- if(!b) {
- qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
- return;
- }
- b->setLastSeenMsg(msgId);
+
+void Client::buffersPermanentlyMerged(BufferId bufferId1, BufferId bufferId2)
+{
+ QModelIndex idx = networkModel()->bufferIndex(bufferId1);
+ bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(idx));
+ networkModel()->removeBuffer(bufferId2);
+}
+
+
+void Client::markBufferAsRead(BufferId id)
+{
+ if (bufferSyncer() && id.isValid())
+ bufferSyncer()->requestMarkBufferAsRead(id);
}
-void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
- if(!bufferSyncer())
- return;
- bufferSyncer()->requestSetLastSeenMsg(id, msgId);
+
+void Client::changePassword(const QString &oldPassword, const QString &newPassword) {
+ CoreAccount account = currentCoreAccount();
+ account.setPassword(newPassword);
+ coreAccountModel()->createOrUpdateAccount(account);
+ emit instance()->requestPasswordChange(nullptr, account.user(), oldPassword, newPassword);
}
-void Client::removeBuffer(BufferId id) {
- if(!bufferSyncer()) return;
- bufferSyncer()->requestRemoveBuffer(id);
+
+void Client::corePasswordChanged(PeerPtr, bool success)
+{
+ if (success)
+ coreAccountModel()->save();
+ emit passwordChanged(success);
}
-void Client::bufferRemoved(BufferId bufferId) {
- // first remove the buffer from hash. this prohibits further lastSeenUpdates
- Buffer *buff = 0;
- if(_buffers.contains(bufferId)) {
- buff = _buffers.take(bufferId);
- layoutQueue.removeAll(buff);
- disconnect(buff, 0, this, 0);
- }
- // then we select a sane buffer (status buffer)
- /* we have to manually select a buffer because otherwise inconsitent changes
- * to the model might occur:
- * the result of a buffer removal triggers a change in the selection model.
- * the newly selected buffer might be a channel that hasn't been selected yet
- * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
- * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
- */
- QModelIndex current = bufferModel()->currentIndex();
- if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
- bufferModel()->setCurrentIndex(current.sibling(0,0));
- }
+#if QT_VERSION < 0x050000
+void Client::logMessage(QtMsgType type, const char *msg)
+{
+ fprintf(stderr, "%s\n", msg);
+ fflush(stderr);
+ if (type == QtFatalMsg) {
+ Quassel::logFatalMessage(msg);
+ }
+ else {
+ QString msgString = QString("%1\n").arg(msg);
- // and remove it from the model
- networkModel()->removeBuffer(bufferId);
+ //Check to see if there is an instance around, else we risk recursions
+ //when calling instance() and creating new ones.
+ if (!instanceExists())
+ return;
- if(buff)
- buff->deleteLater();
+ instance()->_debugLog << msgString;
+ emit instance()->logUpdated(msgString);
+ }
}
+#else
+void Client::logMessage(QtMsgType type, const QMessageLogContext &context, const QString &msg)
+{
+ Q_UNUSED(context);
+
+ fprintf(stderr, "%s\n", msg.toLocal8Bit().constData());
+ fflush(stderr);
+ if (type == QtFatalMsg) {
+ Quassel::logFatalMessage(msg.toLocal8Bit().constData());
+ }
+ else {
+ QString msgString = QString("%1\n").arg(msg);
-void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
- QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
- if(bufferIndex.isValid()) {
- networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
- }
+ //Check to see if there is an instance around, else we risk recursions
+ //when calling instance() and creating new ones.
+ if (!instanceExists())
+ return;
+
+ instance()->_debugLog << msgString;
+ emit instance()->logUpdated(msgString);
+ }
}
+#endif