#include "client.h"
+#include "abstractmessageprocessor.h"
#include "bufferinfo.h"
#include "buffermodel.h"
#include "buffersettings.h"
#include "buffersyncer.h"
#include "bufferviewmanager.h"
#include "clientbacklogmanager.h"
+#include "clientirclisthelper.h"
#include "global.h"
#include "identity.h"
#include "ircchannel.h"
#include "ircuser.h"
#include "message.h"
-#ifdef SPUTDEV
-# include "messagemodel.h"
-#endif
+#include "messagemodel.h"
#include "network.h"
#include "networkmodel.h"
#include "quasselui.h"
_bufferSyncer(0),
_backlogManager(new ClientBacklogManager(this)),
_bufferViewManager(0),
+ _ircListHelper(new ClientIrcListHelper(this)),
_messageModel(0),
+ _messageProcessor(0),
_connectedToCore(false),
_syncedToCore(false)
{
- _monitorBuffer = new Buffer(BufferInfo(), this);
+ _signalProxy->synchronize(_ircListHelper);
+
connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
}
connect(this, SIGNAL(bufferUpdated(BufferInfo)),
_networkModel, SLOT(bufferUpdated(BufferInfo)));
connect(this, SIGNAL(networkRemoved(NetworkId)),
- _networkModel, SLOT(networkRemoved(NetworkId)));
+ _networkModel, SLOT(networkRemoved(NetworkId)));
_bufferModel = new BufferModel(_networkModel);
-#ifdef SPUTDEV
- _messageModel = new MessageModel(this);
-#endif
+ _messageModel = mainUi->createMessageModel(this);
+ _messageProcessor = mainUi->createMessageProcessor(this);
+
SignalProxy *p = signalProxy();
p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
- layoutTimer = new QTimer(this);
- layoutTimer->setInterval(0);
- layoutTimer->setSingleShot(false);
- connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
-
}
/*** public static methods ***/
return 0;
}
-Buffer *Client::buffer(BufferId bufferId) {
- if(instance()->_buffers.contains(bufferId))
- return instance()->_buffers[bufferId];
- else
- return 0;
-}
-
Buffer *Client::buffer(BufferInfo bufferInfo) {
- Buffer *buff = buffer(bufferInfo.bufferId());
+ Buffer *buff = 0;
+ if(instance()->_buffers.contains(bufferInfo.bufferId()))
+ buff = instance()->_buffers[bufferInfo.bufferId()];
if(!buff) {
Client *client = Client::instance();
}
void Client::coreNetworkRemoved(NetworkId id) {
- if(!_networks.contains(id)) return;
+ if(!_networks.contains(id))
+ return;
Network *net = _networks.take(id);
emit networkRemoved(net->networkId());
net->deleteLater();
// create buffersyncer
Q_ASSERT(!_bufferSyncer);
_bufferSyncer = new BufferSyncer(this);
- connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId)));
+ connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
signalProxy()->synchronize(bufferSyncer());
// create a new BufferViewManager
_bufferViewManager = new BufferViewManager(signalProxy(), this);
-
+
_syncedToCore = true;
emit connected();
emit coreConnectionStateChanged(true);
if(!isConnected())
return;
_connectedToCore = false;
-
+
if(socket) {
socket->close();
socket->deleteLater();
emit disconnected();
emit coreConnectionStateChanged(false);
+ messageProcessor()->reset();
+
// Clear internal data. Hopefully nothing relies on it at this point.
setCurrentCoreAccount(0);
_bufferViewManager = 0;
}
+ _messageModel->clear();
_networkModel->clear();
QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
}
Q_ASSERT(_identities.isEmpty());
- layoutQueue.clear();
- layoutTimer->stop();
}
void Client::setCoreConfiguration(const QVariantMap &settings) {
}
}
-void Client::recvMessage(const Message &message) {
- Message msg = message;
- Buffer *b;
-
- checkForHighlight(msg);
-
- // FIXME clean up code! (dup)
-
- // TODO: make redirected messages show up in the correct buffer!
-
-#ifndef SPUTDEV
- if(msg.flags() & Message::Redirected) {
- BufferSettings bufferSettings;
- bool inStatus = bufferSettings.value("UserMessagesInStatusBuffer", QVariant(true)).toBool();
- bool inQuery = bufferSettings.value("UserMessagesInQueryBuffer", QVariant(false)).toBool();
- bool inCurrent = bufferSettings.value("UserMessagesInCurrentBuffer", QVariant(false)).toBool();
-
- if(inStatus) {
- b = statusBuffer(msg.bufferInfo().networkId());
- if(b) {
- b->appendMsg(msg);
- } else if(!inQuery && !inCurrent) { // make sure the message get's shown somewhere
- b = buffer(msg.bufferInfo());
- b->appendMsg(msg);
- }
- }
-
- if(inQuery) {
- b = buffer(msg.bufferInfo().bufferId());
- if(b) {
- b->appendMsg(msg);
- } else if(!inStatus && !inCurrent) { // make sure the message get's shown somewhere
- b = statusBuffer(msg.bufferInfo().networkId());
- if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
- b->appendMsg(msg);
- }
- }
-
- if(inCurrent) {
- BufferId currentId = bufferModel()->currentIndex().data(NetworkModel::BufferIdRole).value<BufferId>();
- b = buffer(currentId);
- if(b && currentId != msg.bufferInfo().bufferId() && !inQuery) {
- b->appendMsg(msg);
- } else if(!inStatus && !inQuery) { // make sure the message get's shown somewhere
- b = statusBuffer(msg.bufferInfo().networkId());
- if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
- b->appendMsg(msg);
- }
- }
- } else {
- // the regular case: we can deliver where it was supposed to go
- b = buffer(msg.bufferInfo());
- b->appendMsg(msg);
- }
-#endif
-
- //bufferModel()->updateBufferActivity(msg);
-
- // monitor buffer goes away
-#ifndef SPUTDEV
- if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
- const Network *net = network(msg.bufferInfo().networkId());
- QString networkName = net != 0
- ? net->networkName() + ":"
- : QString();
- QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
- Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
- monitorBuffer()->appendMsg(mmsg);
- }
-#endif
-
- emit messageReceived(msg);
-}
-
+// Hmm... we never used this...
void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
//recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
}
-void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
-#ifndef SPUTDEV
- Buffer *buffer_ = buffer(bufferId);
- if(!buffer_) {
- qWarning() << "Client::recvBacklogData(): received Backlog for unknown Buffer:" << bufferId;
- return;
- }
-#endif
-
- if(msgs.isEmpty())
- return; // no work to be done...
-
- QVariantList::const_iterator msgIter = msgs.constBegin();
- QVariantList::const_iterator msgIterEnd = msgs.constEnd();
- Message msg;
- while(msgIter != msgIterEnd) {
- msg = (*msgIter).value<Message>();
- checkForHighlight(msg);
- buffer_->prependMsg(msg);
- msgIter++;
- }
-
- if(!layoutQueue.contains(buffer_))
- layoutQueue.append(buffer_);
-
- if(!layoutTimer->isActive()) {
- layoutTimer->start();
- }
-}
-
-void Client::layoutMsg() {
- if(layoutQueue.isEmpty()) {
- layoutTimer->stop();
- return;
- }
-
- Buffer *buffer = layoutQueue.takeFirst();
- if(buffer->layoutMsg()) {
- layoutQueue.append(buffer); // Buffer has more messages in its queue --> Round Robin
- return;
- }
-
- if(layoutQueue.isEmpty())
- layoutTimer->stop();
-}
-
-AbstractUiMsg *Client::layoutMsg(const Message &msg) {
- return instance()->mainUi->layoutMsg(msg);
+void Client::recvMessage(const Message &msg_) {
+ Message msg = msg_;
+ messageProcessor()->process(msg);
}
-void Client::checkForHighlight(Message &msg) {
- NotificationSettings notificationSettings;
- const Network *net = network(msg.bufferInfo().networkId());
- if(net && !net->myNick().isEmpty()) {
- QStringList nickList;
- if(notificationSettings.highlightNick() == NotificationSettings::CurrentNick) {
- nickList << net->myNick();
- } else if(notificationSettings.highlightNick() == NotificationSettings::AllNicks) {
- nickList = identity(net->identity())->nicks();
- }
- foreach(QString nickname, nickList) {
- QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(nickname) + "(\\W.*)?$");
- if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
- && !(msg.flags() & Message::Self)
- && nickRegExp.exactMatch(msg.text())) {
- msg.setFlags(msg.flags() | Message::Highlight);
- return;
- }
- }
-
- foreach(QVariant highlight, notificationSettings.highlightList()) {
- QVariantMap highlightRule = highlight.toMap();
- if(!highlightRule["enable"].toBool())
- continue;
- Qt::CaseSensitivity caseSensitivity = highlightRule["cs"].toBool() ? Qt::CaseSensitive : Qt::CaseInsensitive;
- QString name = highlightRule["name"].toString();
- QRegExp userRegExp;
- if(highlightRule["regex"].toBool()) {
- userRegExp = QRegExp(name, caseSensitivity);
- } else {
- userRegExp = QRegExp("^(.*\\W)?" + QRegExp::escape(name) + "(\\W.*)?$", caseSensitivity);
- }
- if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
- && !(msg.flags() & Message::Self)
- && userRegExp.exactMatch(msg.text())) {
- msg.setFlags(msg.flags() | Message::Highlight);
- return;
- }
- }
- }
-}
-
-void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
- Buffer *b = buffer(id);
- if(!b) {
- qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
- return;
+void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
+ //QTime start = QTime::currentTime();
+ QList<Message> msglist;
+ foreach(QVariant v, msgs) {
+ Message msg = v.value<Message>();
+ msg.setFlags(msg.flags() | Message::Backlog);
+ msglist << msg;
}
- b->setLastSeenMsg(msgId);
+ messageProcessor()->process(msglist);
+ //qDebug() << "processed" << msgs.count() << "backlog lines in" << start.msecsTo(QTime::currentTime());
}
void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
}
void Client::bufferRemoved(BufferId bufferId) {
- // first remove the buffer from has. this prohibits further lastSeenUpdates
+ // first remove the buffer from hash. this prohibits further lastSeenUpdates
Buffer *buff = 0;
if(_buffers.contains(bufferId)) {
buff = _buffers.take(bufferId);