/***************************************************************************
- * Copyright (C) 2005-2013 by the Quassel Project *
+ * Copyright (C) 2005-2014 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
#include "clientirclisthelper.h"
#include "clientidentity.h"
#include "clientignorelistmanager.h"
+#include "clienttransfermanager.h"
#include "clientuserinputhandler.h"
#include "coreaccountmodel.h"
#include "coreconnection.h"
_inputHandler(0),
_networkConfig(0),
_ignoreListManager(0),
+ _transferManager(0),
_messageModel(0),
_messageProcessor(0),
_coreAccountModel(new CoreAccountModel(this)),
- _coreConnection(new CoreConnection(_coreAccountModel, this)),
+ _coreConnection(new CoreConnection(this)),
_connected(false),
_debugLog(&_debugLogBuffer)
{
_ignoreListManager = new ClientIgnoreListManager(this);
signalProxy()->synchronize(ignoreListManager());
+ Q_ASSERT(!_transferManager);
+ _transferManager = new ClientTransferManager(this);
+ signalProxy()->synchronize(transferManager());
+
// trigger backlog request once all active bufferviews are initialized
connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
_ignoreListManager->deleteLater();
_ignoreListManager = 0;
}
+
+ if (_transferManager) {
+ _transferManager->deleteLater();
+ _transferManager = 0;
+ }
+
// we probably don't want to save pending input for reconnect
_userInputBuffer.clear();
}
+#if QT_VERSION < 0x050000
void Client::logMessage(QtMsgType type, const char *msg)
{
fprintf(stderr, "%s\n", msg);
emit instance()->logUpdated(msgString);
}
}
+#else
+void Client::logMessage(QtMsgType type, const QMessageLogContext &context, const QString &msg)
+{
+ Q_UNUSED(context);
+
+ fprintf(stderr, "%s\n", msg.toLocal8Bit().constData());
+ fflush(stderr);
+ if (type == QtFatalMsg) {
+ Quassel::logFatalMessage(msg.toLocal8Bit().constData());
+ }
+ else {
+ QString msgString = QString("%1\n").arg(msg);
+
+ //Check to see if there is an instance around, else we risk recursions
+ //when calling instance() and creating new ones.
+ if (!instanceExists())
+ return;
+
+ instance()->_debugLog << msgString;
+ emit instance()->logUpdated(msgString);
+ }
+}
+#endif