public:
BufferViewOverlay(QObject *parent = 0);
- inline bool allNetworks() const { return _networkIds.contains(NetworkId()); }
+ bool allNetworks();
- inline const QSet<NetworkId> &networkIds() const { return _networkIds; }
- inline const QSet<BufferId> &bufferIds() const { return _buffers; }
- inline const QSet<BufferId> &removedBufferIds() const { return _removedBuffers; }
- inline const QSet<BufferId> &tempRemovedBufferIds() const { return _tempRemovedBuffers; }
+ const QSet<NetworkId> &networkIds();
+ const QSet<BufferId> &bufferIds();
+ const QSet<BufferId> &removedBufferIds();
+ const QSet<BufferId> &tempRemovedBufferIds();
- inline bool addBuffersAutomatically() const { return _addBuffersAutomatically; }
- inline bool hideInactiveBuffers() const { return _hideInactiveBuffers; }
- inline int allowedBufferTypes() const { return _allowedBufferTypes; }
- inline int minimumActivity() const { return _minimumActivity; }
+ bool addBuffersAutomatically();
+ bool hideInactiveBuffers();
+ int allowedBufferTypes();
+ int minimumActivity();
public slots:
void addView(int viewId);