#include "buffer.h"
+#include "buffersyncer.h"
#include "client.h"
+#include "networkmodel.h"
+#include "quasselui.h"
#include "util.h"
Buffer::Buffer(BufferInfo bufferid, QObject *parent)
: QObject(parent),
- _bufferInfo(bufferid)
+ _bufferInfo(bufferid),
+ _isVisible(false),
+ _activityLevel(NoActivity)
{
+
}
BufferInfo Buffer::bufferInfo() const {
- // still needed to process user input... *sigh*
- // ... and for the gui *sigh* to request the backlogs *sigh*
+ // still needed by the gui *sigh* to request the backlogs *sigh*
return _bufferInfo;
}
}
void Buffer::appendMsg(const Message &msg) {
+ updateActivityLevel(msg);
AbstractUiMsg *m = Client::layoutMsg(msg);
layoutedMsgs.append(m);
emit msgAppended(m);
}
void Buffer::prependMsg(const Message &msg) {
+ // check for duplicate first
+ if(contents().count() > 0 && msg.msgId() >= contents().first()->msgId()) {
+ return;
+ }
+ updateActivityLevel(msg);
layoutQueue.append(msg);
}
return layoutQueue.count();
}
-void Buffer::processUserInput(QString msg) {
- // TODO User Input processing (plugins) -> well, this goes through MainWin into Core for processing... so...
- emit userInput(_bufferInfo, msg);
+void Buffer::setVisible(bool visible) {
+ _isVisible = visible;
+ setActivityLevel(NoActivity);
+ if(!layoutedMsgs.count()) return;
+ setLastSeen(layoutedMsgs.last()->timestamp());
}
+void Buffer::setLastSeen(const QDateTime &seen) { // qDebug() << "want to set lastSeen:" << bufferInfo() << seen << lastSeen();
+ if(!lastSeen().isValid() || seen.isValid() && seen > lastSeen()) { //qDebug() << "setting:" << bufferInfo().bufferName() << seen;
+ _lastSeen = seen;
+ Client::setBufferLastSeen(bufferInfo().bufferId(), seen);
+ //qDebug() << "setting lastSeen:" << bufferInfo() << lastSeen();
+ setActivityLevel(NoActivity);
+ }
+}
+
+void Buffer::setActivityLevel(ActivityLevel level) {
+ _activityLevel = level;
+ if(bufferInfo().bufferId() > 0) {
+ Client::networkModel()->setBufferActivity(bufferInfo(), level);
+ //qDebug() << "setting level:" << bufferInfo() << lastSeen() << level;
+ }
+}
+
+void Buffer::updateActivityLevel(const Message &msg) {
+ if(isVisible())
+ return;
+
+ if(msg.flags() & Message::Self) // don't update activity for our own messages
+ return;
+
+ if(lastSeen().isValid() && lastSeen() >= msg.timestamp())
+ return;
+
+ ActivityLevel level = activityLevel() | OtherActivity;
+ if(msg.type() == Message::Plain || msg.type() == Message::Notice) level |= NewMessage;
+ if(msg.flags() & Message::Highlight) level |= Highlight;
+
+ if(level != activityLevel()) setActivityLevel(level);
+}