inline int buffersWaiting() const { return _buffersWaiting.count(); }
inline int totalBuffers() const { return _totalBuffers; }
- //! returns false if it was the last missing backlogpart
- bool buffer(BufferId bufferId, const MessageList &messages);
-
- virtual inline void requestBacklog() { requestBacklog(allBufferIds()); }
- virtual void requestBacklog(const QList<BufferId> &bufferIds) = 0;
+
+ bool buffer(BufferId bufferId, const MessageList &messages); //! returns false if it was the last missing backlogpart
+
+ virtual void requestBacklog(const BufferIdList &bufferIds) = 0;
+ virtual inline void requestInitialBacklog() { requestBacklog(allBufferIds()); }
+
+ virtual void flushBuffer();
protected:
- QList<BufferId> allBufferIds() const;
+ BufferIdList allBufferIds() const;
inline void setWaitingBuffers(const QList<BufferId> &buffers) { setWaitingBuffers(buffers.toSet()); }
void setWaitingBuffers(const QSet<BufferId> &buffers);
void addWaitingBuffer(BufferId buffer);
class FixedBacklogRequester : public BacklogRequester {
public:
FixedBacklogRequester(ClientBacklogManager *backlogManager);
- virtual void requestBacklog(const QList<BufferId> &bufferIds);
+ virtual void requestBacklog(const BufferIdList &bufferIds);
private:
int _backlogCount;
class GlobalUnreadBacklogRequester : public BacklogRequester {
public:
GlobalUnreadBacklogRequester(ClientBacklogManager *backlogManager);
- virtual void requestBacklog();
- virtual void requestBacklog(const QList<BufferId> &) {}
+ virtual void requestInitialBacklog();
+ virtual void requestBacklog(const BufferIdList &) {}
private:
int _limit;
class PerBufferUnreadBacklogRequester : public BacklogRequester {
public:
PerBufferUnreadBacklogRequester(ClientBacklogManager *backlogManager);
- virtual void requestBacklog(const QList<BufferId> &bufferIds);
+ virtual void requestBacklog(const BufferIdList &bufferIds);
private:
int _limit;