class BacklogRequester {
public:
- enum RequesterTypes {
+ enum RequesterType {
InvalidRequester = 0,
PerBufferFixed,
PerBufferUnread,
GlobalUnread
};
- BacklogRequester(bool buffering, ClientBacklogManager *backlogManger);
+ BacklogRequester(bool buffering, RequesterType requesterType, ClientBacklogManager *backlogManger);
virtual inline ~BacklogRequester() {}
inline bool isBuffering() { return _isBuffering; }
+ inline RequesterType type() { return _requesterType; }
inline const QList<Message> &bufferedMessages() { return _bufferedMessages; }
inline int buffersWaiting() const { return _buffersWaiting.count(); }
inline int totalBuffers() const { return _totalBuffers; }
- //! returns false if it was the last missing backlogpart
- bool buffer(BufferId bufferId, const MessageList &messages);
-
- virtual void requestBacklog() = 0;
+
+ bool buffer(BufferId bufferId, const MessageList &messages); //! returns false if it was the last missing backlogpart
+
+ virtual void requestBacklog(const BufferIdList &bufferIds) = 0;
+ virtual inline void requestInitialBacklog() { requestBacklog(allBufferIds()); }
+
+ virtual void flushBuffer();
protected:
- inline QList<BufferId> allBufferIds() const { return Client::networkModel()->allBufferIds(); }
+ BufferIdList allBufferIds() const;
inline void setWaitingBuffers(const QList<BufferId> &buffers) { setWaitingBuffers(buffers.toSet()); }
void setWaitingBuffers(const QSet<BufferId> &buffers);
void addWaitingBuffer(BufferId buffer);
private:
bool _isBuffering;
+ RequesterType _requesterType;
MessageList _bufferedMessages;
int _totalBuffers;
QSet<BufferId> _buffersWaiting;
class FixedBacklogRequester : public BacklogRequester {
public:
FixedBacklogRequester(ClientBacklogManager *backlogManager);
- virtual void requestBacklog();
+ virtual void requestBacklog(const BufferIdList &bufferIds);
private:
int _backlogCount;
class GlobalUnreadBacklogRequester : public BacklogRequester {
public:
GlobalUnreadBacklogRequester(ClientBacklogManager *backlogManager);
- virtual void requestBacklog();
+ virtual void requestInitialBacklog();
+ virtual void requestBacklog(const BufferIdList &) {}
private:
int _limit;
class PerBufferUnreadBacklogRequester : public BacklogRequester {
public:
PerBufferUnreadBacklogRequester(ClientBacklogManager *backlogManager);
- virtual void requestBacklog();
+ virtual void requestBacklog(const BufferIdList &bufferIds);
private:
int _limit;