* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
+#error "obsolete code"
+
#ifndef _SERVER_H_
#define _SERVER_H_
#include <QTimer>
#include <QtNetwork>
-#include "quassel.h"
+#include "global.h"
+#include "buffer.h"
+#include "message.h"
#define DEFAULT_PORT 6667
-/*! \file */
-/*! \class Server
+/*!
* This is a server object, managing a single connection to an IRC server, handling the associated channels and so on.
- * We have this run in its own thread mainly to not block other server objects or the core if something goes wrong,
+ * We have this running in its own thread mainly to not block other server objects or the core if something goes wrong,
* e.g. if some scripts starts running wild...
*/
Q_OBJECT
public:
- Server();
+ Server(QString network);
~Server();
- static void init();
-
- void run();
// serverState state();
bool isConnected() { return socket.state() == QAbstractSocket::ConnectedState; }
+ QString getNetwork() { return network; }
public slots:
// void setServerOptions();
- void connectToIrc(const QString &host, quint16 port = DEFAULT_PORT);
- void disconnectFromIrc();
+ void connectToIrc(QString net);
+ void disconnectFromIrc(QString net);
+ void userInput(QString net, QString buffer, QString msg);
void putRawLine(QString input);
void putCmd(QString cmd, QStringList params, QString prefix = 0);
- signals:
- //void outputLine(const QString & /*, Buffer *target = 0 */);
+ //void exitThread();
+ signals:
void recvRawServerMsg(QString);
- void recvLine(QString); // temp, should send a message to the GUI
+ void displayStatusMsg(QString);
+ void displayMsg(Message msg);
+ void disconnected();
+
+ void nickAdded(QString network, QString nick, VarMap props);
+ void nickRenamed(QString network, QString oldnick, QString newnick);
+ void nickRemoved(QString network, QString nick);
+ void nickUpdated(QString network, QString nick, VarMap props);
+ void modeSet(QString network, QString target, QString mode);
+ void topicSet(QString network, QString buffer, QString topic);
+ void setNicks(QString network, QString buffer, QStringList nicks);
+ void ownNickSet(QString network, QString newNick);
+
private slots:
+ void run();
void socketHasData();
void socketError(QAbstractSocket::SocketError);
void socketConnected();
void socketStateChanged(QAbstractSocket::SocketState);
/* Message Handlers */
- /* handleXxxxFromServer(QString prefix, QStringList params); */
- void handleNoticeFromServer(QString, QStringList);
- void handlePingFromServer(QString, QStringList);
- void defaultHandlerForServer(QString cmd, QString prefix, QStringList params);
+ /* void handleUser(QString, QString); */
+ void handleUserAway(QString, QString);
+ void handleUserDeop(QString, QString);
+ void handleUserDevoice(QString, QString);
+ void handleUserInvite(QString, QString);
+ void handleUserJoin(QString, QString);
+ void handleUserKick(QString, QString);
+ void handleUserList(QString, QString);
+ void handleUserMode(QString, QString);
+ void handleUserMsg(QString, QString);
+ void handleUserNick(QString, QString);
+ void handleUserOp(QString, QString);
+ void handleUserPart(QString, QString);
+ void handleUserQuit(QString, QString);
+ void handleUserQuote(QString, QString);
+ void handleUserSay(QString, QString);
+ void handleUserVoice(QString, QString);
+
+ /* void handleServer(QString, QStringList); */
+ void handleServerJoin(QString, QStringList);
+ void handleServerKick(QString, QStringList);
+ void handleServerMode(QString, QStringList);
+ void handleServerNick(QString, QStringList);
+ void handleServerNotice(QString, QStringList);
+ void handleServerPart(QString, QStringList);
+ void handleServerPing(QString, QStringList);
+ void handleServerPrivmsg(QString, QStringList);
+ void handleServerQuit(QString, QStringList);
+
+ void handleServer001(QString, QStringList); // RPL_WELCOME
+ void handleServer005(QString, QStringList); // RPL_ISUPPORT
+ void handleServer331(QString, QStringList); // RPL_NOTOPIC
+ void handleServer332(QString, QStringList); // RPL_TOPIC
+ void handleServer333(QString, QStringList); // Topic set by...
+ void handleServer353(QString, QStringList); // RPL_NAMREPLY
+
+ void defaultServerHandler(QString cmd, QString prefix, QStringList params);
+ void defaultUserHandler(QString buf, QString cmd, QString msg);
private:
+ QString network;
QTcpSocket socket;
- QTextStream stream;
+ //QHash<QString, Buffer*> buffers;
+
+ QString currentNick;
+ QString currentServer;
+ VarMap networkSettings;
+ VarMap identity;
+ VarMap nicks; // stores all known nicks for the server
+ VarMap serverSupports; // stores results from RPL_ISUPPORT
void handleServerMsg(QString rawMsg);
- void handleUserMsg(QString usrMsg);
- //static inline void dispatchServerMsg(Message *msg) { msg->getServer()->handleServerMsg(msg); }
- //static inline void dispatchUserMsg(Message *msg) { msg->getServer()->handleUserMsg(msg); }
+ void handleUserInput(QString buffer, QString usrMsg);
+
+ QString updateNickFromMask(QString mask);
class ParseError : public Exception {
public:
};
};
-class Buffer {};
-
-
#endif