/***************************************************************************
- * Copyright (C) 2005 by The Quassel Team *
+ * Copyright (C) 2005-07 by The Quassel Team *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
***************************************************************************/
#include <QtGui>
+#include <QtCore>
+#include <QSqlDatabase>
+#include "util.h"
#include "global.h"
+#include "message.h"
+#include "guiproxy.h"
#include "mainwin.h"
-#include "channelwidget.h"
+#include "buffer.h"
+#include "bufferviewwidget.h"
#include "serverlist.h"
#include "coreconnectdlg.h"
+#include "settingsdlg.h"
+#include "settingspages.h"
-MainWin::MainWin() : QMainWindow() {
+LayoutThread *layoutThread;
+MainWin::MainWin() : QMainWindow() {
+ ui.setupUi(this);
+ //widget = 0;
+ qDebug() << "Available DB drivers: " << QSqlDatabase::drivers ();
setWindowTitle("Quassel IRC");
+ //setWindowTitle("Κυασελ Εγαρζη");
setWindowIcon(QIcon(":/qirc-icon.png"));
setWindowIconText("Quassel IRC");
+
+ layoutTimer = new QTimer(this);
+ layoutTimer->setInterval(0);
+ layoutTimer->setSingleShot(false);
+ connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
//workspace = new QWorkspace(this);
//setCentralWidget(workspace);
- //ChannelWidget *cw = new ChannelWidget(this);
- //workspace->addWindow(cw);
- //setCentralWidget(cw);
statusBar()->showMessage(tr("Waiting for core..."));
- setEnabled(false);
+}
+
+void MainWin::init() {
+
+ connect(guiProxy, SIGNAL(csServerState(QString, QVariant)), this, SLOT(recvNetworkState(QString, QVariant)));
+ connect(guiProxy, SIGNAL(csServerConnected(QString)), this, SLOT(networkConnected(QString)));
+ connect(guiProxy, SIGNAL(csServerDisconnected(QString)), this, SLOT(networkDisconnected(QString)));
+ connect(guiProxy, SIGNAL(csDisplayMsg(Message)), this, SLOT(recvMessage(Message)));
+ connect(guiProxy, SIGNAL(csDisplayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
+ connect(guiProxy, SIGNAL(csTopicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString)));
+ connect(guiProxy, SIGNAL(csNickAdded(QString, QString, VarMap)), this, SLOT(addNick(QString, QString, VarMap)));
+ connect(guiProxy, SIGNAL(csNickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString)));
+ connect(guiProxy, SIGNAL(csNickRenamed(QString, QString, QString)), this, SLOT(renameNick(QString, QString, QString)));
+ connect(guiProxy, SIGNAL(csNickUpdated(QString, QString, VarMap)), this, SLOT(updateNick(QString, QString, VarMap)));
+ connect(guiProxy, SIGNAL(csOwnNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString)));
+ connect(guiProxy, SIGNAL(csBacklogData(BufferId, QList<QVariant>, bool)), this, SLOT(recvBacklogData(BufferId, QList<QVariant>, bool)));
+ connect(guiProxy, SIGNAL(csUpdateBufferId(BufferId)), this, SLOT(updateBufferId(BufferId)));
+ connect(this, SIGNAL(sendInput(BufferId, QString)), guiProxy, SLOT(gsUserInput(BufferId, QString)));
+ connect(this, SIGNAL(requestBacklog(BufferId, QVariant, QVariant)), guiProxy, SLOT(gsRequestBacklog(BufferId, QVariant, QVariant)));
+
+ //layoutThread = new LayoutThread();
+ //layoutThread->start();
+ //while(!layoutThread->isRunning()) {};
+ ui.bufferWidget->init();
+
show();
syncToCore();
- setEnabled(true);
+ statusBar()->showMessage(tr("Ready."));
+ systray = new QSystemTrayIcon(this);
+ systray->setIcon(QIcon(":/qirc-icon.png"));
+ systray->show();
+
serverListDlg = new ServerListDlg(this);
serverListDlg->setVisible(serverListDlg->showOnStartup());
+
+ setupSettingsDlg();
+
setupMenus();
- //identitiesAct = settingsMenu->addAction(QIcon(":/default/identity.png"), tr("&Identities..."), serverListDlg, SLOT(editIdentities()));
- //showServerList();
- ChannelWidget *cw = new ChannelWidget(this);
- setCentralWidget(cw);
- //setEnabled(true);
- statusBar()->showMessage(tr("Ready."));
-}
+ setupViews();
-void MainWin::syncToCore() {
- if(global->getData("CoreReady").toBool()) return;
- // ok, apparently we are running as standalone GUI
- coreConnectDlg = new CoreConnectDlg(this);
- if(coreConnectDlg->exec() != QDialog::Accepted) {
- //qApp->quit();
- exit(1);
- }
- VarMap state = coreConnectDlg->getCoreState().toMap()["CoreData"].toMap();
- delete coreConnectDlg;
- QString key;
- foreach(key, state.keys()) {
- global->updateData(key, state[key]);
+ QSettings s;
+ s.beginGroup("Geometry");
+ //resize(s.value("MainWinSize", QSize(500, 400)).toSize());
+ //move(s.value("MainWinPos", QPoint(50, 50)).toPoint());
+ if(s.contains("MainWinState")) restoreState(s.value("MainWinState").toByteArray());
+ s.endGroup();
+
+ /* make lookups by id faster */
+ foreach(BufferId id, coreBuffers) {
+ bufferIds[id.uid()] = id; // make lookups by id faster
+ getBuffer(id); // create all buffers, so we see them in the network views
+ emit requestBacklog(id, -1, -1); // TODO: use custom settings for backlog request
}
- if(!global->getData("CoreReady").toBool()) {
- QMessageBox::critical(this, tr("Fatal Error"), tr("<b>Could not synchronize with Quassel Core!</b><br>Quassel GUI will be aborted."), QMessageBox::Abort);
- //qApp->quit();
- exit(1);
+
+ s.beginGroup("Buffers");
+ QString net = s.value("CurrentNetwork", "").toString();
+ QString buf = s.value("CurrentBuffer", "").toString();
+ s.endGroup();
+ /*
+ if(!net.isEmpty()) {
+ if(buffers.contains(net)) {
+ if(buffers[net].contains(buf)) {
+ showBuffer(net, buf);
+ } else {
+ showBuffer(net, "");
+ }
+ }
}
+ */
}
-void MainWin::setupMenus() {
- fileMenu = menuBar()->addMenu(tr("&File"));
- serverListAct = fileMenu->addAction(QIcon(":/default/server.png"), tr("&Server List..."), this, SLOT(showServerList()), tr("F7"));
- fileMenu->addSeparator();
- quitAct = fileMenu->addAction(QIcon(":/default/exit.png"), tr("&Quit"), qApp, SLOT(quit()), tr("CTRL+Q"));
+MainWin::~MainWin() {
+ //typedef QHash<QString, Buffer*> BufHash;
+ //foreach(BufHash h, buffers.values()) {
+ // foreach(Buffer *b, h.values()) {
+ // delete b;
+ // }
+ //}
+ foreach(Buffer *buf, buffers.values()) delete buf;
+}
+
+/* This is implemented in settingspages.cpp */
+/*
+void MainWin::setupSettingsDlg() {
- editMenu = menuBar()->addMenu(tr("&Edit"));
- editMenu->setEnabled(0);
+}
+*/
- ircMenu = menuBar()->addMenu(tr("&IRC"));
- ircMenu->setEnabled(0);
+void MainWin::setupMenus() {
+ connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
+ connect(ui.actionEditIdentities, SIGNAL(triggered()), serverListDlg, SLOT(editIdentities()));
+ connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
+ //ui.actionSettingsDlg->setEnabled(false);
+ connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt()));
+ // for debugging
+ connect(ui.actionImportBacklog, SIGNAL(triggered()), this, SLOT(importBacklog()));
+ connect(this, SIGNAL(importOldBacklog()), guiProxy, SLOT(gsImportBacklog()));
+}
- serverMenu = menuBar()->addMenu(tr("Ser&ver"));
- serverMenu->setEnabled(0);
+void MainWin::setupViews() {
+ BufferTreeModel *model = new BufferTreeModel();
+ connect(model, SIGNAL(bufferSelected(Buffer *)), this, SLOT(showBuffer(Buffer *)));
+ connect(this, SIGNAL(bufferSelected(Buffer *)), model, SLOT(selectBuffer(Buffer *)));
+ connect(this, SIGNAL(bufferUpdated(Buffer *)), model, SLOT(bufferUpdated(Buffer *)));
+ connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)), model, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *)));
+
+ BufferViewDock *all = new BufferViewDock(model, tr("All Buffers"), BufferViewFilter::AllNets);
+ registerBufferViewDock(all);
+
+ BufferViewDock *allchans = new BufferViewDock(model, tr("All Channels"), BufferViewFilter::AllNets|BufferViewFilter::NoQueries|BufferViewFilter::NoServers);
+ registerBufferViewDock(allchans);
+
+ BufferViewDock *allqrys = new BufferViewDock(model, tr("All Queries"), BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoServers);
+ registerBufferViewDock(allqrys);
- windowMenu = menuBar()->addMenu(tr("&Window"));
- windowMenu->setEnabled(0);
+
+ BufferViewDock *allnets = new BufferViewDock(model, tr("All Networks"), BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoQueries);
+ registerBufferViewDock(allnets);
- settingsMenu = menuBar()->addMenu(tr("&Settings"));
- identitiesAct = settingsMenu->addAction(QIcon(":/default/identity.png"), tr("&Identities..."), serverListDlg, SLOT(editIdentities()));
- settingsMenu->addSeparator();
- configAct = settingsMenu->addAction(QIcon(":/default/configure.png"), tr("&Configure Quassel..."));
- configAct->setEnabled(0);
- helpMenu = menuBar()->addMenu(tr("&Help"));
- aboutAct = helpMenu->addAction(tr("&About"));
- aboutAct->setEnabled(0);
- aboutQtAct = helpMenu->addAction(tr("About &Qt"), qApp, SLOT(aboutQt()));
+ ui.menuViews->addSeparator();
+}
- //toolBar = new QToolBar("Test", this);
- //toolBar->addAction(identitiesAct);
- //addToolBar(Qt::TopToolBarArea, toolBar);
+void MainWin::registerBufferViewDock(BufferViewDock *dock) {
+ addDockWidget(Qt::LeftDockWidgetArea, dock);
+ dock->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
+ netViews.append(dock);
+ ui.menuViews->addAction(dock->toggleViewAction());
+
+ /*
+ connect(this, SIGNAL(bufferSelected(Buffer *)), view, SLOT(selectBuffer(Buffer *)));
+ connect(this, SIGNAL(bufferDestroyed(Buffer *)), view, SLOT(bufferDestroyed(Buffer *)));
+ connect(view, SIGNAL(bufferSelected(Buffer *)), this, SLOT(showBuffer(Buffer *)));
+ view->setBuffers(buffers.values());
+ */
}
void MainWin::showServerList() {
// serverListDlg = new ServerListDlg(this);
// }
serverListDlg->show();
+ serverListDlg->raise();
+}
+
+void MainWin::showSettingsDlg() {
+ settingsDlg->show();
+}
+
+void MainWin::closeEvent(QCloseEvent *event)
+{
+ //if (userReallyWantsToQuit()) {
+ ui.bufferWidget->saveState();
+ QSettings s;
+ s.beginGroup("Geometry");
+ s.setValue("MainWinSize", size());
+ s.setValue("MainWinPos", pos());
+ s.setValue("MainWinState", saveState());
+ s.endGroup();
+ s.beginGroup("Buffers");
+ //s.setValue("CurrentNetwork", currentNetwork);
+ s.setValue("CurrentBuffer", currentBuffer);
+ s.endGroup();
+ delete systray;
+ event->accept();
+ //} else {
+ //event->ignore();
+ //}
+}
+
+void MainWin::showBuffer(BufferId id) {
+ showBuffer(getBuffer(id));
+}
+
+void MainWin::showBuffer(Buffer *b) {
+ currentBuffer = b->bufferId().groupId();
+ //emit bufferSelected(b);
+ //qApp->processEvents();
+ ui.bufferWidget->setBuffer(b);
+ emit bufferSelected(b);
}
+void MainWin::networkConnected(QString net) {
+ connected[net] = true;
+ //BufferId id = getStatusBufferId(net);
+ //Buffer *b = getBuffer(id);
+ //b->setActive(true);
+ //b->displayMsg(Message(id, Message::Server, tr("Connected."))); FIXME
+ // TODO buffersUpdated();
+}
+
+void MainWin::networkDisconnected(QString net) {
+ //getBuffer(net, "")->setActive(false);
+ foreach(BufferId id, buffers.keys()) {
+ if(id.network() != net) continue;
+ Buffer *b = getBuffer(id);
+ //b->displayMsg(Message(id, Message::Server, tr("Server disconnected."))); FIXME
+ b->setActive(false);
+ }
+ connected[net] = false;
+}
+
+void MainWin::updateBufferId(BufferId id) {
+ bufferIds[id.uid()] = id; // make lookups by id faster
+ getBuffer(id);
+}
+
+BufferId MainWin::getBufferId(QString net, QString buf) {
+ foreach(BufferId id, buffers.keys()) {
+ if(id.network() == net && id.buffer() == buf) return id;
+ }
+ Q_ASSERT(false);
+ return BufferId();
+}
+
+BufferId MainWin::getStatusBufferId(QString net) {
+ return getBufferId(net, "");
+}
+
+
+Buffer * MainWin::getBuffer(BufferId id) {
+ if(!buffers.contains(id)) {
+ Buffer *b = new Buffer(id);
+ b->setOwnNick(ownNick[id.network()]);
+ connect(b, SIGNAL(userInput(BufferId, QString)), this, SLOT(userInput(BufferId, QString)));
+ connect(b, SIGNAL(bufferUpdated(Buffer *)), this, SIGNAL(bufferUpdated(Buffer *)));
+ connect(b, SIGNAL(bufferDestroyed(Buffer *)), this, SIGNAL(bufferDestroyed(Buffer *)));
+ buffers[id] = b;
+ emit bufferUpdated(b);
+ }
+ return buffers[id];
+}
+
+void MainWin::recvNetworkState(QString net, QVariant state) {
+ connected[net] = true;
+ setOwnNick(net, state.toMap()["OwnNick"].toString());
+ getBuffer(getStatusBufferId(net))->setActive(true);
+ VarMap t = state.toMap()["Topics"].toMap();
+ VarMap n = state.toMap()["Nicks"].toMap();
+ foreach(QVariant v, t.keys()) {
+ QString buf = v.toString();
+ BufferId id = getBufferId(net, buf);
+ getBuffer(id)->setActive(true);
+ setTopic(net, buf, t[buf].toString());
+ }
+ foreach(QString nick, n.keys()) {
+ addNick(net, nick, n[nick].toMap());
+ }
+}
+
+void MainWin::recvMessage(Message msg) {
+ /*
+ Buffer *b;
+ if(msg.flags & Message::PrivMsg) {
+ // query
+ if(msg.flags & Message::Self) b = getBuffer(net, msg.target);
+ else b = getBuffer(net, nickFromMask(msg.sender));
+ } else {
+ b = getBuffer(net, msg.target);
+ }
+ */
+
+
+ Buffer *b = getBuffer(msg.buffer);
+
+ Buffer::ActivityLevel level = Buffer::OtherActivity;
+ if(msg.type == Message::Plain or msg.type == Message::Notice){
+ level |= Buffer::NewMessage;
+ }
+ if(msg.flags & Message::Highlight){
+ level |= Buffer::Highlight;
+ }
+ emit bufferActivity(level, b);
+
+ //b->displayMsg(msg);
+ b->appendChatLine(new ChatLine(msg));
+}
+
+void MainWin::recvStatusMsg(QString net, QString msg) {
+ //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
+
+}
+
+void MainWin::recvBacklogData(BufferId id, QList<QVariant> msgs, bool done) {
+ foreach(QVariant v, msgs) {
+ layoutQueue.append(v.value<Message>());
+ }
+ if(!layoutTimer->isActive()) layoutTimer->start();
+}
+
+
+void MainWin::layoutMsg() {
+ if(layoutQueue.count()) {
+ ChatLine *line = new ChatLine(layoutQueue.takeFirst());
+ getBuffer(line->bufferId())->prependChatLine(line);
+ }
+ if(!layoutQueue.count()) layoutTimer->stop();
+}
+
+void MainWin::userInput(BufferId id, QString msg) {
+ emit sendInput(id, msg);
+}
+
+void MainWin::setTopic(QString net, QString buf, QString topic) {
+ BufferId id = getBufferId(net, buf);
+ if(!connected[id.network()]) return;
+ Buffer *b = getBuffer(id);
+ b->setTopic(topic);
+ //if(!b->isActive()) {
+ // b->setActive(true);
+ // buffersUpdated();
+ //}
+}
+
+void MainWin::addNick(QString net, QString nick, VarMap props) {
+ if(!connected[net]) return;
+ nicks[net][nick] = props;
+ VarMap chans = props["Channels"].toMap();
+ QStringList c = chans.keys();
+ foreach(QString bufname, c) {
+ getBuffer(getBufferId(net, bufname))->addNick(nick, props);
+ }
+}
+
+void MainWin::renameNick(QString net, QString oldnick, QString newnick) {
+ if(!connected[net]) return;
+ QStringList chans = nicks[net][oldnick]["Channels"].toMap().keys();
+ foreach(QString c, chans) {
+ getBuffer(getBufferId(net, c))->renameNick(oldnick, newnick);
+ }
+ nicks[net][newnick] = nicks[net].take(oldnick);
+}
+
+void MainWin::updateNick(QString net, QString nick, VarMap props) {
+ if(!connected[net]) return;
+ QStringList oldchans = nicks[net][nick]["Channels"].toMap().keys();
+ QStringList newchans = props["Channels"].toMap().keys();
+ foreach(QString c, newchans) {
+ if(oldchans.contains(c)) getBuffer(getBufferId(net, c))->updateNick(nick, props);
+ else getBuffer(getBufferId(net, c))->addNick(nick, props);
+ }
+ foreach(QString c, oldchans) {
+ if(!newchans.contains(c)) getBuffer(getBufferId(net, c))->removeNick(nick);
+ }
+ nicks[net][nick] = props;
+}
+
+void MainWin::removeNick(QString net, QString nick) {
+ if(!connected[net]) return;
+ VarMap chans = nicks[net][nick]["Channels"].toMap();
+ foreach(QString bufname, chans.keys()) {
+ getBuffer(getBufferId(net, bufname))->removeNick(nick);
+ }
+ nicks[net].remove(nick);
+}
+
+void MainWin::setOwnNick(QString net, QString nick) {
+ if(!connected[net]) return;
+ ownNick[net] = nick;
+ foreach(BufferId id, buffers.keys()) {
+ if(id.network() == net) {
+ buffers[id]->setOwnNick(nick);
+ }
+ }
+}
+
+void MainWin::importBacklog() {
+ if(QMessageBox::warning(this, "Import old backlog?", "Do you want to import your old file-based backlog into new the backlog database?<br>"
+ "<b>This will permanently delete the contents of your database!</b>",
+ QMessageBox::Yes|QMessageBox::No) == QMessageBox::Yes) {
+ emit importOldBacklog();
+ }
+}