#include <QtGui>
#include <iostream>
-ChannelWidget::ChannelWidget(QString netname, QString bufname, QWidget *parent) : QWidget(parent) {
+ChannelWidget::ChannelWidget(QString netname, QString bufname, QString own, QWidget *parent) : QWidget(parent) {
ui.setupUi(this);
_networkName = netname;
_bufferName = bufname;
+ ui.ownNick->clear();
+ ui.ownNick->addItem(own);
+ if(bufname.isEmpty()) {
+ // Server Buffer
+ ui.nickTree->hide();
+ ui.topicEdit->hide();
+ ui.chanSettingsButton->hide();
+ }
connect(ui.inputEdit, SIGNAL(returnPressed()), this, SLOT(enterPressed()));
//ui.inputEdit->setFocus();
}
void ChannelWidget::enterPressed() {
- emit sendMessage(networkName(), bufferName(), ui.inputEdit->text());
+ emit sendInput(networkName(), bufferName(), ui.inputEdit->text());
ui.inputEdit->clear();
}
QString s;
QColor c = stdCol;
switch(msg.type) {
+ case Message::Msg:
+ c = stdCol; s = QString("<%1> %2").arg(msg.sender).arg(msg.msg);
+ break;
case Message::Server:
c = serverCol; s = msg.msg;
break;
case Message::Error:
c = errorCol; s = msg.msg;
break;
+ case Message::Join:
+ c = joinCol; s = msg.msg;
+ break;
default:
c = stdCol; s = QString("[%1] %2").arg(msg.sender).arg(msg.msg);
break;
}
ui.chatWidget->setTextColor(c);
- ui.chatWidget->insertPlainText(QString("%1\n").arg(s));
+ ui.chatWidget->insertPlainText(QString("[%2] %1\n").arg(s).arg(msg.timeStamp.toLocalTime().toString("hh:mm:ss")));
+ //ui.chatWidget->insertHtml(QString("<table><tr><td>[12:13]</td><td width=20><div align=right>[nickname]</div></td><td>This is the Message!</td></tr>"
+ // "<tr><td>[12:13]</td><td><div align=right>[nick]</div></td><td>This is the Message!</td></tr>"
+ // "<tr><td>[12:13]</td><td><div align=right>[looongnickname]</div></td><td>This is the Message!</td></tr>"
+ // "<tr><td>[12:13]</td><td><div align=right>[nickname]</div></td><td>This is the Message!</td></tr></table>"
+ // ));
ui.chatWidget->ensureCursorVisible();
}
}
+void ChannelWidget::addNick(QString nick, VarMap props) {
+ nicks[nick] = props;
+ updateNickList();
+}
+
+void ChannelWidget::updateNick(QString nick, VarMap props) {
+ nicks[nick] = props;
+ updateNickList();
+}
+
+void ChannelWidget::removeNick(QString nick) {
+ nicks[nick].toMap().remove(nick);
+ updateNickList();
+}
+
+void ChannelWidget::setOwnNick(QString nick) {
+ ui.ownNick->clear();
+ ui.ownNick->addItem(nick);
+}
+
+void ChannelWidget::updateNickList() {
+ ui.nickTree->clear();
+ if(nicks.count() != 1) ui.nickTree->setHeaderLabel(tr("%1 Users").arg(nicks.count()));
+ else ui.nickTree->setHeaderLabel(tr("1 User"));
+ QTreeWidgetItem *ops = new QTreeWidgetItem();
+ QTreeWidgetItem *voiced = new QTreeWidgetItem();
+ QTreeWidgetItem *users = new QTreeWidgetItem();
+ // To sort case-insensitive, we have to put all nicks in a map which is sorted by (lowercase) key...
+ QMap<QString, QString> sorted;
+ foreach(QString n, nicks.keys()) { sorted[n.toLower()] = n; }
+ foreach(QString n, sorted.keys()) {
+ QString nick = sorted[n];
+ QString mode = nicks[nick].toMap()["Channels"].toMap()[bufferName()].toMap()["Mode"].toString();
+ if(mode.contains('o')) { new QTreeWidgetItem(ops, QStringList(QString("@%1").arg(nick))); }
+ else if(mode.contains('v')) { new QTreeWidgetItem(voiced, QStringList(QString("+%1").arg(nick))); }
+ else new QTreeWidgetItem(users, QStringList(nick));
+ }
+ if(ops->childCount()) {
+ ops->setText(0, tr("%1 Operators").arg(ops->childCount()));
+ ui.nickTree->addTopLevelItem(ops);
+ ops->setExpanded(true);
+ } else delete ops;
+ if(voiced->childCount()) {
+ voiced->setText(0, tr("%1 Voiced").arg(voiced->childCount()));
+ ui.nickTree->addTopLevelItem(voiced);
+ voiced->setExpanded(true);
+ } else delete voiced;
+ if(users->childCount()) {
+ users->setText(0, tr("%1 Users").arg(users->childCount()));
+ ui.nickTree->addTopLevelItem(users);
+ users->setExpanded(true);
+ } else delete users;
+}
/**********************************************************************************************/
ui.setupUi(this);
ui.tabWidget->removeTab(0);
- connect(guiProxy, SIGNAL(csSendMessage(QString, QString, Message)), this, SLOT(recvMessage(QString, QString, Message)));
- connect(guiProxy, SIGNAL(csSendStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
- connect(guiProxy, SIGNAL(csSetTopic(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString)));
+ connect(guiProxy, SIGNAL(csDisplayMsg(QString, QString, Message)), this, SLOT(recvMessage(QString, QString, Message)));
+ connect(guiProxy, SIGNAL(csDisplayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
+ connect(guiProxy, SIGNAL(csTopicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString)));
connect(guiProxy, SIGNAL(csSetNicks(QString, QString, QStringList)), this, SLOT(setNicks(QString, QString, QStringList)));
- connect(this, SIGNAL(sendMessage( QString, QString, QString )), guiProxy, SLOT(gsUserInput(QString, QString, QString)));
+ connect(guiProxy, SIGNAL(csNickAdded(QString, QString, VarMap)), this, SLOT(addNick(QString, QString, VarMap)));
+ connect(guiProxy, SIGNAL(csNickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString)));
+ connect(guiProxy, SIGNAL(csNickUpdated(QString, QString, VarMap)), this, SLOT(updateNick(QString, QString, VarMap)));
+ connect(guiProxy, SIGNAL(csOwnNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString)));
+ connect(this, SIGNAL(sendInput( QString, QString, QString )), guiProxy, SLOT(gsUserInput(QString, QString, QString)));
}
ChannelWidget * IrcWidget::getBuffer(QString net, QString buf) {
QString key = net + buf;
if(!buffers.contains(key)) {
- ChannelWidget *cw = new ChannelWidget(net, buf);
- connect(cw, SIGNAL(sendMessage(QString, QString, QString)), this, SLOT(userInput(QString, QString, QString)));
+ ChannelWidget *cw = new ChannelWidget(net, buf, ownNick);
+ connect(cw, SIGNAL(sendInput(QString, QString, QString)), this, SLOT(userInput(QString, QString, QString)));
ui.tabWidget->addTab(cw, net+buf);
ui.tabWidget->setCurrentWidget(cw);
//cw->setFocus();
}
void IrcWidget::userInput(QString net, QString buf, QString msg) {
- emit sendMessage(net, buf, msg);
+ emit sendInput(net, buf, msg);
}
void IrcWidget::setTopic(QString net, QString buf, QString topic) {
cw->setNicks(nicks);
}
+void IrcWidget::addNick(QString net, QString nick, VarMap props) {
+ nicks[net].toMap()[nick] = props;
+ VarMap chans = props["Channels"].toMap();
+ QStringList c = chans.keys();
+ foreach(QString bufname, c) {
+ getBuffer(net, bufname)->addNick(nick, props);
+ }
+}
+
+void IrcWidget::updateNick(QString net, QString nick, VarMap props) {
+ QStringList oldchans = nicks[net].toMap()[nick].toMap()["Channels"].toMap().keys();
+ QStringList newchans = props["Channels"].toMap().keys();
+ foreach(QString c, newchans) {
+ if(oldchans.contains(c)) getBuffer(net, c)->updateNick(nick, props);
+ else getBuffer(net, c)->addNick(nick, props);
+ }
+ foreach(QString c, oldchans) {
+ if(!newchans.contains(c)) getBuffer(net, c)->removeNick(nick);
+ }
+ nicks[net].toMap()[nick] = props;
+}
+
+void IrcWidget::removeNick(QString net, QString nick) {
+ VarMap chans = nicks[net].toMap()[nick].toMap()["Channels"].toMap();
+ foreach(QString bufname, chans.keys()) {
+ getBuffer(net, bufname)->removeNick(nick);
+ }
+ qDebug() << nicks;
+ nicks[net].toMap().remove(nick);
+ qDebug() << nicks;
+}
+
+void IrcWidget::setOwnNick(QString net, QString nick) {
+ ownNick = nick;
+ foreach(ChannelWidget *cw, buffers.values()) {
+ if(cw->networkName() == net) cw->setOwnNick(nick);
+ }
+}
+