+++ /dev/null
-/***************************************************************************
- * Copyright (C) 2005/06 by The Quassel Team *
- * devel@quassel-irc.org *
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with this program; if not, write to the *
- * Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
- ***************************************************************************/
-
-#ifndef _COREPROXY_H_
-#define _COREPROXY_H_
-
-#include "proxy_common.h"
-#include "message.h"
-#include "global.h"
-
-#include <QtCore>
-#include <QTcpSocket>
-#include <QTcpServer>
-
-/** This class is the Core side of the proxy. The Core connects its signals and slots to it,
- * and the calls are marshalled and sent to (or received and unmarshalled from) the GuiProxy.
- * The connection functions are defined in main/main_core.cpp or main/main_mono.cpp.
- */
-class CoreProxy : public QObject {
- Q_OBJECT
-
- public:
- CoreProxy();
-
- public slots:
- inline void csUpdateGlobalData(QString key, QVariant data) { send(CS_UPDATE_GLOBAL_DATA, key, data); }
- inline void csServerConnected(QString net) { send(CS_SERVER_CONNECTED, net); }
- inline void csServerDisconnected(QString net) { send(CS_SERVER_DISCONNECTED, net); }
- inline void csServerState(QString net, VarMap data) { send(CS_SERVER_STATE, net, data); }
- inline void csDisplayMsg(Message msg) { send(CS_DISPLAY_MSG, QVariant::fromValue(msg)); }
- inline void csDisplayStatusMsg(QString net, QString msg) { send(CS_DISPLAY_STATUS_MSG, net, msg); }
- inline void csModeSet(QString net, QString target, QString mode) { send(CS_MODE_SET, net, target, mode); }
- inline void csTopicSet(QString net, QString buf, QString topic) { send(CS_TOPIC_SET, net, buf, topic); }
- inline void csNickAdded(QString net, QString nick, VarMap props) { send(CS_NICK_ADDED, net, nick, props); }
- inline void csNickRemoved(QString net, QString nick) { send(CS_NICK_REMOVED, net, nick); }
- inline void csNickRenamed(QString net, QString oldn, QString newn) { send(CS_NICK_RENAMED, net, oldn, newn); }
- inline void csNickUpdated(QString net, QString nick, VarMap props) { send(CS_NICK_UPDATED, net, nick, props); }
- inline void csOwnNickSet(QString net, QString nick) { send(CS_OWN_NICK_SET, net, nick); }
- inline void csQueryRequested(QString net, QString nick) { send(CS_QUERY_REQUESTED, net, nick); }
- inline void csBacklogData(BufferId id, QList<QVariant> msg, bool done) { send(CS_BACKLOG_DATA, QVariant::fromValue(id), msg, done); }
- inline void csUpdateBufferId(BufferId id) { send(CS_UPDATE_BUFFERID, QVariant::fromValue(id)); }
-
- inline void csGeneric(CoreSignal sig, QVariant v1 = QVariant(), QVariant v2 = QVariant(), QVariant v3 = QVariant()) { send(sig, v1, v2, v3); }
-
- signals:
- void gsPutGlobalData(QString, QVariant);
- void gsUserInput(BufferId, QString);
- void gsRequestConnect(QStringList networks);
- void gsImportBacklog();
- void gsRequestBacklog(BufferId, QVariant, QVariant);
-
- void gsGeneric(ClientSignal, QVariant, QVariant, QVariant);
-
- void requestServerStates();
-
- void send(CoreSignal, QVariant arg1 = QVariant(), QVariant arg2 = QVariant(), QVariant arg3 = QVariant());
-
- public:
- //void send(CoreSignal, QVariant arg1 = QVariant(), QVariant arg2 = QVariant(), QVariant arg3 = QVariant());
- void recv(ClientSignal, QVariant arg1 = QVariant(), QVariant arg2 = QVariant(), QVariant arg3 = QVariant());
-
- private:
- void processClientUpdate(QTcpSocket *, QString key, QVariant data);
-
-
- private:
-
- friend class GuiProxy;
-};
-
-//extern CoreProxy *coreProxy;
-
-
-
-#endif