+++ /dev/null
-/***************************************************************************
- * Copyright (C) 2005/06 by The Quassel Team *
- * devel@quassel-irc.org *
- * *
- * This program is free software; you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation; either version 2 of the License, or *
- * (at your option) any later version. *
- * *
- * This program is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with this program; if not, write to the *
- * Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
- ***************************************************************************/
-
-#include "core.h"
-#include "server.h"
-#include "global.h"
-#include "coreproxy.h"
-
-#include <QSettings>
-
-Core::Core() {
- if(core) qFatal("Trying to instantiate more than one Core object!");
-
- connect(coreProxy, SIGNAL(gsRequestConnect(QStringList)), this, SLOT(connectToIrc(QStringList)));
- connect(coreProxy, SIGNAL(gsUserInput(QString, QString, QString)), this, SIGNAL(msgFromGUI(QString, QString, QString)));
- connect(this, SIGNAL(displayMsg(QString, QString, Message)), coreProxy, SLOT(csDisplayMsg(QString, QString, Message)));
- connect(this, SIGNAL(displayStatusMsg(QString, QString)), coreProxy, SLOT(csDisplayStatusMsg(QString, QString)));
-
- // Read global settings from config file
- QSettings s;
- s.beginGroup("Global");
- QString key;
- foreach(key, s.childKeys()) {
- global->updateData(key, s.value(key));
- }
- global->updateData("CoreReady", true);
- // Now that we are in sync, we can connect signals to automatically store further updates.
- // I don't think we care if global data changed locally or if it was updated by a client.
- connect(global, SIGNAL(dataUpdatedRemotely(QString)), SLOT(globalDataUpdated(QString)));
- connect(global, SIGNAL(dataPutLocally(QString)), SLOT(globalDataUpdated(QString)));
-
-}
-
-void Core::globalDataUpdated(QString key) {
- QVariant data = global->getData(key);
- QSettings s;
- s.setValue(QString("Global/")+key, data);
-}
-
-void Core::connectToIrc(QStringList networks) {
- foreach(QString net, networks) {
- if(servers.contains(net)) {
-
- } else {
- Server *server = new Server(net);
- connect(this, SIGNAL(connectToIrc(QString)), server, SLOT(connectToIrc(QString)));
- connect(this, SIGNAL(disconnectFromIrc(QString)), server, SLOT(disconnectFromIrc(QString)));
- connect(this, SIGNAL(msgFromGUI(QString, QString, QString)), server, SLOT(userInput(QString, QString, QString)));
- connect(server, SIGNAL(displayMsg(QString, Message)), this, SLOT(recvMessageFromServer(QString, Message)));
- connect(server, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
- connect(server, SIGNAL(modeSet(QString, QString, QString)), coreProxy, SLOT(csModeSet(QString, QString, QString)));
- connect(server, SIGNAL(topicSet(QString, QString, QString)), coreProxy, SLOT(csTopicSet(QString, QString, QString)));
- connect(server, SIGNAL(setNicks(QString, QString, QStringList)), coreProxy, SLOT(csSetNicks(QString, QString, QStringList)));
- connect(server, SIGNAL(nickAdded(QString, QString, VarMap)), coreProxy, SLOT(csNickAdded(QString, QString, VarMap)));
- connect(server, SIGNAL(nickRenamed(QString, QString, QString)), coreProxy, SLOT(csNickRenamed(QString, QString, QString)));
- connect(server, SIGNAL(nickRemoved(QString, QString)), coreProxy, SLOT(csNickRemoved(QString, QString)));
- connect(server, SIGNAL(nickUpdated(QString, QString, VarMap)), coreProxy, SLOT(csNickUpdated(QString, QString, VarMap)));
- connect(server, SIGNAL(ownNickSet(QString, QString)), coreProxy, SLOT(csOwnNickSet(QString, QString)));
- // add error handling
-
- server->start();
- servers[net] = server;
- }
- emit connectToIrc(net);
- }
-}
-
-// ALL messages coming pass through these functions before going to the GUI.
-// So this is the perfect place for storing the backlog and log stuff.
-void Core::recvMessageFromServer(QString buf, Message msg) {
- Q_ASSERT(sender());
- QString net = qobject_cast<Server*>(sender())->getNetwork();
- emit displayMsg(net, buf, msg);
-}
-
-void Core::recvStatusMsgFromServer(QString msg) {
- Q_ASSERT(sender());
- QString net = qobject_cast<Server*>(sender())->getNetwork();
- emit displayStatusMsg(net, msg);
-}
-
-
-Core *core = 0;