# Let's just hope that all gccs support these options and skip the tests...
# -fno-strict-aliasing is needed apparently for Qt < 4.6
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -Wextra -Wnon-virtual-dtor -fno-strict-aliasing")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -Wextra -Wnon-virtual-dtor -fno-strict-aliasing -Wundef -Wcast-align -Wpointer-arith -Wformat-security -fno-check-new -fno-common")
# set(CMAKE_CXX_FLAGS_RELEASE "-O2") # use CMake default
# set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-g -O2") # use CMake default
set(CMAKE_CXX_FLAGS_DEBUG "-g -ggdb -O2 -fno-reorder-blocks -fno-schedule-insns -fno-inline")
set(CMAKE_CXX_FLAGS_DEBUGFULL "-g3 -ggdb -fno-inline")
set(CMAKE_CXX_FLAGS_PROFILE "-g3 -ggdb -fno-inline -ftest-coverage -fprofile-arcs")
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ansi -W -Wall -Wextra -Wnon-virtual-dtor -fno-strict-aliasing -Wundef -Wcast-align -Wpointer-arith -Wformat-security -fno-check-new -fno-common")
-
check_cxx_compiler_flag(-Woverloaded-virtual CXX_W_OVERLOADED_VIRTUAL)
if(CXX_W_OVERLOADED_VIRTUAL)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Woverloaded-virtual")
# Mac build stuff
if (APPLE AND DEPLOY)
set(CMAKE_OSX_ARCHITECTURES "x86_64")
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.8")
- set(CMAKE_OSX_SYSROOT "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.9 -stdlib=libc++")
endif()