_connectNetAction(tr("Connect"), this),
_disconnectNetAction(tr("Disconnect"), this),
_joinChannelAction(tr("Join Channel"), this),
_joinBufferAction(tr("Join"), this),
_partBufferAction(tr("Part"), this),
_connectNetAction(tr("Connect"), this),
_disconnectNetAction(tr("Disconnect"), this),
_joinChannelAction(tr("Join Channel"), this),
_joinBufferAction(tr("Join"), this),
_partBufferAction(tr("Part"), this),
- _hideBufferAction(tr("Hide selected buffers"), this),
+ _hideBufferTemporarilyAction(tr("Hide buffers"), this),
+ _hideBufferPermanentlyAction(tr("Hide buffers permanently"), this),
_removeBufferAction(tr("Delete buffer"), this),
_ignoreListAction(tr("Ignore list"), this),
_removeBufferAction(tr("Delete buffer"), this),
_ignoreListAction(tr("Ignore list"), this),
_hideJoinAction.setCheckable(true);
_hidePartAction.setCheckable(true);
_hideKillAction.setCheckable(true);
_hideJoinAction.setCheckable(true);
_hidePartAction.setCheckable(true);
_hideKillAction.setCheckable(true);
+ showChannelList.setIcon(SmallIcon("format-list-unordered"));
+
+ connect(this, SIGNAL(collapsed(const QModelIndex &)), this, SLOT(on_collapse(const QModelIndex &)));
+ connect(this, SIGNAL(expanded(const QModelIndex &)), this, SLOT(on_expand(const QModelIndex &)));
+
connect(showSection, SIGNAL(toggled(bool)), this, SLOT(toggleHeader(bool)));
header()->addAction(showSection);
}
connect(showSection, SIGNAL(toggled(bool)), this, SLOT(toggleHeader(bool)));
header()->addAction(showSection);
}
if(model()) {
disconnect(this, 0, model(), 0);
if(model()) {
disconnect(this, 0, model(), 0);
- connect(this, SIGNAL(removeBuffer(const QModelIndex &)),
- filter, SLOT(removeBuffer(const QModelIndex &)));
+ connect(filter, SIGNAL(configChanged()), this, SLOT(on_configChanged()));
if(QTreeView::selectionModel())
disconnect(selectionModel, SIGNAL(currentChanged(QModelIndex, QModelIndex)),
model(), SIGNAL(checkPreviousCurrentForRemoval(QModelIndex, QModelIndex)));
if(QTreeView::selectionModel())
disconnect(selectionModel, SIGNAL(currentChanged(QModelIndex, QModelIndex)),
model(), SIGNAL(checkPreviousCurrentForRemoval(QModelIndex, QModelIndex)));
QTreeView::setSelectionModel(selectionModel);
BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
if(filter) {
QTreeView::setSelectionModel(selectionModel);
BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
if(filter) {
if(_config) {
disconnect(_config, 0, this, 0);
}
if(_config) {
disconnect(_config, 0, this, 0);
}
- if(index.data(NetworkModel::ItemTypeRole) == NetworkModel::BufferItemType && !removedRows.contains(index.row())) {
- removedRows << index.row();
- emit removeBuffer(index);
- }
+ if(index.data(NetworkModel::ItemTypeRole) != NetworkModel::BufferItemType)
+ continue;
+
+ bufferId = index.data(NetworkModel::BufferIdRole).value<BufferId>();
+ if(removedRows.contains(bufferId))
+ continue;
+
+ removedRows << bufferId;
+
+ if(permanently)
+ config()->requestRemoveBufferPermanently(bufferId);
+ else
+ config()->requestRemoveBuffer(bufferId);
// ensure that newly inserted network nodes are expanded per default
if(parent.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
return;
// ensure that newly inserted network nodes are expanded per default
if(parent.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
return;
if(model()->rowCount(parent) == 1 && parent.data(NetworkModel::ItemActiveRole) == true) {
// without updating the parent the expand will have no effect... Qt Bug?
update(parent);
if(model()->rowCount(parent) == 1 && parent.data(NetworkModel::ItemActiveRole) == true) {
// without updating the parent the expand will have no effect... Qt Bug?
update(parent);
for(int row = 0; row < model()->rowCount(); row++) {
networkIdx = model()->index(row, 0);
for(int row = 0; row < model()->rowCount(); row++) {
networkIdx = model()->index(row, 0);
- if(model()->rowCount(networkIdx) > 0 && model()->data(networkIdx, NetworkModel::ItemActiveRole) == true) {
+
+ bool expandNetwork = false;
+ if(_expandedState.contains(networkId))
+ expandNetwork = _expandedState[networkId];
+ else
+ expandNetwork = model()->data(networkIdx, NetworkModel::ItemActiveRole).toBool();
+
+ if(expandNetwork)
+void BufferView::on_collapse(const QModelIndex &index) {
+ storeExpandedState(index.data(NetworkModel::NetworkIdRole).value<NetworkId>(), false);
+}
+
+void BufferView::on_expand(const QModelIndex &index) {
+ storeExpandedState(index.data(NetworkModel::NetworkIdRole).value<NetworkId>(), true);
+}
+
+void BufferView::storeExpandedState(NetworkId networkId, bool expanded) {
+ _expandedState[networkId] = expanded;
+}
+
void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
QTreeView::dataChanged(topLeft, bottomRight);
void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
QTreeView::dataChanged(topLeft, bottomRight);
// determine how many items have been changed and if any of them is a networkitem
// which just swichted from active to inactive or vice versa
if(topLeft.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
return;
for(int i = topLeft.row(); i <= bottomRight.row(); i++) {
// determine how many items have been changed and if any of them is a networkitem
// which just swichted from active to inactive or vice versa
if(topLeft.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
return;
for(int i = topLeft.row(); i <= bottomRight.row(); i++) {
void BufferView::toggleHeader(bool checked) {
QAction *action = qobject_cast<QAction *>(sender());
header()->setSectionHidden((action->property("column")).toInt(), !checked);
void BufferView::toggleHeader(bool checked) {
QAction *action = qobject_cast<QAction *>(sender());
header()->setSectionHidden((action->property("column")).toInt(), !checked);
void BufferView::contextMenuEvent(QContextMenuEvent *event) {
QModelIndex index = indexAt(event->pos());
void BufferView::contextMenuEvent(QContextMenuEvent *event) {
QModelIndex index = indexAt(event->pos());
- addItemToMenu(_disconnectNetAction, contextMenu, index, ActiveState);
- addItemToMenu(_connectNetAction, contextMenu, index, InactiveState);
+ addItemToMenu(showChannelList, contextMenu, index, ActiveState);
+ addItemToMenu(_disconnectNetAction, contextMenu, network->connectionState() != Network::Disconnected);
+ addItemToMenu(_connectNetAction, contextMenu, network->connectionState() == Network::Disconnected);
addSeparatorToMenu(contextMenu, index, ActiveState);
addItemToMenu(_joinChannelAction, contextMenu, index, ActiveState);
break;
addSeparatorToMenu(contextMenu, index, ActiveState);
addItemToMenu(_joinChannelAction, contextMenu, index, ActiveState);
break;
case BufferInfo::ChannelBuffer:
addItemToMenu(_joinBufferAction, contextMenu, index, InactiveState);
addItemToMenu(_partBufferAction, contextMenu, index, ActiveState);
case BufferInfo::ChannelBuffer:
addItemToMenu(_joinBufferAction, contextMenu, index, InactiveState);
addItemToMenu(_partBufferAction, contextMenu, index, ActiveState);
- addItemToMenu(_hideBufferAction, contextMenu, (bool)config());
+ addItemToMenu(_hideBufferTemporarilyAction, contextMenu, (bool)config());
+ addItemToMenu(_hideBufferPermanentlyAction, contextMenu, (bool)config());
addItemToMenu(_removeBufferAction, contextMenu, index, InactiveState);
createHideEventsSubMenu(contextMenu);
addItemToMenu(_ignoreListAction, contextMenu);
break;
case BufferInfo::QueryBuffer:
addItemToMenu(_removeBufferAction, contextMenu, index, InactiveState);
createHideEventsSubMenu(contextMenu);
addItemToMenu(_ignoreListAction, contextMenu);
break;
case BufferInfo::QueryBuffer:
- addItemToMenu(_hideBufferAction, contextMenu, (bool)config());
+ addItemToMenu(_hideBufferTemporarilyAction, contextMenu, (bool)config());
+ addItemToMenu(_hideBufferPermanentlyAction, contextMenu, (bool)config());
addItemToMenu(_removeBufferAction, contextMenu);
createHideEventsSubMenu(contextMenu);
break;
default:
addItemToMenu(_removeBufferAction, contextMenu);
createHideEventsSubMenu(contextMenu);
break;
default:
- addItemToMenu(_hideBufferAction, contextMenu, (bool)config());
+ addItemToMenu(_hideBufferTemporarilyAction, contextMenu, (bool)config());
+ addItemToMenu(_hideBufferPermanentlyAction, contextMenu, (bool)config());
bool ok;
QString channelName = QInputDialog::getText(this, tr("Join Channel"), tr("Input channel name:"), QLineEdit::Normal, QString(), &ok);
if(ok && !channelName.isEmpty()) {
bool ok;
QString channelName = QInputDialog::getText(this, tr("Join Channel"), tr("Input channel name:"), QLineEdit::Normal, QString(), &ok);
if(ok && !channelName.isEmpty()) {
- BufferInfo bufferInfo = index.child(0,0).data(NetworkModel::BufferInfoRole).value<BufferInfo>();
- if(bufferInfo.isValid()) {
- Client::instance()->userInput(bufferInfo, QString("/J %1").arg(channelName));
- }
+ Client::instance()->userInput(BufferInfo::fakeStatusBuffer(index.data(NetworkModel::NetworkIdRole).value<NetworkId>()), QString("/J %1").arg(channelName));
if(result == &_partBufferAction) {
BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
if(result == &_partBufferAction) {
BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
if(result == &_removeBufferAction) {
BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
int res = QMessageBox::question(this, tr("Remove buffer permanently?"),
if(result == &_removeBufferAction) {
BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
int res = QMessageBox::question(this, tr("Remove buffer permanently?"),
}
selectionModel()->setCurrentIndex( resultingIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows );
selectionModel()->select( resultingIndex, QItemSelectionModel::ClearAndSelect );
}
selectionModel()->setCurrentIndex( resultingIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows );
selectionModel()->select( resultingIndex, QItemSelectionModel::ClearAndSelect );