+public:
+ NetworksSettingsPage(QWidget *parent = 0);
+
+ bool aboutToSave();
+
+public slots:
+ void save();
+ void load();
+
+private slots:
+ void widgetHasChanged();
+ void setWidgetStates();
+ void coreConnectionStateChanged(bool);
+ void networkConnectionStateChanged(Network::ConnectionState state);
+ void networkConnectionError(const QString &msg);
+
+ void displayNetwork(NetworkId);
+ void setItemState(NetworkId, QListWidgetItem *item = 0);
+
+ void clientNetworkAdded(NetworkId);
+ void clientNetworkRemoved(NetworkId);
+ void clientNetworkUpdated();
+
+ void clientIdentityAdded(IdentityId);
+ void clientIdentityRemoved(IdentityId);
+ void clientIdentityUpdated();
+
+ void on_networkList_itemSelectionChanged();
+ void on_addNetwork_clicked();
+ void on_deleteNetwork_clicked();
+ void on_renameNetwork_clicked();
+ void on_editIdentities_clicked();
+
+ // void on_connectNow_clicked();
+
+ void on_serverList_itemSelectionChanged();
+ void on_addServer_clicked();
+ void on_deleteServer_clicked();
+ void on_editServer_clicked();
+ void on_upServer_clicked();
+ void on_downServer_clicked();
+
+private:
+ Ui::NetworksSettingsPage ui;
+
+ NetworkId currentId;
+ QHash<NetworkId, NetworkInfo> networkInfos;
+ bool _ignoreWidgetChanges;
+
+ QPixmap connectedIcon, connectingIcon, disconnectedIcon;
+
+ void reset();
+ bool testHasChanged();
+ QListWidgetItem *insertNetwork(NetworkId);
+ QListWidgetItem *insertNetwork(const NetworkInfo &info);
+ QListWidgetItem *networkItem(NetworkId) const;
+ void saveToNetworkInfo(NetworkInfo &);
+ IdentityId defaultIdentity() const;
+};
+
+
+class NetworkAddDlg : public QDialog {
+ Q_OBJECT
+