+ reset();
+ foreach(NetworkId netid, Client::networkIds()) {
+ clientNetworkAdded(netid);
+ }
+ ui.networkList->setCurrentRow(0);
+ setChangedState(false);
+}
+
+void NetworksSettingsPage::reset() {
+ currentId = 0;
+ ui.networkList->clear();
+ networkInfos.clear();
+
+}
+
+bool NetworksSettingsPage::aboutToSave() {
+ if(currentId != 0) saveToNetworkInfo(networkInfos[currentId]);
+ QList<int> errors;
+ foreach(NetworkInfo info, networkInfos.values()) {
+ if(!info.serverList.count()) errors.append(1);
+ }
+ if(!errors.count()) return true;
+ QString error(tr("<b>The following problems need to be corrected before your changes can be applied:</b><ul>"));
+ if(errors.contains(1)) error += tr("<li>All networks need at least one server defined</li>");
+ error += tr("</ul>");
+ QMessageBox::warning(this, tr("Invalid Network Settings"), error);
+ return false;
+}
+
+void NetworksSettingsPage::widgetHasChanged() {
+ if(_ignoreWidgetChanges) return;
+ bool changed = testHasChanged();
+ if(changed != hasChanged()) setChangedState(changed);
+}
+
+bool NetworksSettingsPage::testHasChanged() {
+ if(currentId != 0) {
+ saveToNetworkInfo(networkInfos[currentId]);
+ }
+ if(Client::networkIds().count() != networkInfos.count()) return true;
+ foreach(NetworkId id, networkInfos.keys()) {
+ if(id < 0) return true;
+ if(Client::network(id)->networkInfo() != networkInfos[id]) return true;
+ }
+ return false;
+}
+
+void NetworksSettingsPage::setWidgetStates() {
+ // network list
+ if(ui.networkList->selectedItems().count()) {
+ NetworkId id = ui.networkList->selectedItems()[0]->data(Qt::UserRole).value<NetworkId>();
+ const Network *net = 0;
+ if(id > 0) net = Client::network(id);
+ ui.detailsBox->setEnabled(true);
+ ui.renameNetwork->setEnabled(true);
+ ui.deleteNetwork->setEnabled(true);
+ /* button disabled for now
+ ui.connectNow->setEnabled(net);
+ // && (Client::network(id)->connectionState() == Network::Initialized
+ // || Client::network(id)->connectionState() == Network::Disconnected));
+ if(net) {
+ if(net->connectionState() == Network::Disconnected) {
+ ui.connectNow->setIcon(connectedIcon);
+ ui.connectNow->setText(tr("Connect"));
+ } else {
+ ui.connectNow->setIcon(disconnectedIcon);
+ ui.connectNow->setText(tr("Disconnect"));
+ }
+ } else {
+ ui.connectNow->setIcon(QIcon());
+ ui.connectNow->setText(tr("Apply first!"));
+ } */
+ } else {
+ ui.renameNetwork->setEnabled(false);
+ ui.deleteNetwork->setEnabled(false);
+ //ui.connectNow->setEnabled(false);
+ ui.detailsBox->setEnabled(false);
+ }
+ // network details
+ if(ui.serverList->selectedItems().count()) {
+ ui.editServer->setEnabled(true);
+ ui.deleteServer->setEnabled(true);
+ ui.upServer->setEnabled(ui.serverList->currentRow() > 0);
+ ui.downServer->setEnabled(ui.serverList->currentRow() < ui.serverList->count() - 1);
+ } else {
+ ui.editServer->setEnabled(false);
+ ui.deleteServer->setEnabled(false);
+ ui.upServer->setEnabled(false);
+ ui.downServer->setEnabled(false);
+ }
+}
+
+void NetworksSettingsPage::setItemState(NetworkId id, QListWidgetItem *item) {
+ if(!item && !(item = networkItem(id))) return;
+ const Network *net = Client::network(id);
+ if(!net || net->isInitialized()) item->setFlags(item->flags() | Qt::ItemIsEnabled);
+ else item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
+ if(net && net->connectionState() == Network::Initialized) {
+ item->setIcon(connectedIcon);
+ } else if(net && net->connectionState() != Network::Disconnected) {
+ item->setIcon(connectingIcon);
+ } else {
+ item->setIcon(disconnectedIcon);
+ }
+ if(net) {
+ bool select = false;
+ // check if we already have another net of this name in the list, and replace it
+ QList<QListWidgetItem *> items = ui.networkList->findItems(net->networkName(), Qt::MatchExactly);
+ if(items.count()) {
+ foreach(QListWidgetItem *i, items) {
+ NetworkId oldid = i->data(Qt::UserRole).value<NetworkId>();
+ if(oldid > 0) continue; // only locally created nets should be replaced
+ if(oldid == currentId) {
+ select = true;
+ currentId = 0;
+ ui.networkList->clearSelection();
+ }
+ int row = ui.networkList->row(i);
+ if(row >= 0) {
+ QListWidgetItem *olditem = ui.networkList->takeItem(row);
+ Q_ASSERT(olditem);
+ delete olditem;
+ }
+ networkInfos.remove(oldid);
+ break;
+ }
+ }
+ item->setText(net->networkName());
+ if(select) item->setSelected(true);
+ }
+}
+
+void NetworksSettingsPage::coreConnectionStateChanged(bool state) {
+ this->setEnabled(state);
+ if(state) {
+ load();
+ } else {
+ // reset
+ //currentId = 0;
+ }
+}
+
+void NetworksSettingsPage::clientIdentityAdded(IdentityId id) {
+ const Identity * identity = Client::identity(id);
+ connect(identity, SIGNAL(updatedRemotely()), this, SLOT(clientIdentityUpdated()));
+
+ QString name = identity->identityName();
+ for(int j = 0; j < ui.identityList->count(); j++) {
+ if((j>0 || ui.identityList->itemData(0).toInt() != 1) && name.localeAwareCompare(ui.identityList->itemText(j)) < 0) {
+ ui.identityList->insertItem(j, name, id.toInt());
+ widgetHasChanged();
+ return;
+ }
+ }
+ // append
+ ui.identityList->insertItem(ui.identityList->count(), name, id.toInt());
+ widgetHasChanged();
+}
+
+void NetworksSettingsPage::clientIdentityUpdated() {
+ const Identity *identity = qobject_cast<const Identity *>(sender());
+ if(!identity) {
+ qWarning() << "NetworksSettingsPage: Invalid identity to update!";
+ return;
+ }
+ int row = ui.identityList->findData(identity->id().toInt());
+ if(row < 0) {
+ qWarning() << "NetworksSettingsPage: Invalid identity to update!";
+ return;
+ }
+ if(ui.identityList->itemText(row) != identity->identityName()) {
+ ui.identityList->setItemText(row, identity->identityName());
+ }
+}
+
+void NetworksSettingsPage::clientIdentityRemoved(IdentityId id) {
+ IdentityId defaultId = defaultIdentity();
+ if(currentId != 0) saveToNetworkInfo(networkInfos[currentId]);
+ foreach(NetworkInfo info, networkInfos.values()) {
+ if(info.identity == id) {
+ if(info.networkId == currentId)
+ ui.identityList->setCurrentIndex(0);
+ info.identity = defaultId;
+ networkInfos[info.networkId] = info;
+ if(info.networkId > 0) Client::updateNetwork(info);
+ }
+ }
+ ui.identityList->removeItem(ui.identityList->findData(id.toInt()));
+ widgetHasChanged();
+}
+
+QListWidgetItem *NetworksSettingsPage::networkItem(NetworkId id) const {
+ for(int i = 0; i < ui.networkList->count(); i++) {
+ QListWidgetItem *item = ui.networkList->item(i);
+ if(item->data(Qt::UserRole).value<NetworkId>() == id) return item;
+ }
+ return 0;
+}
+
+void NetworksSettingsPage::clientNetworkAdded(NetworkId id) {
+ insertNetwork(id);
+ //connect(Client::network(id), SIGNAL(updatedRemotely()), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(identitySet(IdentityId)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(networkNameSet(const QString &)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(serverListSet(QVariantList)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(useRandomServerSet(bool)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(performSet(const QStringList &)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(useAutoIdentifySet(bool)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(autoIdentifyServiceSet(const QString &)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(autoIdentifyPasswordSet(const QString &)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(useAutoReconnectSet(bool)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(autoReconnectIntervalSet(quint32)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(autoReconnectRetriesSet(quint16)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(unlimitedReconnectRetriesSet(bool)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(rejoinChannelsSet(bool)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(codecForServerSet(const QByteArray &)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(codecForEncodingSet(const QByteArray &)), this, SLOT(clientNetworkUpdated()));
+ connect(Client::network(id), SIGNAL(codecForDecodingSet(const QByteArray &)), this, SLOT(clientNetworkUpdated()));
+
+ connect(Client::network(id), SIGNAL(connectionStateSet(Network::ConnectionState)), this, SLOT(networkConnectionStateChanged(Network::ConnectionState)));
+ connect(Client::network(id), SIGNAL(connectionError(const QString &)), this, SLOT(networkConnectionError(const QString &)));
+}
+
+void NetworksSettingsPage::clientNetworkUpdated() {
+ const Network *net = qobject_cast<const Network *>(sender());
+ if(!net) {
+ qWarning() << "Update request for unknown network received!";
+ return;
+ }
+ networkInfos[net->networkId()] = net->networkInfo();
+ setItemState(net->networkId());
+ if(net->networkId() == currentId) displayNetwork(net->networkId());
+ setWidgetStates();
+ widgetHasChanged();
+}
+
+void NetworksSettingsPage::clientNetworkRemoved(NetworkId id) {
+ if(!networkInfos.contains(id)) return;
+ if(id == currentId) displayNetwork(0);
+ NetworkInfo info = networkInfos.take(id);
+ QList<QListWidgetItem *> items = ui.networkList->findItems(info.networkName, Qt::MatchExactly);
+ foreach(QListWidgetItem *item, items) {
+ if(item->data(Qt::UserRole).value<NetworkId>() == id)
+ delete ui.networkList->takeItem(ui.networkList->row(item));
+ }
+ setWidgetStates();
+ widgetHasChanged();
+}
+
+void NetworksSettingsPage::networkConnectionStateChanged(Network::ConnectionState state) {
+ Q_UNUSED(state);
+ const Network *net = qobject_cast<const Network *>(sender());
+ if(!net) return;
+ /*
+ if(net->networkId() == currentId) {
+ ui.connectNow->setEnabled(state == Network::Initialized || state == Network::Disconnected);
+ }
+ */
+ setItemState(net->networkId());
+ setWidgetStates();
+}
+
+void NetworksSettingsPage::networkConnectionError(const QString &) {
+
+}
+
+QListWidgetItem *NetworksSettingsPage::insertNetwork(NetworkId id) {
+ NetworkInfo info = Client::network(id)->networkInfo();
+ networkInfos[id] = info;
+ return insertNetwork(info);
+}
+
+QListWidgetItem *NetworksSettingsPage::insertNetwork(const NetworkInfo &info) {
+ QListWidgetItem *item = 0;
+ QList<QListWidgetItem *> items = ui.networkList->findItems(info.networkName, Qt::MatchExactly);
+ if(!items.count()) item = new QListWidgetItem(disconnectedIcon, info.networkName, ui.networkList);
+ else {
+ // we overwrite an existing net if it a) has the same name and b) has a negative ID meaning we created it locally before
+ // -> then we can be sure that this is the core-side replacement for the net we created
+ foreach(QListWidgetItem *i, items) {
+ NetworkId id = i->data(Qt::UserRole).value<NetworkId>();
+ if(id < 0) { item = i; break; }
+ }
+ if(!item) item = new QListWidgetItem(disconnectedIcon, info.networkName, ui.networkList);
+ }
+ item->setData(Qt::UserRole, QVariant::fromValue<NetworkId>(info.networkId));
+ setItemState(info.networkId, item);
+ widgetHasChanged();
+ return item;
+}
+
+void NetworksSettingsPage::displayNetwork(NetworkId id) {
+ _ignoreWidgetChanges = true;
+ if(id != 0) {
+ NetworkInfo info = networkInfos[id];
+ ui.identityList->setCurrentIndex(ui.identityList->findData(info.identity.toInt()));
+ ui.serverList->clear();
+ foreach(Network::Server server, info.serverList) {
+ QListWidgetItem *item = new QListWidgetItem(QString("%1:%2").arg(server.host).arg(server.port));
+ if(server.useSsl)
+ item->setIcon(SmallIcon("document-encrypt"));
+ ui.serverList->addItem(item);
+ }
+ //setItemState(id);
+ //ui.randomServer->setChecked(info.useRandomServer);
+ ui.performEdit->setPlainText(info.perform.join("\n"));
+ ui.autoIdentify->setChecked(info.useAutoIdentify);
+ ui.autoIdentifyService->setText(info.autoIdentifyService);
+ ui.autoIdentifyPassword->setText(info.autoIdentifyPassword);
+ if(info.codecForEncoding.isEmpty()) {
+ ui.sendEncoding->setCurrentIndex(ui.sendEncoding->findText(Network::defaultCodecForEncoding()));
+ ui.recvEncoding->setCurrentIndex(ui.recvEncoding->findText(Network::defaultCodecForDecoding()));
+ ui.serverEncoding->setCurrentIndex(ui.serverEncoding->findText(Network::defaultCodecForServer()));
+ ui.useCustomEncodings->setChecked(false);
+ } else {
+ ui.sendEncoding->setCurrentIndex(ui.sendEncoding->findText(info.codecForEncoding));
+ ui.recvEncoding->setCurrentIndex(ui.recvEncoding->findText(info.codecForDecoding));
+ ui.serverEncoding->setCurrentIndex(ui.serverEncoding->findText(info.codecForServer));
+ ui.useCustomEncodings->setChecked(true);
+ }
+ ui.autoReconnect->setChecked(info.useAutoReconnect);
+ ui.reconnectInterval->setValue(info.autoReconnectInterval);
+ ui.reconnectRetries->setValue(info.autoReconnectRetries);
+ ui.unlimitedRetries->setChecked(info.unlimitedReconnectRetries);
+ ui.rejoinOnReconnect->setChecked(info.rejoinChannels);
+ } else {
+ // just clear widgets
+ ui.identityList->setCurrentIndex(-1);
+ ui.serverList->clear();
+ ui.performEdit->clear();
+ ui.autoIdentifyService->clear();
+ ui.autoIdentifyPassword->clear();
+ setWidgetStates();
+ }
+ _ignoreWidgetChanges = false;
+ currentId = id;
+}
+
+void NetworksSettingsPage::saveToNetworkInfo(NetworkInfo &info) {
+ info.identity = ui.identityList->itemData(ui.identityList->currentIndex()).toInt();
+ //info.useRandomServer = ui.randomServer->isChecked();
+ info.perform = ui.performEdit->toPlainText().split("\n");
+ info.useAutoIdentify = ui.autoIdentify->isChecked();
+ info.autoIdentifyService = ui.autoIdentifyService->text();
+ info.autoIdentifyPassword = ui.autoIdentifyPassword->text();
+ if(!ui.useCustomEncodings->isChecked()) {
+ info.codecForEncoding.clear();
+ info.codecForDecoding.clear();
+ info.codecForServer.clear();
+ } else {
+ info.codecForEncoding = ui.sendEncoding->currentText().toLatin1();
+ info.codecForDecoding = ui.recvEncoding->currentText().toLatin1();
+ info.codecForServer = ui.serverEncoding->currentText().toLatin1();
+ }
+ info.useAutoReconnect = ui.autoReconnect->isChecked();
+ info.autoReconnectInterval = ui.reconnectInterval->value();
+ info.autoReconnectRetries = ui.reconnectRetries->value();
+ info.unlimitedReconnectRetries = ui.unlimitedRetries->isChecked();
+ info.rejoinChannels = ui.rejoinOnReconnect->isChecked();
+}
+/*** Network list ***/
+
+void NetworksSettingsPage::on_networkList_itemSelectionChanged() {
+ if(currentId != 0) {
+ saveToNetworkInfo(networkInfos[currentId]);
+ }
+ if(ui.networkList->selectedItems().count()) {
+ NetworkId id = ui.networkList->selectedItems()[0]->data(Qt::UserRole).value<NetworkId>();
+ currentId = id;
+ displayNetwork(id);
+ ui.serverList->setCurrentRow(0);
+ } else {
+ currentId = 0;
+ }
+ setWidgetStates();
+}
+
+void NetworksSettingsPage::on_addNetwork_clicked() {
+ QStringList existing;
+ for(int i = 0; i < ui.networkList->count(); i++) existing << ui.networkList->item(i)->text();
+ NetworkAddDlg dlg(existing, this);
+ if(dlg.exec() == QDialog::Accepted) {
+ NetworkInfo info = dlg.networkInfo();
+ if(info.networkName.isEmpty())
+ return; // sanity check