- mapper = new QSignalMapper(this);
- //Bufferview tab:
- connect(ui.inactiveActivityFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.inactiveActivityBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.inactiveActivityUseBG, SIGNAL(clicked()), this, SLOT(widgetHasChanged()));
- connect(ui.noActivityFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.noActivityBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.noActivityUseBG, SIGNAL(clicked()), this, SLOT(widgetHasChanged()));
- connect(ui.highlightActivityFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.highlightActivityBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.highlightActivityUseBG, SIGNAL(clicked()), this, SLOT(widgetHasChanged()));
- connect(ui.newMessageActivityFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.newMessageActivityBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.newMessageActivityUseBG, SIGNAL(clicked()), this, SLOT(widgetHasChanged()));
- connect(ui.otherActivityFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.otherActivityBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.otherActivityUseBG, SIGNAL(clicked()), this, SLOT(widgetHasChanged()));
-
- mapper->setMapping(ui.inactiveActivityFG, ui.inactiveActivityFG);
- mapper->setMapping(ui.inactiveActivityBG, ui.inactiveActivityBG);
- mapper->setMapping(ui.highlightActivityFG, ui.highlightActivityFG);
- mapper->setMapping(ui.highlightActivityBG, ui.highlightActivityBG);
- mapper->setMapping(ui.newMessageActivityFG, ui.newMessageActivityFG);
- mapper->setMapping(ui.newMessageActivityBG, ui.newMessageActivityBG);
- mapper->setMapping(ui.noActivityFG, ui.noActivityFG);
- mapper->setMapping(ui.noActivityBG, ui.noActivityBG);
- mapper->setMapping(ui.otherActivityFG, ui.otherActivityFG);
- mapper->setMapping(ui.otherActivityBG, ui.otherActivityBG);
-
-
- //Chatview tab:
- connect(ui.errorMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.errorMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.noticeMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.noticeMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.plainMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.plainMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.serverMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.serverMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.actionMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.actionMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.joinMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.joinMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.kickMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.kickMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.modeMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.modeMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.partMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.partMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.quitMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.quitMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.renameMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.renameMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
-
- mapper->setMapping(ui.errorMessageFG, ui.errorMessageFG);
- mapper->setMapping(ui.errorMessageBG, ui.errorMessageBG);
- mapper->setMapping(ui.noticeMessageFG, ui.noticeMessageFG);
- mapper->setMapping(ui.noticeMessageBG, ui.noticeMessageBG);
- mapper->setMapping(ui.plainMessageFG, ui.plainMessageFG);
- mapper->setMapping(ui.plainMessageBG, ui.plainMessageBG);
- mapper->setMapping(ui.serverMessageFG, ui.serverMessageFG);
- mapper->setMapping(ui.serverMessageBG, ui.serverMessageBG);
- mapper->setMapping(ui.actionMessageFG, ui.actionMessageFG);
- mapper->setMapping(ui.actionMessageBG, ui.actionMessageBG);
- mapper->setMapping(ui.joinMessageFG, ui.joinMessageFG);
- mapper->setMapping(ui.joinMessageBG, ui.joinMessageBG);
- mapper->setMapping(ui.kickMessageFG, ui.kickMessageFG);
- mapper->setMapping(ui.kickMessageBG, ui.kickMessageBG);
- mapper->setMapping(ui.modeMessageFG, ui.modeMessageFG);
- mapper->setMapping(ui.modeMessageBG, ui.modeMessageBG);
- mapper->setMapping(ui.partMessageFG, ui.partMessageFG);
- mapper->setMapping(ui.partMessageBG, ui.partMessageBG);
- mapper->setMapping(ui.quitMessageFG, ui.quitMessageFG);
- mapper->setMapping(ui.quitMessageBG, ui.quitMessageBG);
- mapper->setMapping(ui.renameMessageFG, ui.renameMessageFG);
- mapper->setMapping(ui.renameMessageBG, ui.renameMessageBG);
-
- //Message Layout tab:
- connect(ui.timestampFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.timestampBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.senderFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.senderBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.nickFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.nickBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.hostmaskFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.hostmaskBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.channelnameFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.channelnameBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.modeFlagsFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.modeFlagsBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.urlFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.urlBG, SIGNAL(clicked()), mapper, SLOT(map()));
-
- mapper->setMapping(ui.timestampFG, ui.timestampFG);
- mapper->setMapping(ui.timestampBG, ui.timestampBG);
- mapper->setMapping(ui.senderFG, ui.senderFG);
- mapper->setMapping(ui.senderBG, ui.senderBG);
- mapper->setMapping(ui.nickFG, ui.nickFG);
- mapper->setMapping(ui.nickBG, ui.nickBG);
- mapper->setMapping(ui.hostmaskFG, ui.hostmaskFG);
- mapper->setMapping(ui.hostmaskBG, ui.hostmaskBG);
- mapper->setMapping(ui.channelnameFG, ui.channelnameFG);
- mapper->setMapping(ui.channelnameBG, ui.channelnameBG);
- mapper->setMapping(ui.modeFlagsFG, ui.modeFlagsFG);
- mapper->setMapping(ui.modeFlagsBG, ui.modeFlagsBG);
- mapper->setMapping(ui.urlFG, ui.urlFG);
- mapper->setMapping(ui.urlBG, ui.urlBG);
-
- //Mirc Color Codes tab:
- connect(ui.color0, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color1, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color2, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color3, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color4, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color5, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color6, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color7, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color8, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color9, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color10, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color11, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color12, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color13, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color14, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color15, SIGNAL(clicked()), mapper, SLOT(map()));
-
- mapper->setMapping(ui.color0, ui.color0);
- mapper->setMapping(ui.color1, ui.color1);
- mapper->setMapping(ui.color2, ui.color2);
- mapper->setMapping(ui.color3, ui.color3);
- mapper->setMapping(ui.color4, ui.color4);
- mapper->setMapping(ui.color5, ui.color5);
- mapper->setMapping(ui.color6, ui.color6);
- mapper->setMapping(ui.color7, ui.color7);
- mapper->setMapping(ui.color8, ui.color8);
- mapper->setMapping(ui.color9, ui.color9);
- mapper->setMapping(ui.color10, ui.color10);
- mapper->setMapping(ui.color11, ui.color11);
- mapper->setMapping(ui.color12, ui.color12);
- mapper->setMapping(ui.color13, ui.color13);
- mapper->setMapping(ui.color14, ui.color14);
- mapper->setMapping(ui.color15, ui.color15);
-
- //NickView tab:
- connect(ui.onlineStatusFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.onlineStatusBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.onlineStatusBG, SIGNAL(clicked()), this, SLOT(widgetHasChanged()));
- connect(ui.awayStatusFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.awayStatusBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.awayStatusBG, SIGNAL(clicked()), this, SLOT(widgetHasChanged()));
-
- mapper->setMapping(ui.onlineStatusFG, ui.onlineStatusFG);
- mapper->setMapping(ui.onlineStatusBG, ui.onlineStatusBG);
- mapper->setMapping(ui.awayStatusFG, ui.awayStatusFG);
- mapper->setMapping(ui.awayStatusBG, ui.awayStatusBG);