- mapper = new QSignalMapper(this);
- //Bufferview tab:
- connect(ui.inactiveActivity, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.noActivity, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.highlightActivity, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.newMessageActivity, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.otherActivity, SIGNAL(clicked()), mapper, SLOT(map()));
-
- mapper->setMapping(ui.inactiveActivity, ui.inactiveActivity);
- mapper->setMapping(ui.noActivity, ui.noActivity);
- mapper->setMapping(ui.highlightActivity, ui.highlightActivity);
- mapper->setMapping(ui.newMessageActivity, ui.newMessageActivity);
- mapper->setMapping(ui.otherActivity, ui.otherActivity);
-
- //Chatview tab:
- connect(ui.errorMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.errorMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.noticeMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.noticeMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.plainMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.plainMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.serverMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.serverMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.actionMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.actionMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.joinMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.joinMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.kickMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.kickMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.modeMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.modeMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.partMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.partMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.quitMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.quitMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.renameMessageFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.renameMessageBG, SIGNAL(clicked()), mapper, SLOT(map()));
-
- mapper->setMapping(ui.errorMessageFG, ui.errorMessageFG);
- mapper->setMapping(ui.errorMessageBG, ui.errorMessageBG);
- mapper->setMapping(ui.noticeMessageFG, ui.noticeMessageFG);
- mapper->setMapping(ui.noticeMessageBG, ui.noticeMessageBG);
- mapper->setMapping(ui.plainMessageFG, ui.plainMessageFG);
- mapper->setMapping(ui.plainMessageBG, ui.plainMessageBG);
- mapper->setMapping(ui.serverMessageFG, ui.serverMessageFG);
- mapper->setMapping(ui.serverMessageBG, ui.serverMessageBG);
- mapper->setMapping(ui.actionMessageFG, ui.actionMessageFG);
- mapper->setMapping(ui.actionMessageBG, ui.actionMessageBG);
- mapper->setMapping(ui.joinMessageFG, ui.joinMessageFG);
- mapper->setMapping(ui.joinMessageBG, ui.joinMessageBG);
- mapper->setMapping(ui.kickMessageFG, ui.kickMessageFG);
- mapper->setMapping(ui.kickMessageBG, ui.kickMessageBG);
- mapper->setMapping(ui.modeMessageFG, ui.modeMessageFG);
- mapper->setMapping(ui.modeMessageBG, ui.modeMessageBG);
- mapper->setMapping(ui.partMessageFG, ui.partMessageFG);
- mapper->setMapping(ui.partMessageBG, ui.partMessageBG);
- mapper->setMapping(ui.quitMessageFG, ui.quitMessageFG);
- mapper->setMapping(ui.quitMessageBG, ui.quitMessageBG);
- mapper->setMapping(ui.renameMessageFG, ui.renameMessageFG);
- mapper->setMapping(ui.renameMessageBG, ui.renameMessageBG);
-
- //Message Layout tab:
- connect(ui.timestampFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.timestampBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.senderFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.senderBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.nickFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.nickBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.hostmaskFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.hostmaskBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.channelnameFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.channelnameBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.modeFlagsFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.modeFlagsBG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.urlFG, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.urlBG, SIGNAL(clicked()), mapper, SLOT(map()));
-
- mapper->setMapping(ui.timestampFG, ui.timestampFG);
- mapper->setMapping(ui.timestampBG, ui.timestampBG);
- mapper->setMapping(ui.senderFG, ui.senderFG);
- mapper->setMapping(ui.senderBG, ui.senderBG);
- mapper->setMapping(ui.nickFG, ui.nickFG);
- mapper->setMapping(ui.nickBG, ui.nickBG);
- mapper->setMapping(ui.hostmaskFG, ui.hostmaskFG);
- mapper->setMapping(ui.hostmaskBG, ui.hostmaskBG);
- mapper->setMapping(ui.channelnameFG, ui.channelnameFG);
- mapper->setMapping(ui.channelnameBG, ui.channelnameBG);
- mapper->setMapping(ui.modeFlagsFG, ui.modeFlagsFG);
- mapper->setMapping(ui.modeFlagsBG, ui.modeFlagsBG);
- mapper->setMapping(ui.urlFG, ui.urlFG);
- mapper->setMapping(ui.urlBG, ui.urlBG);
-
- //Mirc Color Codes tab:
- connect(ui.color0, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color1, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color2, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color3, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color4, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color5, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color6, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color7, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color8, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color9, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color10, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color11, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color12, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color13, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color14, SIGNAL(clicked()), mapper, SLOT(map()));
- connect(ui.color15, SIGNAL(clicked()), mapper, SLOT(map()));
-
- mapper->setMapping(ui.color0, ui.color0);
- mapper->setMapping(ui.color1, ui.color1);
- mapper->setMapping(ui.color2, ui.color2);
- mapper->setMapping(ui.color3, ui.color3);
- mapper->setMapping(ui.color4, ui.color4);
- mapper->setMapping(ui.color5, ui.color5);
- mapper->setMapping(ui.color6, ui.color6);
- mapper->setMapping(ui.color7, ui.color7);
- mapper->setMapping(ui.color8, ui.color8);
- mapper->setMapping(ui.color9, ui.color9);
- mapper->setMapping(ui.color10, ui.color10);
- mapper->setMapping(ui.color11, ui.color11);
- mapper->setMapping(ui.color12, ui.color12);
- mapper->setMapping(ui.color13, ui.color13);
- mapper->setMapping(ui.color14, ui.color14);
- mapper->setMapping(ui.color15, ui.color15);