connect(ui.hideInactiveBuffers, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged()));
connect(ui.networkSelector, SIGNAL(currentIndexChanged(int)), this, SLOT(widgetHasChanged()));
connect(ui.minimumActivitySelector, SIGNAL(currentIndexChanged(int)), this, SLOT(widgetHasChanged()));
connect(ui.hideInactiveBuffers, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged()));
connect(ui.networkSelector, SIGNAL(currentIndexChanged(int)), this, SLOT(widgetHasChanged()));
connect(ui.minimumActivitySelector, SIGNAL(currentIndexChanged(int)), this, SLOT(widgetHasChanged()));