_changedBufferViews[config] = changedConfig;
connect(config, SIGNAL(bufferAdded(const BufferId &, int)), changedConfig, SLOT(addBuffer(const BufferId &, int)));
connect(config, SIGNAL(bufferMoved(const BufferId &, int)), changedConfig, SLOT(moveBuffer(const BufferId &, int)));
connect(config, SIGNAL(bufferRemoved(const BufferId &)), changedConfig, SLOT(removeBuffer(const BufferId &)));
_changedBufferViews[config] = changedConfig;
connect(config, SIGNAL(bufferAdded(const BufferId &, int)), changedConfig, SLOT(addBuffer(const BufferId &, int)));
connect(config, SIGNAL(bufferMoved(const BufferId &, int)), changedConfig, SLOT(moveBuffer(const BufferId &, int)));
connect(config, SIGNAL(bufferRemoved(const BufferId &)), changedConfig, SLOT(removeBuffer(const BufferId &)));