QtUiApplication(int &, char **);
~QtUiApplication();
virtual bool init();
void resumeSessionIfPossible();
QtUiApplication(int &, char **);
~QtUiApplication();
virtual bool init();
void resumeSessionIfPossible();
- virtual void saveState(QSessionManager & manager);
+ virtual void commitData(QSessionManager &manager);
+ virtual void saveState(QSessionManager &manager);
+
+ inline bool aboutToQuit() const { return _aboutToQuit; }
signals:
void saveStateToSession(const QString &sessionId);
void saveStateToSessionSettings(SessionSettings &s); // FIXME refs in signals won't probably work
void resumeFromSession(const QString sessionId);
void resumeFromSessionSettings(SessionSettings &s);
signals:
void saveStateToSession(const QString &sessionId);
void saveStateToSessionSettings(SessionSettings &s); // FIXME refs in signals won't probably work
void resumeFromSession(const QString sessionId);
void resumeFromSessionSettings(SessionSettings &s);