+
+void MonolithicApplication::startInternalCore()
+{
+ if (!_internalInitDone) {
+ _internal->init();
+ _internalInitDone = true;
+ }
+ Core *core = Core::instance();
+ CoreConnection *connection = Client::coreConnection();
+ connect(connection, SIGNAL(connectToInternalCore(InternalPeer*)), core, SLOT(setupInternalClientSession(InternalPeer*)));
+ connect(core, SIGNAL(sessionState(Protocol::SessionState)), connection, SLOT(internalSessionStateReceived(Protocol::SessionState)));