- connect(core, SIGNAL(sessionState(QVariant)), connection, SLOT(internalSessionStateReceived(QVariant)));
+ connect(core, SIGNAL(sessionState(Protocol::SessionState)), connection, SLOT(internalSessionStateReceived(Protocol::SessionState)));
+}
+
+
+bool MonolithicApplication::reloadConfig()
+{
+ if (_internal) {
+ return _internal->reloadConfig();
+ } else {
+ return false;
+ }