void on_actionDebugNetworkModel_triggered(bool);
void showCoreConnectionDlg(bool autoConnect = false);
void on_actionDebugNetworkModel_triggered(bool);
void showCoreConnectionDlg(bool autoConnect = false);
void clientNetworkCreated(NetworkId);
void clientNetworkRemoved(NetworkId);
void clientNetworkUpdated();
void connectOrDisconnectFromNet();
void clientNetworkCreated(NetworkId);
void clientNetworkRemoved(NetworkId);
void clientNetworkUpdated();
void connectOrDisconnectFromNet();