projects
/
quassel.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Messages with redirection flag set (all messages that allow client side redirection...
[quassel.git]
/
src
/
qtui
/
columnhandleitem.h
diff --git
a/src/qtui/columnhandleitem.h
b/src/qtui/columnhandleitem.h
index
881b899
..
2947bba
100644
(file)
--- a/
src/qtui/columnhandleitem.h
+++ b/
src/qtui/columnhandleitem.h
@@
-1,5
+1,5
@@
/***************************************************************************
/***************************************************************************
-* Copyright (C) 2005-0
8 by the Quassel IRC Team
*
+* Copyright (C) 2005-0
9 by the Quassel Project
*
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
@@
-26,11
+26,17
@@
#include <QGraphicsScene>
#include <QTimeLine>
#include <QGraphicsScene>
#include <QTimeLine>
+#include "chatscene.h"
+
class ColumnHandleItem : public QObject, public QGraphicsItem {
Q_OBJECT
class ColumnHandleItem : public QObject, public QGraphicsItem {
Q_OBJECT
+#if QT_VERSION >= 0x040600
+ Q_INTERFACES(QGraphicsItem)
+#endif
public:
ColumnHandleItem(qreal width, QGraphicsItem *parent = 0);
public:
ColumnHandleItem(qreal width, QGraphicsItem *parent = 0);
+ virtual inline int type() const { return ChatScene::ColumnHandleType; }
inline qreal width() const { return _width; }
inline QRectF boundingRect() const { return _boundingRect; }
inline qreal width() const { return _width; }
inline QRectF boundingRect() const { return _boundingRect; }
@@
-38,11
+44,10
@@
public:
inline qreal sceneRight() const { return _sceneRight; }
void setXPos(qreal xpos);
inline qreal sceneRight() const { return _sceneRight; }
void setXPos(qreal xpos);
+ void setXLimits(qreal min, qreal max);
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0);
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0);
- void setXLimits(qreal min, qreal max);
-
public slots:
void sceneRectChanged(const QRectF &);
inline void setColor(const QColor &color) { _rulerColor = color; }
public slots:
void sceneRectChanged(const QRectF &);
inline void setColor(const QColor &color) { _rulerColor = color; }