projects
/
quassel.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
First working version of internal core connection.
[quassel.git]
/
src
/
qtui
/
columnhandleitem.cpp
diff --git
a/src/qtui/columnhandleitem.cpp
b/src/qtui/columnhandleitem.cpp
index
cf0e5d7
..
bfe6ee5
100644
(file)
--- a/
src/qtui/columnhandleitem.cpp
+++ b/
src/qtui/columnhandleitem.cpp
@@
-32,6
+32,7
@@
ColumnHandleItem::ColumnHandleItem(qreal w, QGraphicsItem *parent)
: QGraphicsItem(parent),
_width(w),
ColumnHandleItem::ColumnHandleItem(qreal w, QGraphicsItem *parent)
: QGraphicsItem(parent),
_width(w),
+ _boundingRect(-_width/2, 0, _width, 0),
_hover(0),
_moving(false),
_minXPos(0),
_hover(0),
_moving(false),
_minXPos(0),
@@
-47,6
+48,9
@@
ColumnHandleItem::ColumnHandleItem(qreal w, QGraphicsItem *parent)
void ColumnHandleItem::setXPos(qreal xpos) {
setPos(xpos, 0);
void ColumnHandleItem::setXPos(qreal xpos) {
setPos(xpos, 0);
+ QRectF sceneBRect = _boundingRect.translated(x(), 0);
+ _sceneLeft = sceneBRect.left();
+ _sceneRight = sceneBRect.right();
}
void ColumnHandleItem::setXLimits(qreal min, qreal max) {
}
void ColumnHandleItem::setXLimits(qreal min, qreal max) {
@@
-57,8
+61,8
@@
void ColumnHandleItem::setXLimits(qreal min, qreal max) {
}
void ColumnHandleItem::sceneRectChanged(const QRectF &rect) {
}
void ColumnHandleItem::sceneRectChanged(const QRectF &rect) {
- Q_UNUSED(rect)
prepareGeometryChange();
prepareGeometryChange();
+ _boundingRect = QRectF(-_width/2, rect.y(), _width, rect.height());
}
void ColumnHandleItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
}
void ColumnHandleItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
@@
-89,6
+93,9
@@
void ColumnHandleItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
if(_moving) {
_moving = false;
setCursor(QCursor(Qt::OpenHandCursor));
if(_moving) {
_moving = false;
setCursor(QCursor(Qt::OpenHandCursor));
+ QRectF sceneBRect = _boundingRect.translated(x(), 0);
+ _sceneLeft = sceneBRect.left();
+ _sceneRight = sceneBRect.right();
emit positionChanged(x());
event->accept();
} else {
emit positionChanged(x());
event->accept();
} else {