+ init(filter);
+}
+
+
+void ChatView::init(MessageFilter *filter)
+{
+ _bufferContainer = 0;
+ _currentScaleFactor = 1;
+ _invalidateFilter = false;
+
+ setAttribute(Qt::WA_AcceptTouchEvents);
+ setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+ setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
+ setAlignment(Qt::AlignLeft|Qt::AlignBottom);
+ setInteractive(true);
+ //setOptimizationFlags(QGraphicsView::DontClipPainter | QGraphicsView::DontAdjustForAntialiasing);
+ // setOptimizationFlags(QGraphicsView::DontAdjustForAntialiasing);
+ setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate);
+ // setTransformationAnchor(QGraphicsView::NoAnchor);
+ setTransformationAnchor(QGraphicsView::AnchorViewCenter);
+
+ _scrollTimer.setInterval(100);
+ _scrollTimer.setSingleShot(true);
+ connect(&_scrollTimer, SIGNAL(timeout()), SLOT(scrollTimerTimeout()));
+
+ _scene = new ChatScene(filter, filter->idString(), viewport()->width(), this);
+ connect(_scene, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(adjustSceneRect()));
+ connect(_scene, SIGNAL(lastLineChanged(QGraphicsItem *, qreal)), this, SLOT(lastLineChanged(QGraphicsItem *, qreal)));
+ connect(_scene, SIGNAL(mouseMoveWhileSelecting(const QPointF &)), this, SLOT(mouseMoveWhileSelecting(const QPointF &)));
+ setScene(_scene);
+
+ connect(verticalScrollBar(), SIGNAL(valueChanged(int)), this, SLOT(verticalScrollbarChanged(int)));
+ _lastScrollbarPos = verticalScrollBar()->maximum();
+
+ connect(Client::networkModel(), SIGNAL(markerLineSet(BufferId, MsgId)), SLOT(markerLineSet(BufferId, MsgId)));
+
+ // only connect if client is synched with a core
+ if (Client::isConnected())
+ connect(Client::ignoreListManager(), SIGNAL(ignoreListChanged()), this, SLOT(invalidateFilter()));
+}
+
+
+bool ChatView::event(QEvent *event)
+{
+ if (event->type() == QEvent::KeyPress) {
+ QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
+ switch (keyEvent->key()) {
+ case Qt::Key_Up:
+ case Qt::Key_Down:
+ case Qt::Key_PageUp:
+ case Qt::Key_PageDown:
+ if (!verticalScrollBar()->isVisible()) {
+ scene()->requestBacklog();
+ return true;
+ }
+ default:
+ break;
+ }
+ }
+
+#if QT_VERSION >= 0x050000
+ if (event->type() == QEvent::TouchBegin && ((QTouchEvent*)event)->device()->type()==QTouchDevice::TouchScreen) {
+#else
+ if (event->type() == QEvent::TouchBegin && ((QTouchEvent*)event)->deviceType()==QTouchEvent::TouchScreen) {
+#endif
+ // Enable scrolling by draging, disable selecting/clicking content
+ setDragMode(QGraphicsView::ScrollHandDrag);
+ setInteractive(false);
+ // if scrollbar is not visible we need to request backlog below else we need to accept
+ // the event now (return true) so that we will receive TouchUpdate and TouchEnd/TouchCancel
+ if (verticalScrollBar()->isVisible()) return true;
+ }
+
+#if QT_VERSION >= 0x050000
+ if (event->type() == QEvent::TouchEnd || event->type() == QEvent::TouchCancel) {
+#else
+ if (event->type() == QEvent::TouchEnd) {
+#endif
+ // End scroll and reset settings to default
+ setDragMode(QGraphicsView::NoDrag);
+ setInteractive(true);
+ _firstTouchUpdateHappened = false;
+ return true;
+ }
+
+ if (event->type() == QEvent::TouchUpdate) {
+ if (!_firstTouchUpdateHappened) {
+ // After the first movement of a Touch-Point, calculate the distance in both axis
+ // and if the point moved more horizontally abort scroll.
+ QTouchEvent::TouchPoint p = ((QTouchEvent*)event)->touchPoints().at(0);
+ double dx = qAbs(p.lastPos().x() - p.pos().x());
+ double dy = qAbs(p.lastPos().y() - p.pos().y());
+ if (dx > dy) {
+ setDragMode(QGraphicsView::NoDrag);
+ setInteractive(true);
+ }
+ _firstTouchUpdateHappened = true;
+ }
+ // Applying the movement happens automatically by the drag-mode
+ }
+#if QT_VERSION >= 0x050000
+ if (event->type() == QEvent::Wheel || (event->type() == QEvent::TouchBegin && ((QTouchEvent*)event)->device()->type()==QTouchDevice::TouchScreen) || event->type() == QEvent::TouchUpdate) {
+#else
+ if (event->type() == QEvent::Wheel || (event->type() == QEvent::TouchBegin && ((QTouchEvent*)event)->deviceType()==QTouchEvent::TouchScreen) || event->type() == QEvent::TouchUpdate) {
+#endif
+ if (!verticalScrollBar()->isVisible()) {
+ scene()->requestBacklog();
+ return true;
+ }
+ }
+
+ if (event->type() == QEvent::Show) {
+ if (_invalidateFilter)
+ invalidateFilter();
+ }
+
+ return QGraphicsView::event(event);