+ QList<BufferId> filterList;
+ filterList.append(buf->bufferInfo().bufferId());
+ MessageFilter *filter = new MessageFilter(Client::messageModel(), filterList, this);
+
+ _scene = new ChatScene(filter, this);
+ connect(_scene, SIGNAL(heightChanged(int)), this, SLOT(sceneHeightChanged(int)));
+ setScene(_scene);
+ setSceneRect(0, 0, width(), 0);