// After the first movement of a Touch-Point, calculate the distance in both axis
// and if the point moved more horizontally abort scroll.
QTouchEvent::TouchPoint p = ((QTouchEvent*)event)->touchPoints().at(0);
// After the first movement of a Touch-Point, calculate the distance in both axis
// and if the point moved more horizontally abort scroll.
QTouchEvent::TouchPoint p = ((QTouchEvent*)event)->touchPoints().at(0);