-// Avoid circular include deps
-#include "chatline.h"
-const QAbstractItemModel *ChatItem::model() const { return static_cast<ChatLine *>(parentItem())->model(); }
-int ChatItem::row() const { return static_cast<ChatLine *>(parentItem())->row(); }
+#include "chatline.h" /* avoid circular includes */
+
+// Inlines
+
+ChatLine *ChatItem::chatLine() const { return _parent; }
+ChatScene *ChatItem::chatScene() const { return chatLine()->chatScene(); }
+const QAbstractItemModel *ChatItem::model() const { return chatLine()->model(); }
+int ChatItem::row() const { return chatLine()->row(); }
+
+QRectF ChatItem::boundingRect() const { return _boundingRect; }
+qreal ChatItem::width() const { return _boundingRect.width(); }
+qreal ChatItem::height() const { return _boundingRect.height(); }
+QPointF ChatItem::pos() const { return _boundingRect.topLeft(); }
+qreal ChatItem::x() const { return pos().x(); }
+qreal ChatItem::y() const { return pos().y(); }
+
+QPointF ChatItem::mapToLine(const QPointF &p) const { return p + pos(); }
+QPointF ChatItem::mapFromLine(const QPointF &p) const { return p - pos(); }
+// relative to the ChatLine
+QPointF ChatItem::mapToScene(const QPointF &p) const { return chatLine()->mapToScene(p /* + pos() */); }
+QPointF ChatItem::mapFromScene(const QPointF &p) const { return chatLine()->mapFromScene(p) /* - pos() */; }