void UserInputHandler::handleMe(const BufferInfo &bufferInfo, const QString &msg) {
if(bufferInfo.bufferName().isEmpty()) return; // server buffer
networkConnection()->ctcpHandler()->query(bufferInfo.bufferName(), "ACTION", msg);
void UserInputHandler::handleMe(const BufferInfo &bufferInfo, const QString &msg) {
if(bufferInfo.bufferName().isEmpty()) return; // server buffer
networkConnection()->ctcpHandler()->query(bufferInfo.bufferName(), "ACTION", msg);
- emit displayMsg(Message::Action, bufferInfo.type(), bufferInfo.bufferName(), msg, network()->myNick());
+ emit displayMsg(Message::Action, bufferInfo.type(), bufferInfo.bufferName(), msg, network()->myNick(), Message::Self);